-For me anyway, I find using the foregrip on support guns gives the best results if you run and gun a lot. The damn bipod always seems to set up at the worst time and gets me killed a lot.Jaekus wrote:
I haven't played much and am still getting my head around this game. I might bind my pistol to 1 instead of 2 as it keeps throwing me off when I run out on a clip in a firefight and need to make the switch.
What tips you guys got for me? Stuff you wish you knew at the start?
-Make sure you knife from behind! Doesn't register right if you're looking right at the guy.
-Pistols are surprisingly powerful.
-The starting guns for each class are actually pretty good.
-To be honest, the foregrip, surpressor, and holo or rds are probably the best configuration for each gun, once you unlock them.
-Higher magnification scopes give you away when you're scoped. It shows up as a white circle to the other player.
-I still can't find a good reason to use the tac light or laser pointer. They only give you away and they don't seem to offer much benefit. The blinding of the tac light rarely prevents me from killing the other guy.
-Don't be like snipers I've seen where they're using the laser with their sniper rifle. Makes no sense (improves accuracy when firing from the hip) and gives your position away.
-The audio is pretty good. If you hear a lot of pops that sound like they're from far away, run and hide. A sniper is probably trying to blow your head off.
-In fact, listen for the other team's chatter. Like when they drop a medkit or ammo kit, the soldier will say something.
-Spot your face off. I get a decent amount of spot assists each round, sometimes 30 seconds after I spot the guy that I lost sight of. Only worth 10 points, but gives you something extra for pressing the Q key.
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