A bit of misinformation here.
Freezer7Pro wrote:
Really depends on the kind of line. If you're upgrading from ADSL to ADSL, your pings won't change, ADSL to ADSL2/2+ and your pings might improve with up to 10ms. FiOS, well, who the hell has a 6mbit FiOS line?
It takes 10ms to transfer 15 kilobit across a 1.5Mbps link. It takes 2.5ms to transfer that same data across a 6Mbps link. Assuming identical protocols, it is obvious that a connection with a higher throughput will transfer data in multiple synchronisation units with a lower latency.
As for latency across different physical media, it's completely neglible. The differences between the velocity of the propagation of photons through optical fibre, and that of electrons across copper conductors at local loop distances are completely imperceptible. It doesn't matter if it's copper or optical fibre.
CrazeD wrote:
TheDonkey wrote:
Freezer7Pro wrote:
First off, the lower ping the better.
Second, as long as there's enough bandwidth available for the app, your pings won't improve on the same technology. You could run BF2 on a 512/512kbit ADSL line and get the same pings as on 1n 8/8 line. But if you replace that first 512/512 ADSL line with a fiber-optic line, your pings will be reduced to virtually nothing.
Assuming that the server is also running fiber and that the majority of the 30ms is on the client side.
What kind of shitty server network doesn't use fiber?
Most general purpose servers ship strictly with copper interfaces. It makes very little sense to connect regular rack servers with fibre interfaces, as optical fibre needs extensive cleaning and treatment whenever manipulated.
CrazeD wrote:
Ping is mostly influenced by upload speed, and routing. Most DSL lines have around .7-1mbit up, which is more than enough for a good ping. You won't really notice a difference going from that to like 5mbit up. You're exchanging a very small amount of data, so now it comes down to mostly routing. Even a connection that's 60/60mbit will suffer if it has shitty routing.
This is an important consideration. On asymmetrical connections, the throughput on both ends will need to be taken into consideration when measuring round trip latency.
Last edited by mikkel (2008-11-12 15:15:27)