Hi, I made a thread on the EAUK forums about an idea I had. Try to read the whole thing before you tear me apart . Posts here or there would be welcome. I seriously think it would improve the game.
http://forums.electronicarts.co.uk/batt … st11647270Spidery Yoda wrote:
Hi everyone. Long time Battlefield player here etc.
So I was thinking. Lately i've been playing vehicle maps with my brother, and we've found that if one of us isn't a Medic, over time our health will go down and we'd end up stuck with 2-3 bars each. This happens a lot in the game. Why does nearly everybody play as a Medic? Because due to the health system, every other class has a very finite life expectancy. You can pick up Medic's kits to heal yourself, but that depends on playing against Medics.
Because of this, one of us always has to go Medic. And on vehicle maps that severely limits our effectiveness. Other games either have health kits scattered around the levels (e.g. UT, Team Fortress etc), or regenerating health (Halo, CoD4 etc). Now health kits wouldn't fit in very well with the game but the latter could be looked at.
Now before you stop reading right here and telling me that health regeneration sucks, and it doesn't fit in with Battlefield, and that it would ruin infantry fighting, or anything like that. Hear me out. I agree with you, it does suck. It makes gamaes like CoD4 and Halo a simple case of hiding behind a rock for 5 seconds before you're at full health. I think it's stupid. I don't even like or play those games.
However, if toned down, it would help the problem that every class except Medic has, while still making Medic's an important part of the team. So here's my idea:
Every class regenerates 1 block of health every 5-10 seconds.
That's it. I'm sure you've found yourself wandering around as AT, Support or Assault, with health in the red and found that in that state you can do almost nothing, and yet this wandering around at minimal health can last for ages, until you finally meet somebody and die. Or when you fall off a low roof and lose a block of health, and it's just gone for the rest of your life.
This change wouldn't affect combat. It wouldn't make Medics worthless. It wouldn't make people invincible. However it would make playing classes other than Medic a lot less hassle, throughout the course of a long single life. Not only that but I reckon it wouldn't be too hard to implement, just make every weapon act like a slow medkit.
tl;dr
Every class regenerates 1 block of health every 5-10 seconds.
Thoughts?
Last edited by Spidery_Yoda (2009-10-14 15:57:18)