Anyone done a localization file for 1.5 yet? Or can you use your 1.41 ones?
I hate the tiny grey vanilla ones.
I hate the tiny grey vanilla ones.
Last edited by Acme1234 (2009-09-01 16:08:50)
Last edited by Acme1234 (2009-09-01 16:08:50)
Dice has likely added AF and EF stuff to it. Try modding the one that's in your Localization files after patching?MrAnderson wrote:
I would assume if you can't use the 1.41 ones, you can't actually change them anymore?
That did annoy me a bit in the beta
Last edited by H3RB4L ABU53 (2009-09-01 17:26:29)
It will reset them. Back them up if you wanna try putting them in there, but so far I guess it's failsauce.$tayGold wrote:
I have my localization files modded right now and I'm downloading the new patch. Will the new patch reset my files or will I have to back them up to default myself?
Yes, I just copied english.txt and xpenglish.txt because I knew there was new stuff, it works fine exactly like in 1.41Hakei wrote:
You can use 1.41 one, just make sure you copy the English file only - the 'patch' contains all the information for the new maps, so don't copy and paste all of your 1.41 ones, only the largest file - your kill messages/whatever else will be the same.
The patched vehicle info is in English_mappacks.
lel mini frag movieOisín<3 wrote:
Myne still work fine...
Here's what they look like...
http://www.youtube.com/watch?v=Ja_EzN0TFW0&hd=1
That's because you were on Sharqi.Oisín<3 wrote:
Myne still work fine...
Here's what they look like...
http://www.youtube.com/watch?v=Ja_EzN0TFW0&hd=1
Copy all this into your modded english.utxt file and save, then OBP will work fine.1.5 localizations wrote:
CPNAME_SS_16_IndustrialHarbor Industrial Harbor
CPNAME_SS_16_OldSquare Old Square
CPNAME_SS_16_GasStation Construction Site
Temple Temple
CPNAME_SS_32_Temple Temple
CPNAME_SS_32_OldSquare Old Square
CPNAME_SS_32_ConstructionSite Construction Site
CPNAME_SS_32_HarborOffice Harbor Office
CPNAME_SS_32_IndustrialHarbor Industrial Harbor
CPNAME_SS_32_FishMarket Fish Market
CPNAME_SS_64_Temple Temple
CPNAME_SS_64_OldSquare Old Square
CPNAME_SS_64_ConstructionSite Construction Site
CPNAME_SS_64_HarborOffice Harbor Office
CPNAME_SS_64_Market Market
CPNAME_SS_64_FishMarket Fish Market
CPNAME_SS_64_Yard Yard
CPNAME_SS_64_IndustrialHarbor Industrial Harbor
LOADINGSCREEN_MAPDESCRIPTION_Operation_Blue_Pearl American forces have pushed east where the PLA forces have gathered to make a strategic stand against the approaching enemy. As the main route into the region, this will be a critical confrontation for both armies. A win for the U.S. Forces will position them for a possible quick close of the war, but a win for the PLA Forces will temporarily cripple the Americans progression and allow ample time for reinforcements.
Operation_Blue_Pearl Operation Blue Pearl
HUD_LEVELNAME_Operation_Blue_Pearl Operation Blue Pearl
wow awesome, I hope it works.MrAnderson wrote:
Copy all this into your modded english.utxt file and save, then OBP will work fine.1.5 localizations wrote:
CPNAME_SS_16_IndustrialHarbor Industrial Harbor
CPNAME_SS_16_OldSquare Old Square
CPNAME_SS_16_GasStation Construction Site
Temple Temple
CPNAME_SS_32_Temple Temple
CPNAME_SS_32_OldSquare Old Square
CPNAME_SS_32_ConstructionSite Construction Site
CPNAME_SS_32_HarborOffice Harbor Office
CPNAME_SS_32_IndustrialHarbor Industrial Harbor
CPNAME_SS_32_FishMarket Fish Market
CPNAME_SS_64_Temple Temple
CPNAME_SS_64_OldSquare Old Square
CPNAME_SS_64_ConstructionSite Construction Site
CPNAME_SS_64_HarborOffice Harbor Office
CPNAME_SS_64_Market Market
CPNAME_SS_64_FishMarket Fish Market
CPNAME_SS_64_Yard Yard
CPNAME_SS_64_IndustrialHarbor Industrial Harbor
LOADINGSCREEN_MAPDESCRIPTION_Operation_Blue_Pearl American forces have pushed east where the PLA forces have gathered to make a strategic stand against the approaching enemy. As the main route into the region, this will be a critical confrontation for both armies. A win for the U.S. Forces will position them for a possible quick close of the war, but a win for the PLA Forces will temporarily cripple the Americans progression and allow ample time for reinforcements.
Operation_Blue_Pearl Operation Blue Pearl
HUD_LEVELNAME_Operation_Blue_Pearl Operation Blue Pearl
Have any images of what your mod text looks like?GuliblGuy wrote:
Here is a link to mine, it has the Blue Pearl info as well as +2 in orange when you kill people and whatnot. Some fun sayings in there
http://www.zulucrew.net/English.utxt
Just put it in: C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Localization\English