Globefish had the system that I think would workout best for this game.
Ptfo
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support is obvious yes but why shouldnt snipers?! i mean the most exposed ones if the meet up with basically anything (vechli/infantryclass) all the sudden in cqc ...RoaringJet[FIN] wrote:
Good suggestion but shouldnt apply on snipers and supports, for obvious reasons.
Thanks.Lucien wrote:
wow globefish that's a very good post
Yeah, probably not.Sup3r_Dr4gon wrote:
I agree with this, though for obvious reasons it should not work for the enemy team, even if it's a cappable back base.globefish23 wrote:
Also, it would be nice if such first-aid kits were mounted in obvious locations in the main base of each team, for example on the heli pad trailers, on the airfield hangars or on those small buildings/tents near the vehicle areas.
This would allow wounded soldiers to retreat for healing in most cases if they have no medic around, while still being a longer more tedious way, balancing the quicker respawn.
True.Sup3r_Dr4gon wrote:
I dunno if regenerating health is a good idea, especially if it's added into the game at this stage. It's one of the things that makes firefights so worrying - if you do get hit you won't be able to get health back unless theres a medic around which, unless it's an infantry-centric map like kark, there most likely won't be.
Even if it is slow - one bar every 10 seconds - it would only be 3 minutes until they're back to full health. Not in the same league as the 5 seconds in COD/Halo, but still not that long in terms of gametime.
Last edited by globefish23 (2009-10-15 15:05:31)
fixedI'm Jamesey wrote:
4 nades with slow heal = broken medic squad game
Fixed even more.I'm Jamesey wrote:
4 nades = broken infantry game
BF42 is a different kinda a game, all maps are very open, you can't stay on one place too long, on ammo/health crates for example and camp the shit out of passing infantry, you have to move while in BF2 you could lie on the crates and camp in inf mode.h4hagen wrote:
I miss the health cabinets from 1942. Maybe some more of those scattered around?
Otherwise something like a fast recharge after you are out of combat for an extended period of time.
Thats exactly what i did in bf1942.Sup wrote:
BF42 is a different kinda a game, all maps are very open, you can't stay on one place too long, on ammo/health crates for example and camp the shit out of passing infantry, you have to move while in BF2 you could lie on the crates and camp in inf mode.h4hagen wrote:
I miss the health cabinets from 1942. Maybe some more of those scattered around?
Otherwise something like a fast recharge after you are out of combat for an extended period of time.
told the producer the same thing before the patch and he was having none of it.Lucien wrote:
4 nades no ff indestructible claymores and inaccurate weapons = broken infantry game
fixed.I'm Jamesey wrote:
game that was made for vehicles = broken infantry game
You lay on a crate and waited till someone passed so you can shot him in the back? Wow your life must be boring.RoaringJet[FIN] wrote:
Thats exactly what i did in bf1942.Sup wrote:
BF42 is a different kinda a game, all maps are very open, you can't stay on one place too long, on ammo/health crates for example and camp the shit out of passing infantry, you have to move while in BF2 you could lie on the crates and camp in inf mode.h4hagen wrote:
I miss the health cabinets from 1942. Maybe some more of those scattered around?
Otherwise something like a fast recharge after you are out of combat for an extended period of time.
This. Everyone would hang out in cover waiting for their health to regenerate. It would bog down IO gameplay. However, I like globefishes idea. In vehicle maps, where the pace is much slower than IO, health regen in vehicles would only improve the game. +1 to both.I'm Jamesey wrote:
4 nades with slow heal = broken infantry game
Nah I camped on the mountain next to the axis base in el alamein with a sniper..Sup wrote:
You lay on a crate and waited till someone passed so you can shot him in the back? Wow your life must be boring.RoaringJet[FIN] wrote:
Thats exactly what i did in bf1942.Sup wrote:
BF42 is a different kinda a game, all maps are very open, you can't stay on one place too long, on ammo/health crates for example and camp the shit out of passing infantry, you have to move while in BF2 you could lie on the crates and camp in inf mode.
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