Sh4rkb1t3
Member
+6|7108
Heres how I would make the vehicles fair, just by changing point values.

1. If you use any vehicle to kill someone (even if they are using a vehicle), you only get 1 point, not 2.  The only exception is if you use a jeep to kill a heli.  Stationary gun implacements do not count as vehicles

2. If you kill someone who is using a vehicle (if you are not using a vehicle), you get a point bonus.  You only get one bonus per vehicle.  So if you pick off all 4 people in the jeep one by one, you will only get 5 bonus points for that vehicle.

Bonus values:

Jet = 30
Heli = 20
Tank = 20 (not the guy sitting on top with the machine gun)
APC = 15
Mobile AA = 15
Jeep = 5
Go Kart = 0
Boat = 0

This will decrease the amount of vehicle whoring that goes on, since you only get 1 point per kill.  It will also turn everyone's attention to the vehicles, because they give many points.
I.M.I Militant
We Are Not Alone In Here
+297|7142|Melbourne, Australia
wow mate 15 points for a apc an 20 for a tank.. every 1 would be AT or Spec ops .. its would make the game alot less balanced but nice attempt
OpsChief
Member
+101|7099|Southern California
I get the sense that alot of people would prefer to have BF2 an infantry only game.... no tanks no helos no jets, no $ale. If you turn tanks into the equivalent of infantry wearing a heavy coat then whats the point?

if you work as a team, in squads with commander/tank/infantry/artillery/air combined joint operations then you never feel like the game is unbalanced equipment-wise. At this higher level the game seems very well balanced, not perfect but damn good.

Last edited by OpsChief (2006-01-19 15:22:09)

A=10
Member
+-2|7210|U.K DURHAM
well said opschief is all i can say : )
Kamikaze17
Over the line!
+70|7172|Mark it zero.
yeah so many people want this to be an infantry only game. that is just stupid. the point of battlefield games are to be able to use everything on the battlefield. if you want infantry only go play cs or something.
Sh4rkb1t3
Member
+6|7108
You can still whor3 the tanks as much as you want and get just as many kills, except it is less rewarding.  The main problem with tanks is that people whor3 the just for the points.  And anyway, if you manage to kill a tank, you deserve 20 points.
=NAA=TheTaxidermist
Member
+6|7157|In a van down by the river
tanks aren't hard to kill... why should you get 20 points for killing one?
OpsChief
Member
+101|7099|Southern California

Sh4rkb1t3 wrote:

You can still whor3 the tanks as much as you want and get just as many kills, except it is less rewarding.  The main problem with tanks is that people whor3 the just for the points.  And anyway, if you manage to kill a tank, you deserve 20 points.
LOL no no no,  as a long time tanker in Armor and Armored Cavalry I get great satisfaction owning the tubular nooberinas. It is very very rewarding.....and it saves time greasing the tracks.


OpsChief
Providing the finest roadkill to a RoadKill Cafe near you
Cyberwolf
Banned
+14|7115
The only type of person who would suggest this is someone who seriously gets worked by vehicles. Pickup the AT kit and get in the game. I don't have a problem smacking vehicle whores into the ground.

Remember, a lot of people aren't necessarily doing what they are doing for the points. Some are simply sissies padding their kill stats. So the guy who gets 20 kills and 1 death ain't gonna care if you get 20 points when you finally kill him.
OpsChief
Member
+101|7099|Southern California
Sharkbite i suggest you start tank whoring alot for the next 20 game hrs then you will understand the inherent weaknesses and be able to deal with it better.

Cyberwolf your comment seems infantry-centric to me, BF2 is a joint/combined arms game (that means a mix of tank, artillery, airforce, army/marine etc.) . Kills are kills period. Of course stat padders are stat padders period.
Sh4rkb1t3
Member
+6|7108
If tanks are worth a lot of points, then as soon as someone sees a tank, everyone is going to go after it.  So it makes it harder for tank noobs because everyone wants him dead.  This makes sense right?

Its faster to stat pad with a knife and shock paddles than it is to kill tanks.  It takes about 45 seconds for a tank to respawn remember.
Sh4rkb1t3
Member
+6|7108

=NAA=TheTaxidermist wrote:

tanks aren't hard to kill... why should you get 20 points for killing one?
Well, lets see here.

AT missles: Useless.  An engineer can repair a tank faster than you can kill it, even if you hit the tread every time.

Stationary missles:  Useless.  The stationary missle stations are the first place to look.  And besides, they are too weak.

C4:  Useless.  Third person camera anyone?

Mines:  Useless.  Too easy to spot out, and too easy to destroy.

Grenades:  Yeah, obviously.

The only way a tank goes down is if you get like 3 people ganging up on one.  Making the tanks high-point value will make everyone gang up on them.

Last edited by Sh4rkb1t3 (2006-01-22 08:36:41)

OpsChief
Member
+101|7099|Southern California
Sharkbite your argument is based on lone wolf perspectives, join a squad and kill the tank together! The tank is a team target.

There are enough ways to stat pad as infantry whores already and the tank is way too easy to kill solo to have it score so high.
Sh4rkb1t3
Member
+6|7108
Hmm, if I can get 30 straight kills in a tank in one round of karkand, then don't you think its just a little un balanced?

Most squads dont stick together.  Organising gameplay with random people in public servers doesn't work well.  They might not want to put the effort into it, they might not speak english, they might be noobs, or they might just be assholes not willing to co-operate.
OpsChief
Member
+101|7099|Southern California
Shark I agree with your comments about public servers. There are many many people playing this game who use a video arcade approach and not military approach. Both are valid but one leave me wanting, I'll play the higher team level game it is what is most fun for me.

If all else is equal the better teamworkers will beat the enemy regardless of their godly tank commanders. What I have noticed is tanks aren't so dominant BUT I do play regularly with a small squad. We take time to train and share information and we use Team Speak so we can talk to each other in or out of the squad. We are fluid and support each other. We can solve problems like a tank showing up behind our lines. A lone wolf cannot resolve every situation but I think a good squad can.

Again, I would not play this game if it didn't have armor or a commander mode. I was in armor in the military and it has been my preference for more years than I will admit lol.  What I like as a BF2 armor user is the people who are more interested in selfish stat farming, racking up massive points and thier team be damned. Those are the games where our squad rules, Divide and Conquer is made easier because the enemy has already divided all we need to do is conquer (pwn). Not the best way to make stats grow but much more fun having our squad all over the game board at the end.

Find some people and try to meet at the same server same time same day every week - this game is much more fun with a squad full of champions to share it with. There are so many levels of play beyond a lone wolf experience. Things are less fearsome when you have trusted m8s to back you up.
Zukabazuka
Member
+23|7108
most reason why nobody pick anti tank is because their main weapon sucks, 7-8 hit on a person with bodyarmor and 5hits without. The enemy will survive just with little HP left and those TAW missile, they are strong. A engineer can't repair that much in a short time

Last edited by Zukabazuka (2006-01-24 00:37:40)

-iLL*NaYmL3sS
Banned
+1|7112
LOL sharkbite is bent on changing this game. What thread number is this shark? i remember you posting others and just like the rest i strongly disagree with you.
elmer1082
To The Front
+4|7179|Columbus, Indiana

Sh4rkb1t3 wrote:

You can still whor3 the tanks as much as you want and get just as many kills, except it is less rewarding.  The main problem with tanks is that people whor3 the just for the points.  And anyway, if you manage to kill a tank, you deserve 20 points.
You know the "e" is closer to the "r" than the 3 is. You actually have to jump over the "e" to get to the 3.
$kelet0r
Member
+16|7105
this is becoming ridiculous - the vehicles MAKE battlefield
if you don't like the way it is play counterstrike - it sucks balls but there's no vehicles so you'll feel more at home sharky
<-URS->Firefly
Member
+0|7135|Pomfrett, MD
i think making vehicles a higher point value to kill is agood diea, but no so many points taking down a take, that would make noone use them, and you wouldnt have a seige weapon when taking on a defended base (yes theres the argument about squads, but really when do random ppl ever squad up and work together) making them a 5-7 point bonus for killing them is a good diea, but no penaty for killing whit, that would judt detract from the value of getting in one in the first place.

BTW i'm a pround vehicle whore

and also, i've been killed more time by c4 than by AT :p
[A-A]Sgt.Sonner
Member
+0|7106|Denmark

Sh4rkb1t3 wrote:

You can still whor3 the tanks as much as you want and get just as many kills, except it is less rewarding.  The main problem with tanks is that people whor3 the just for the points.  And anyway, if you manage to kill a tank, you deserve 20 points.
Since when is it hard too kill a tank?

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