I didn't see anything in the Guide To Tanks on Wiki, so I thought i'd make a quick one about Mobile AA.
-----------------------------------------------------------------------------------------------------------------------
Anti-Aircraft Vehicles
M6 Bradley Linebacker / Type 95 / Tunguska M1
On most maps with aircraft and helicopters, you're going to find anti-aircraft vehicles available for manning. These vehicles pack a double threat, with Vulcan cannons capable of spitting out flak backing up SAM missiles that can rip through most aerial threats without a problem. These work quite similarly to the stationary SAM sites that are scattered around most maps; wait until an enemy airplane comes over head, aim at it, wait for the tone that indicates that you're locked on, and fire away. AA vehicles are undeniably more powerful than the stationary sites, though, since they can fire more missiles in succession, and can be moved around the map to provide for attacks from unorthodox locations.
The flak that's shot here can also be aimed fairly low when compared to the AA vehicles in the Desert Combat mod for Battlefield 1942; it's no longer necessary to park your rear end on an incline in order to hit incoming vehicles, for instance. The tradeoff, though, is that this flak does fairly low damage against armored vehicles, and will likely overheat before you're able to destroy even an APC. It also has a fairly wide spread when fired at medium range, which is somewhat helpful when dealing with quick-moving aircraft, but which can make it difficult to hit incoming troops. Still, though, a load of flak in the face of an opposing infantryman is going to teach them a lesson that they won't soon forget, and indeed AA vehicles can make decent anti-infantry tools in the absence of tanks or APCs. AA vehicles are lightly armored, and are enclosed, so you will be protected from small arms fire while you're inside one
-----------------------------------------------------------------------------------------------------------------------
Anti-Aircraft Vehicles
M6 Bradley Linebacker / Type 95 / Tunguska M1
On most maps with aircraft and helicopters, you're going to find anti-aircraft vehicles available for manning. These vehicles pack a double threat, with Vulcan cannons capable of spitting out flak backing up SAM missiles that can rip through most aerial threats without a problem. These work quite similarly to the stationary SAM sites that are scattered around most maps; wait until an enemy airplane comes over head, aim at it, wait for the tone that indicates that you're locked on, and fire away. AA vehicles are undeniably more powerful than the stationary sites, though, since they can fire more missiles in succession, and can be moved around the map to provide for attacks from unorthodox locations.
The flak that's shot here can also be aimed fairly low when compared to the AA vehicles in the Desert Combat mod for Battlefield 1942; it's no longer necessary to park your rear end on an incline in order to hit incoming vehicles, for instance. The tradeoff, though, is that this flak does fairly low damage against armored vehicles, and will likely overheat before you're able to destroy even an APC. It also has a fairly wide spread when fired at medium range, which is somewhat helpful when dealing with quick-moving aircraft, but which can make it difficult to hit incoming troops. Still, though, a load of flak in the face of an opposing infantryman is going to teach them a lesson that they won't soon forget, and indeed AA vehicles can make decent anti-infantry tools in the absence of tanks or APCs. AA vehicles are lightly armored, and are enclosed, so you will be protected from small arms fire while you're inside one