legionair
back to i-life
+336|6880|EU

NooBesT wrote:

Flecco wrote:

legionair wrote:

Funny how are you trying to find logic in a game where is none and which is made just for rofl.
Valve is taking the piss out of a stereotype from real life. So yes, logic does apply.
I see what you did there.
prove!
SplinterStrike
Roamer
+250|6668|Eskimo land. AKA Canada.
Come onnnnn release!!!

Soon i shall be able to drench my enemies in piss and stick them to walls
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725
i can't wait much longer...
Spidery_Yoda
Member
+399|6527
Another few hours probably
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725

Spidery_Yoda wrote:

Another few hours probably
https://images.encyclopediadramatica.com/images/b/b6/FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUU.JPG
DefCon-17
Maple Syrup Faggot
+362|6413|Vancouver | Canada

DoctaStrangelove wrote:

Spidery_Yoda wrote:

Another few hours probably
http://images.encyclopediadramatica.com … UUUUUU.JPG
Someone needs to explain that to me.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725

DefCon-17 wrote:

DoctaStrangelove wrote:

Spidery_Yoda wrote:

Another few hours probably
http://images.encyclopediadramatica.com … UUUUUU.JPG
Someone needs to explain that to me.

DoctaStrangelove wrote:

i can't wait much longer...

Spidery_Yoda wrote:

Another few hours probably

DoctaStrangelove wrote:

https://images.encyclopediadramatica.com/images/b/b6/FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUU.JPG
The FFFFFFFFFFFFFUUUUUUUUUUUUUUUUU is an image marco for rage.
Spidery_Yoda
Member
+399|6527
It doesn't bother me. Because I knew exactly how long they'd take to release it. Just have to be patient

I wonder what kind of non-update related bugfixes and balance changes they'll make.
dill13
Member
+67|6451

Theyll probably make Spys invulnerable to fire while clock/disguised "accidentally" like the scout natasha thing.
Finray
Hup! Dos, Tres, Cuatro
+2,629|6045|Catherine Black

dill13 wrote:

Theyll probably make Spys invulnerable to fire while clock/disguised "accidentally" like the scout natasha thing.
What happened with the scout natasha thing?

I always wait a few days before playing right after a release, so shit like this is ironed out.
https://i.imgur.com/qwWEP9F.png
DefCon-17
Maple Syrup Faggot
+362|6413|Vancouver | Canada
Doc: Ahh..

Finray wrote:

dill13 wrote:

Theyll probably make Spys invulnerable to fire while clock/disguised "accidentally" like the scout natasha thing.
What happened with the scout natasha thing?

I always wait a few days before playing right after a release, so shit like this is ironed out.
No slowdown.

That really fucked up my plans of pissing Scouts off.
Spidery_Yoda
Member
+399|6527
Yeah Natascha was broken for about 4-5 months.
dill13
Member
+67|6451

yeah and less damage which they had just fixed like a week before the update.
NooBesT
Pizzahitler
+873|6726

The update news came out, I started download and my STEAM crashed.

Oh updating TF2 now.

SPIES CAN USE ENEMY TELEPORTERS FUCK YEAH!


May 21, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Maps


Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps

Added new arena map Sawmill

Added new arena map Nucleus

Added new community payload map Hoodoo


Sniper Changes

Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle

Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies

Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer

Standard sniper rifle now shoots through friendly players

Added 54 new Sniper voice lines

Added 35 new Sniper achievements


Spy

Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that

Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still

Spy name tags now show up properly when disguised as their own team

Fixed a bug that would cause spectators to see disguise weapons incorrectly

Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn

Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic

Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible

Also made it more obvious on first person view model when you're bumped while cloaked

Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues

Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately

Spies disguised as medics now have an Ubercharge: line in their disguise target info

Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise

Spies can now pick up health kits for their "disguise health", even when uninjured

Disguise UI doesn't show up in minimum UI mode (hud_minmode)

Spies that disguise as a player using an unlockable now show that unlockable in hand

Spies can now use enemy teleporters

Added 70 new Spy voice lines

Added 34 new Spy achievements


Scoreboard changes

Dominations no longer get wiped when teams switch sides

Dead players draw slightly darker in scoreboard

Converted class labels to class icons

All players now display the total number of people they are dominating


General

Fixed a bug that would cause the scout's ball to regenerate at inappropriate times

Demomen can now detonate their stickies while taunting

Flamethrower's air burst now extinguishes fire on friendly targets

Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals

The Heavy and Sniper now have new custom death animations

Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving

Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser

Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled

Added a new taunt for the Kritzkrieg, which also heals for 10 points

Improved the deathcam camera handling used when a player plays a custom death animation
Love the spy changes.

Last edited by NooBesT (2009-05-21 17:43:51)

https://i.imgur.com/S9bg2.png
dill13
Member
+67|6451

Standard sniper rifle now shoots through friendly players
fuck yes dam noobs wont ruin my shots
hopefully the dead ringer works exactly as described.

Last edited by dill13 (2009-05-21 17:53:50)

Spidery_Yoda
Member
+399|6527
*thumbs up*

So no melee and no hats?

Can't wait to hear the new voice lines. If the Scout's were anything to go by they'll be brilliant.

I'm also very curious to see what the 'custom death animations' are for the Heavy and Sniper.

Last edited by Spidery_Yoda (2009-05-21 17:52:50)

Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725
It would seem they put OKTOBERFEST!! back in the game.

SplinterStrike
Roamer
+250|6668|Eskimo land. AKA Canada.
Hell yes.

UPDATE FASTER DAMN YOU
Spidery_Yoda
Member
+399|6527

DoctaStrangelove wrote:

It would seem they put OKTOBERFEST!! back in the game.








The long lost medic taunt?

SplinterStrike wrote:

UPDATE FASTER DAMN YOU
I agree

Last edited by Spidery_Yoda (2009-05-21 17:53:55)

Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725

Spidery_Yoda wrote:

DoctaStrangelove wrote:

It would seem they put OKTOBERFEST!! back in the game.








The long lost medic taunt?
[Heavy]Maybe...

maybe...
[/Heavy]



Oh Jesus I'm dying waiting for it to D/L. I'm getting it at 555 KBps and yet it still seems like forever.

Last edited by DoctaStrangelove (2009-05-21 17:54:56)

SplinterStrike
Roamer
+250|6668|Eskimo land. AKA Canada.
40%

More More More

EDIT- I do believe the steam server is getting raped

EDIT 2 - What's the order of unlocks for both chars? anyone know?

Last edited by SplinterStrike (2009-05-21 18:09:21)

Bevo
Nah
+718|6778|Austin, Texas

SplinterStrike wrote:

5%

More More More

EDIT- I do believe the steam server is getting raped
1%

Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6725
I'm Done Bitches!!!!
wah1188
You orrible caaaaaaan't
+321|6717|UK
Haha I said you Yoda if the update is not out by 2:15 am I'm going bed. So much for an early night.
Bevo
Nah
+718|6778|Austin, Texas
Airblast now extinguishes fire! YES!

Awesome update is fucking awesome.

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