Hi everyone. I was just wondering if you think its time for a new gameplay mode. Its my understanding that a sequential flag cap game mode (push) is either in the works or should be. This game will benefit from it.
With a push style of gameplay there can only be two directions for the battles to flow and by putting both teams on the same page as far as objectives you gain an actual battlefront. Entire armies with the same objective running headlong into a defending force means instant action.
PUSH: This and this ALONE is all you would need to turn ALL maps that people hate (i.e. cleansweep, kubra dam) INSTANTLY into the best games they have every played. With offensives that land vehicles and troops into chokepoint battles for bridges and canyons that most often go wasted. Maps like OMAN that have defensive coverage set up (sandbags, gun mounts) set in directions to defend an oncoming enemy force will now have purpose.
Nothing is more unbalancing than a game in which 62 players are battling at one flag yet one or two stray snipers in a single vehicle travel to the other side of a map to cap a flag alone and keep what would be a BATTLE into a game of CAP and Mouse. This is primarily what kills a map like kubra dam.
Artillery strikes would become deadly accurate with a defending force held up around a flag... arty timing with an assault rush would be creative, strategic, challenging for commanders and squadleaders. Only making the work of spec ops squads even more vital to destroy those assets. and in turn making repair crews just as necessary.
Just the existence of battlefield2 tells the ADVANCED gaming community that you actually have your heads on straight and you know what good online play is about. lets take the next step and add this much anticipated (required) Game play mode to this game.
I hope you guys are really working on this. It would be absolute suicide to not go in this direction after all of the potential this game exhibits. What about the rest of the community? isnt it about time we get this?
With a push style of gameplay there can only be two directions for the battles to flow and by putting both teams on the same page as far as objectives you gain an actual battlefront. Entire armies with the same objective running headlong into a defending force means instant action.
PUSH: This and this ALONE is all you would need to turn ALL maps that people hate (i.e. cleansweep, kubra dam) INSTANTLY into the best games they have every played. With offensives that land vehicles and troops into chokepoint battles for bridges and canyons that most often go wasted. Maps like OMAN that have defensive coverage set up (sandbags, gun mounts) set in directions to defend an oncoming enemy force will now have purpose.
Nothing is more unbalancing than a game in which 62 players are battling at one flag yet one or two stray snipers in a single vehicle travel to the other side of a map to cap a flag alone and keep what would be a BATTLE into a game of CAP and Mouse. This is primarily what kills a map like kubra dam.
Artillery strikes would become deadly accurate with a defending force held up around a flag... arty timing with an assault rush would be creative, strategic, challenging for commanders and squadleaders. Only making the work of spec ops squads even more vital to destroy those assets. and in turn making repair crews just as necessary.
Just the existence of battlefield2 tells the ADVANCED gaming community that you actually have your heads on straight and you know what good online play is about. lets take the next step and add this much anticipated (required) Game play mode to this game.
I hope you guys are really working on this. It would be absolute suicide to not go in this direction after all of the potential this game exhibits. What about the rest of the community? isnt it about time we get this?
Last edited by BlackGillig (2006-01-28 23:47:31)