FatherTed wrote:
c, stability fixes and so on. ill try and dig up the patchnotes
A new patch for Battlefield: Bad Company 2 is headed to PC this weekend. The main thrust of the patch is to address stability and performance issues, but it will also remove the SecuROM wrapper from non-Steam versions of the game.
The large 2.6GB patch will be a one-stop update, as it includes all previous patches, though announcement notes that a smaller version for those who've already installed Client R10 was forgone this time in order to prevent the patch from being delayed. "We thought it better to release a larger patch now, than a smaller patch sometime in the future," the announcement notes.
At 4AM UTC on Wednesday morning, the patch will hit Steam's automatic distribution system. Non-Steam users should have access to the patch around the same time, via the game's auto-updater. Manual updates will also be possible. A link to the forums with instructions for users who installed the "Client R11 Public Beta patch" was also provided.
Here's the detailed list of fixes included in the upcoming patch:
Removed some memory leaks
Fixed crashes when the game attempted to render lots of content (high detail, high FOV or
multiple-monitor modes); this should particularly help multi-monitor users
Chat window no longer causes lag spikes
Chat window reworked opacity & visibility-time is controllable through settings in settings.ini
Clantag is remembered when using auto-login
Banner URLs can be up to 252 characters in length
SecuROM wrapper removed from non-Steam version
Minor performance enhancements
Reduced rubberbanding on servers with more than 24 active players
PrintScreen takes a screenshot, file stored in Documents\BFBC2\Screenshots directory
Bad Company 2's servers will also begin updating "starting at 4AM UTC on Wednesday," and "most of the servers should be updated and visible in the new game client's server browser" by the end of the day.