Spidery_Yoda
Member
+399|6518
Yay the waiting has payed off. As mentioned in the title, it seems they've nailed pretty much every exploit I can think of, they've buffed the Smoker considerably to make him far more useful, and whats more, they've made Witch and Tank spawns the same for each team in VS. Thank god.

Full changelist:

Steam wrote:

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

General

    * Fixed Survivors being able to climb surfaces marked for versus infected only
    * Fixed a class of SurvivorBot bugs dealing with rescuing downed players
    * Players can no longer grab ladders while flying through the air after a Tank punch
    * Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
    * Improved loading time
    * Fixed mini-gun physics exploit
    * Fixed propane tanks (and other physics objects) causing players to fall through elevators
    * Fixed rare achievement bug issues
    * Fixed several map exploits
    * Fixed various match making issues
    * Fixed NAT traversal issues


Versus Changes

    * Added HUD elements to show status of other infected players
    * Changed color of infected player name in chat to red
    * Fixed exploit where players could spawn infected bots
    * Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
    * Normalized special infected melee damage
    * Made the following client commands cheat protected: "Kill" and "explode"
    * Fixed exploit where infected players could run away and teleport back to gain health
    * Players can only change teams once per map
    * Players can't change teams while other players are still loading
    * Tank spawns at the same % through the map for both teams in versus mode
    * Made the Tank and Witch spawn directly on the escape route
    * Increased chance of getting the Tank or Witch
    * Fixed team swap issue


Hunter

    * Easier to pounce a Survivor who is meleeing
    * Increased Minimum damage a Hunter pounce does


Smoker

    * Fixed Smoker tongue tolerance
    * Smoker now has to be killed or the tongue destroyed for the tongue to break
    * Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
    * Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
    * Fixed cases where the ability timer was not using the correct time
    * Fixed case where you could point at a Survivor but not register a tongue hit
    * Fixed Smoker tongue not targeting and landing properly through PZ ghosts
    * Smoker tongue does damage every second while dragging paralyzed Survivors


Tank

    * Bashable objects now appear with a red glow
    * Tanks hitting a car with an alarm disables the alarm permanently
    * Tank frustration timer is only reset by hitting Survivors with rocks or fists
    * Reduced autoshotgun damage against Tanks


Witch

    * Witch spawns at the same % through the map for both teams
    * Avoids spawning within a certain % of the tank
    * Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors
Poseidon
Fudgepack DeQueef
+3,253|6786|Long Island, New York
Thank God...Smoker felt so underpowered.
Miggle
FUCK UBISOFT
+1,411|6990|FUCK UBISOFT

https://i.imgur.com/86fodNE.png
Brasso
member
+1,549|6879

oooooh.  am i the only one that wishes i thought of exploits before they were fixed?
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Miggle
FUCK UBISOFT
+1,411|6990|FUCK UBISOFT

haffeysucks wrote:

oooooh.  am i the only one that wishes i thought of exploits before they were fixed?
I do that every time an update to anything comes out.
https://i.imgur.com/86fodNE.png
Yellowman03
Once Again, We Meet at Last
+108|6483|Texas
Do the smoker, hunter, etc. patches apply to campaign or only versus?
Brasso
member
+1,549|6879

Miggle wrote:

haffeysucks wrote:

oooooh.  am i the only one that wishes i thought of exploits before they were fixed?
I do that every time an update to anything comes out.
yeah, that's what i meant.  i mean, i do it with TF2 all the time too...
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
DefCon-17
Maple Syrup Faggot
+362|6404|Vancouver | Canada


Too bad about fixing the Witch "exploit" though. I loved angering her into attacking the Survivors.

I looove the "Easier to pounce melee-spamming Survivors" update though, to pick one.
Mutantbear
Semi Constructive Criticism
+1,431|6213|London, England

The less autoshotty damage to the tank seems unfair
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
Miggle
FUCK UBISOFT
+1,411|6990|FUCK UBISOFT

Mutantsteak wrote:

The less autoshotty damage to the tank seems unfair
i hate getting killed almost instantly by 4 guys with autoshotties.
https://i.imgur.com/86fodNE.png
Mutantbear
Semi Constructive Criticism
+1,431|6213|London, England

maybe i need a better team then
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
Stimey
­
+786|6368|Ontario | Canada
https://images.encyclopediadramatica.com/images/9/95/Left_4_Dead_Promotions.jpg
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Miggle
FUCK UBISOFT
+1,411|6990|FUCK UBISOFT

Smoker is still awful.

Didn't notice any more tanks or witches.
https://i.imgur.com/86fodNE.png
Mutantbear
Semi Constructive Criticism
+1,431|6213|London, England

I like that regulate when the tanks come. I remember we played an awesome game and raped the infected then the next round they got two tanks and we lost. Twas ridiculous
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
Spidery_Yoda
Member
+399|6518

Yellowman03 wrote:

Do the smoker, hunter, etc. patches apply to campaign or only versus?
Just VS

And the Smoker is quite a bit stronger now, because he can actually drag a survivor for a bit now if he starts from out of sight. I'm very happy with the whole patch.
Kez
Member
+778|5951|London, UK

Steam wrote:

* Fixed NAT traversal issues
DOES THIS MEAN LAG HAS BEEN FIXED?!!?
Sisco
grandmaster league revivalist
+493|6592
lol.


Can´t wait to try the new fixes. ´Bout damn time they did something with the smoker!
https://www.abload.de/img/bf3-bf2ssig0250wvn.jpg
DUnlimited
got any popo lolo intersting?
+1,160|6712|cuntshitlake

Improved loading time
Fixed several map exploits
Fixed various match making issues
Fixed team swap issue
Easier to pounce a Survivor who is meleeing
Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
Reduced autoshotgun damage against Tanks
I am so fucking happy.

So happy I'm gonna go pubbing with Jizz in my pants booming from HLSS.

Last edited by DeathUnlimited (2009-01-15 01:48:40)

main battle tank karthus medikopter 117 megamegapowershot gg
Spidery_Yoda
Member
+399|6518
http://forums.steampowered.com/forums/s … p?t=785475



Anyone here noticed anything like that? I certainly did last night.
NooBesT
Pizzahitler
+873|6717

Versus Changes

    * Made the following client commands cheat protected: "Kill" and "explode" - What if you get stuck as infected?

Hunter

    * Easier to pounce a Survivor who is meleeing - I've only gotten melee'd more after the patch.
    * Increased Minimum damage a Hunter pounce does - Making the "just pounce someone" tactic better. Which doesn't encourage teamwork.


Smoker

    * Fixed case where you could point at a Survivor but not register a tongue hit - Not fixed. Happens all the time, maybe even more than before.


Witch

    * Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors - Great, witch is useless again.
https://i.imgur.com/S9bg2.png
DUnlimited
got any popo lolo intersting?
+1,160|6712|cuntshitlake

Spidery_Yoda wrote:

http://forums.steampowered.com/forums/showthread.php?t=785475



Anyone here noticed anything like that? I certainly did last night.
From 80-100 to 40-70

Sucks
main battle tank karthus medikopter 117 megamegapowershot gg
Peter
Super Awesome Member
+494|6650|dm_maidenhead
But the NM3 door was a feature!

Spoiler (highlight to read):
people who read the steam forums will understand the joke
DUnlimited
got any popo lolo intersting?
+1,160|6712|cuntshitlake

Peter wrote:

But the NM3 door was a feature!

Spoiler (highlight to read):
people who read the steam forums will understand the joke
I don't know the joke, but every time someone used that glitch on me, I used infinite hunters on them

Last edited by DeathUnlimited (2009-01-15 08:52:33)

main battle tank karthus medikopter 117 megamegapowershot gg
Spidery_Yoda
Member
+399|6518

Peter wrote:

But the NM3 door was a feature!

Spoiler (highlight to read):
people who read the steam forums will understand the joke
God the people there were infuriating.

"It's an Easter egg!"

"You're supposed to be able to"

"ROFL if the NM3 door is an exploit then so is survivor melee"

Last edited by Spidery_Yoda (2009-01-15 09:49:09)

Brasso
member
+1,549|6879

Spidery_Yoda wrote:

Peter wrote:

But the NM3 door was a feature!

Spoiler (highlight to read):
people who read the steam forums will understand the joke
God the people there were infuriating.

"It's an Easter egg!"

"You're supposed to be able to"

"ROFL if the MN3 door is an exploit then so is survivor melee"
i'm lost...what's the MN3 door?
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"

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