superfly_cox
soup fly mod
+717|7220

Alright, here's the deal.  I wish people would stop complaining about this game.  The new 1.2 patch addressed a whole lot of things and the game actually feels right now.  All in all, this is a great game, one of the best i've ever played.  Here's what I think they've gotten right:

Airplanes/AA: AA is improved but honestly, good pilots are still kicking ass.  Flares buy you enough time to get out of range so unless there is multiple coordinated AA defense, flying in planes are still a good bet.  If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.

Support: I don't use support much but i've tried out the PKM and I am so pleased that it is now able to mow down people as it should.  This class was underpowered and now it feels better.  I don't care much for the ammo bags cause points are a hollow thrill for me.  I do like reviving players but getting points for someone running over your ammo bag doesn't get my willy wonking.

Sniper: Finally a reason to use this class.  I still don't think you can dominate with this kit but you can at least have fun with it now.  The claymores are way more potent due to their increased usage potential.  increased accuracy in sniper rifle is a no-brainer.  I mean how can you give someone a bolt action rifle that doesn't kill in one shot and not give them great accuracy?  I don't know too many players in BF2 who aren't in constant motion (if you don't know this then you're new to the game) so you'd better make the gun damn accurate to make it possible to hit targets on the run.

Assault: GL is toned down.  I think this fixes one of the biggest exploits in the game: "noob tubing".  This class has take a step backwards now and is probably underpowered but hey...if you want machine gun firepower then use the support kit!!!

Engineer: as an armor "connoisseur", i've always loved the engineer class but there's not much use to it unless you use armor.  Now that mines only hit enemies, this is a great class for the defensive role.  Drop 5 mines in strategic locations where you know armor will role around and I guarantee you will get 3 or more kills so long as you don't die for a while.  This class is essential in order to keep armor in check.  Also, with the shotgun you've got great close quarters abilities so I think that engineers should be more and more popular in Karkand...mine the entrance into the city and then hang back in the alleys to take out the infantry that pours through...

Spec Ops: hurt a bit by the fact that you can't throw C4.  I think this sucks but c'est la vie.  I would like to see this class powered up a bit but I still think SO is a formidable class.

Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!

This is truly a great game.  Whatever bugs still exist are practically inconsequential to game play...a slight annoyance at best (and yes i've seen the friendly fire bug plenty of times).  Its been many months now and I'm still playing BF2 which is a first for me.  I don't want DICE to start changing the game around just for the sake of change cause there will always be complainers.  Bravo EA/DICE, its not perfect but i still love the patch.
theCrusifix
Member
+4|7103|Marshall, IL
i agree with you totaly, but there are gameplay bugs that came with the patch that i dont like that has been put on another thread.
ComradeWho
Member
+50|7134|Southern California
when you decide to mess with the balance set forth in the initial game release you are getting into a big can of worms, because community griping always produces poorly designed patches hastily released which create more problems than they fix
anybody remember then they patched AA to make it less effective due to whining? ohhh yeah, gee, that worked out well.
it was really senseless to mess with the nade launcher.. calling it "nube tubing" because it's effective and easy to use is ridiculous - it's the assault class, it's supposed to own your little ass at close range 9 out of 10 times with ease. that's the whole point of it - it goes and clears out things - that is it's strength and role - that's why they called it assault.. ahhh.. ohhh.. oooo!!! wow makes so much sense, maybe too much huh? appearantly it did. well now that class is effectively useless, nobody plays with it and as a result infantry combat is dramatically different. we have half snipers, half support - and that's basically it. spec ops no longer is the most powerful tool against tanks (hey who cares about balance when we can make some pathetic old vets who never saw c4 used that way feel more like they're back with the MEU).. and as for anti - tank, why? so you can get sniped with your slow movement or mowed down before you get close enough to use your DAO against the guy with the monster PKM.. and why even be medic when you can get the uber kills and the team points of the support class that gets a point every time a team mate changes a clip. as for assault - like we said, why? nade launcher is no longer the strongest close range weapon (of course it should be but it isn't now, idiots), so why be that class? you can't get as many kills with it and it has no team point bonuses like medic or support.. so that leaves us with sniper and support as i already said and if you'be played then you know first hand for yourself.. which means that the two strongest and most played classes are the ones that stay static from a distance and kill people who wander into their crosshaids - you know what this sounds like? sounds like a patch that was made to cater to all the crappy players who just wanted to log on for half an hour and kill something, because that's what we've got know - a game based on getting the effortless kill. if you're not one of these classes or armor then you are just a poor sucker wandering around the map trying to get to/from a flag waiting to come into the crosshairs of one of the thousands of mediocre players who have just been given a gift from the gaming gods..

it's really "neat" and "fun" to talk about "realism" and the classes in abstract, but the cold hard truth of the matter is that everything should be based on creating balance through specialized niches. and the cold hard truth is that the game's balance is gone, infantry combat is radically altered and cheapened, and it wasn't really bad before unless you had less than 10,000 global points and were too much of a retard to learn to play more effectively. you improve games by looking at how it's played and making it better, not saying how it "ought to be played" and trying to conform everything to that, and not by making everything easy and catering to the worst players desire to do well (because when you do that you make it easier for good players to own anyways). not to mention that a lot of what was said in the original post was just plain inaccurate.

Last edited by ComradeWho (2006-02-18 17:24:28)

joker8baller
Member
+68|7106
Umm. Yeah. Previous post. This got took down 11 planes with his monitor off... *ahem* That's balanced.
dankassasin42o
Member
+68|7118|Reefersyde, CA
comragewho.   are you a retard?   yes?    assult isnt ment to own at close range.  you cant even explode a real GL shell for less then 30m.    so i think they should nerf this gun again, since you noob tubing bitches still can noob toob.   its not realistic.   yes this is a game, and as i said before its BASED ON REALITY
ComradeWho
Member
+50|7134|Southern California

dankassasin42o wrote:

comragewho.   are you a retard?   yes?    assult isnt ment to own at close range.  you cant even explode a real GL shell for less then 30m.    so i think they should nerf this gun again, since you noob tubing bitches still can noob toob.   its not realistic.   yes this is a game, and as i said before its BASED ON REALITY
shut up about realism jesus christ

you people make me sick
do you guys even play the game?
i don't care about conforming the rate of fire or power of some gun i'll never even use/care about to how it is in real life - I WANT A GAME THAT IS BALANCED AND CHALLENGING
you idiot.

there is no MEC, war with china would be atleast 15 years away, and a billion other things
go enlist if you want realism you chump
your post was in no way a response to my post - and my post was about the reality (i know you like that word) of the way the game is actually played. you want to debate some of the points i made in my post? good luck. i don't think you can because i doubt you play the game enough to know what i'm talking about and if you did have a legitimate response to my points you would have already formulated it. but hey nice try trying to somehow, again, take the discussion about the changes to some abstract "the way it ought to be" discussion without focusing on the way it is - never ceases to amaze me.
JimCognito
Member
+10|7119

superfly_cox wrote:

Alright, here's the deal.  I wish people would stop complaining about this game.  The new 1.2 patch addressed a whole lot of things and the game actually feels right now.  All in all, this is a great game, one of the best i've ever played.  Here's what I think they've gotten right:


Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!
Maybe it feels right to you but it does not feel right to alot of people which is evidenced by all the complaining about this patch.  The main goal of a patch is to fix bugs which this game seems to have opened up a bunch more instead.  Changing the feel of a game with every patch is not good for the game or for the community.

"Bunny Hopping" has been in every BF game so far.  Why is it unfair for me to avoid being shot?  You've been able to jump and shoot in every BF game so far and taking that out changes the feel of the whole BF series.  How many online games are there right now where you are unable to jump and shoot?  I wouldn't have a problem if they made it so you slowed down after a jump or as someone else said (in this thread or maybe another one) make jumps take off more of your sprint meter.  The second idea could be exactly what this game really needs.  The more I think about it the more I like it.
THA
im a fucking .....well not now
+609|7209|AUS, Canberra
i personly would also like to see the end of people starting "anti whining" threads, there is more of them now than the whining threads.
DonWanKiddick
Member
+1|7084

ComradeWho wrote:

when you decide to mess with the balance set forth in the initial game release you are getting into a big can of worms, because community griping always produces poorly designed patches hastily released which create more problems than they fix
anybody remember then they patched AA to make it less effective due to whining? ohhh yeah, gee, that worked out well.
.
i deleted most of the quote cos we heard enough!!!......the AA has not become all powerful, the support guy has not become sniper accurate, the assault guy has not become shite useless....the support guns accuracy has improved, now you can hit a target, pre-patch support was a waste of time....GL is used for flushing out enemies in buildings or whatever not for olympic high jumpers at 3feet (basically if used that way you would blow the shit outta urself as well) snipers have not become all powerful...if u were a shite sniper pre-patch u are still a shite sniper now..same with any kit....so what if the bad snipers now get more kills than before...the good snipers will get more aswell...i play all kits and hardly ever used the GL, i prefer the hand grenade and the G3 which is more accurate now (just like it was before patch 1.03)...i still get blown to bits bombed shot whatever by jets and helis and i dont use AA anymore now than i use to...in all honesty i havent noticed much of a change with this new patch (cept the new bugs )...support weapon is better and thats about all i have noticed...but then thats down to how i play...no tubing, no hopping, no diving, no spawn camping, base raping...if u dont like the AA fine lets get EA to reset it to what it was but lets also have it so all air assets have to land to re-arm and fuel as in DCX...those of us who flew in DCX know there was none of this pussy re-arm by flying over the base bullshit...YOU HAD TO LAND......and the flak 88's were dammned better than the BF2 stinger crap!!!!
warco3
Member
+1|7167|Orlando, FL
Comradewho you are a MORON. First off, if everyone plays support and sniper, WHO will take out the tanks? That's right, ANTITANK, the kit specially designed for it! Snipers are worthless in close quarters. And guess what? Spec ops is STILL just as useful as they were before that stupid C4 chucking trick popped up. Please, stfu and stop playing if it doesn't cater to you. I still see plenty of spec ops and I've been owned by noob tubes post patch so your little argument is worthless. About the only kit I see less of is medics but then again I'm sure someone else will tell you otherwise. So go play Unreal Tournament where you can jump 100 feet in the air and own people with your rocket launcher. Thats your type of game.

It's like this man. Everything has a weakness. Don't like getting owned by support? Play assault and use the G3. Or better yet, hop in a tank. You say people only play sniper and support so you won't have any trouble owning. Go play karkand and try that. See how long you last with all the snipers and support you claim are only used. Oh and play something besides Spec Ops once in a while. You'd be surprised how different your experience will be.

And STFU about the hopping. It's the bane of all FPS and it's the most ridiculous crap I've even seen. Did you realize you can actually avoid getting shot easier if you just SPRINT? Try it sometime morons. You can still hop repeatedly anyway. You just can't shoot anymore so change your tactics and grow up.

Last edited by warco3 (2006-02-18 17:46:43)

I2elik
Member
+12|7191|Perth, Western Australia
warco, I think you're going off at the wrong guy, ComradeWho condoned bunnyhopping...
lavadisk
I am a cat ¦ 3
+369|7268|Denver colorado

superfly_cox wrote:

Alright, here's the deal.  I wish people would stop complaining about this game.  The new 1.2 patch addressed a whole lot of things and the game actually feels right now.  All in all, this is a great game, one of the best i've ever played.  Here's what I think they've gotten right:

Airplanes/AA: AA is improved but honestly, good pilots are still kicking ass.  Flares buy you enough time to get out of range so unless there is multiple coordinated AA defense, flying in planes are still a good bet.  If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.

Support: I don't use support much but i've tried out the PKM and I am so pleased that it is now able to mow down people as it should.  This class was underpowered and now it feels better.  I don't care much for the ammo bags cause points are a hollow thrill for me.  I do like reviving players but getting points for someone running over your ammo bag doesn't get my willy wonking.

Sniper: Finally a reason to use this class.  I still don't think you can dominate with this kit but you can at least have fun with it now.  The claymores are way more potent due to their increased usage potential.  increased accuracy in sniper rifle is a no-brainer.  I mean how can you give someone a bolt action rifle that doesn't kill in one shot and not give them great accuracy?  I don't know too many players in BF2 who aren't in constant motion (if you don't know this then you're new to the game) so you'd better make the gun damn accurate to make it possible to hit targets on the run.

Assault: GL is toned down.  I think this fixes one of the biggest exploits in the game: "noob tubing".  This class has take a step backwards now and is probably underpowered but hey...if you want machine gun firepower then use the support kit!!!

Engineer: as an armor "connoisseur", i've always loved the engineer class but there's not much use to it unless you use armor.  Now that mines only hit enemies, this is a great class for the defensive role.  Drop 5 mines in strategic locations where you know armor will role around and I guarantee you will get 3 or more kills so long as you don't die for a while.  This class is essential in order to keep armor in check.  Also, with the shotgun you've got great close quarters abilities so I think that engineers should be more and more popular in Karkand...mine the entrance into the city and then hang back in the alleys to take out the infantry that pours through...

Spec Ops: hurt a bit by the fact that you can't throw C4.  I think this sucks but c'est la vie.  I would like to see this class powered up a bit but I still think SO is a formidable class.

Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!

This is truly a great game.  Whatever bugs still exist are practically inconsequential to game play...a slight annoyance at best (and yes i've seen the friendly fire bug plenty of times).  Its been many months now and I'm still playing BF2 which is a first for me.  I don't want DICE to start changing the game around just for the sake of change cause there will always be complainers.  Bravo EA/DICE, its not perfect but i still love the patch.
thankyou!
lavadisk
I am a cat ¦ 3
+369|7268|Denver colorado

warco3 wrote:

Comradewho you are a MORON. First off, if everyone plays support and sniper, WHO will take out the tanks? That's right, ANTITANK, the kit specially designed for it! Snipers are worthless in close quarters. And guess what? Spec ops is STILL just as useful as they were before that stupid C4 chucking trick popped up. Please, stfu and stop playing if it doesn't cater to you. I still see plenty of spec ops and I've been owned by noob tubes post patch so your little argument is worthless. About the only kit I see less of is medics but then again I'm sure someone else will tell you otherwise. So go play Unreal Tournament where you can jump 100 feet in the air and own people with your rocket launcher. Thats your type of game.

It's like this man. Everything has a weakness. Don't like getting owned by support? Play assault and use the G3. Or better yet, hop in a tank. You say people only play sniper and support so you won't have any trouble owning. Go play karkand and try that. See how long you last with all the snipers and support you claim are only used. Oh and play something besides Spec Ops once in a while. You'd be surprised how different your experience will be.

And STFU about the hopping. It's the bane of all FPS and it's the most ridiculous crap I've even seen. Did you realize you can actually avoid getting shot easier if you just SPRINT? Try it sometime morons. You can still hop repeatedly anyway. You just can't shoot anymore so change your tactics and grow up.
EXACTLY!!!! lets just discuss what we need to say and get on with owning the noobs
ComradeWho
Member
+50|7134|Southern California

warco3 wrote:

Comradewho you are a MORON. First off, if everyone plays support and sniper, WHO will take out the tanks? That's right, ANTITANK, the kit specially designed for it! Snipers are worthless in close quarters. And guess what? Spec ops is STILL just as useful as they were before that stupid C4 chucking trick popped up. Please, stfu and stop playing if it doesn't cater to you. I still see plenty of spec ops and I've been owned by noob tubes post patch so your little argument is worthless. About the only kit I see less of is medics but then again I'm sure someone else will tell you otherwise. So go play Unreal Tournament where you can jump 100 feet in the air and own people with your rocket launcher. Thats your type of game.

It's like this man. Everything has a weakness. Don't like getting owned by support? Play assault and use the G3. Or better yet, hop in a tank. You say people only play sniper and support so you won't have any trouble owning. Go play karkand and try that. See how long you last with all the snipers and support you claim are only used. Oh and play something besides Spec Ops once in a while. You'd be surprised how different your experience will be.

And STFU about the hopping. It's the bane of all FPS and it's the most ridiculous crap I've even seen. Did you realize you can actually avoid getting shot easier if you just SPRINT? Try it sometime morons. You can still hop repeatedly anyway. You just can't shoot anymore so change your tactics and grow up.
buddy you are making my point for me about balance.
i don't need you to tell me what anti-tank was for and the importance of having a game with specialized classes with strong strengths and weaknesses - my whole post is about how the niches have been virtually abolished in favor of creating a killfest.
my whole gripe is that they've leveled everything so that they all have the same relative strengths and weaknesses while completely eliminating the strengths of two classes - which one of them, arguably, should be much stronger than other classes in combat (you're saying it's strong but it certainly isn't the strongest in close range anymore, now is it?)
never seen a sprinter dodge my sniper bullets. i know that the bullets hit somebody sprinting just as well as prone because a rifle doesn't lie. so when you say that somehow sprinting is magic it just makes me think you're a fool who probably 1) doesn't know how to lead shots and 2) sprays and prays. i've put in decent amounts of time with other classes and i've never felt that my bullets aren't going where they are supposed to - you are just showing your true lamer colors with that kind of talk.
as far as saying how many people are still playing the classes let me break down how my team was composed in the last server i was in was, and it seems pretty representative. 8 support, 9 snipers, 2 spec ops, 3 anti tanks, 2 engies, 3 medics. that is ridiculous - i'm sorry, it just is. my whole post was based on the reality of the way the game is now - my post was providing an explaination of this ridiculous situation and all most of you can say is "SO WHAT THERE ARE STILL A COUPLE ANTI-TANK.. I"M NOT SPEC OPS BUT I'M SURE IT'S JUST AS GOOD.. JUMPING WAS UNREALISTIC AND NOW ITS GONE SO THAT'S GOOD.. AA PWNZ SHIT NOW EVEN THOUGH IT WAS NEWBIE WHINING THAT MADE IT SUCK TO BEGIN WITH" you guys need to wake the hell up. you're pretty defensive about this patch and any criticism of it (criticism that is usually coming from players who've put in the most time and have the best understanding of the game's balance) but you fail to realize that all the babifying of the game has created more bugs (WHINE ABOUT BUGS NEXT TIME YOU LAMERS) and just as it makes it easier for average players to play it makes it easier for the better players who were using advanced tactics to kick your ass to begin with.

Last edited by ComradeWho (2006-02-18 18:02:58)

=Robin-Hood=
A stranger in the dark
+213|7259|Belgium

the_heart_attack wrote:

i personly would also like to see the end of people starting "anti whining" threads, there is more of them now than the whining threads.
Hear hear... no more 1.2 threads... get them all in the 3 love hate an ramble threads...

Whoot whoot... moderaters ftw!

(but superfly, I am with you!)

R
dankassasin42o
Member
+68|7118|Reefersyde, CA

ComradeWho wrote:

dankassasin42o wrote:

comragewho.   are you a retard?   yes?    assult isnt ment to own at close range.  you cant even explode a real GL shell for less then 30m.    so i think they should nerf this gun again, since you noob tubing bitches still can noob toob.   its not realistic.   yes this is a game, and as i said before its BASED ON REALITY
shut up about realism jesus christ

you people make me sick
do you guys even play the game?
i don't care about conforming the rate of fire or power of some gun i'll never even use/care about to how it is in real life - I WANT A GAME THAT IS BALANCED AND CHALLENGING
you idiot.

there is no MEC, war with china would be atleast 15 years away, and a billion other things
go enlist if you want realism you chump
your post was in no way a response to my post - and my post was about the reality (i know you like that word) of the way the game is actually played. you want to debate some of the points i made in my post? good luck. i don't think you can because i doubt you play the game enough to know what i'm talking about and if you did have a legitimate response to my points you would have already formulated it. but hey nice try trying to somehow, again, take the discussion about the changes to some abstract "the way it ought to be" discussion without focusing on the way it is - never ceases to amaze me.
there is no debate to your points, your pissed now b'cuz you suck, plain and fucking simple.   Yes i fucking play, only about 2 hrs a day.   but i havent seen a round under 60point since the patch.   so fuck no im not complaining like you fag, who cant bunny hopp or noobtube an now cant earn more then 20 points in a round.   thats b'cuz you suck..   As i can tell you have a problem with REALITY.  you speak on mythidolical idems such as jesus christ.   you want something less real, go play WoW or some gay shit like that.
TrollmeaT
Aspiring Objectivist
+492|7111|Colorado
I've had no problems with the new patch & have been enjoying it quite a bit, as for all the whine / anti-whine threads, it warms my heart to see people so angry with each other.
ComradeWho
Member
+50|7134|Southern California

dankassasin42o wrote:

ComradeWho wrote:

dankassasin42o wrote:

comragewho.   are you a retard?   yes?    assult isnt ment to own at close range.  you cant even explode a real GL shell for less then 30m.    so i think they should nerf this gun again, since you noob tubing bitches still can noob toob.   its not realistic.   yes this is a game, and as i said before its BASED ON REALITY
shut up about realism jesus christ

you people make me sick
do you guys even play the game?
i don't care about conforming the rate of fire or power of some gun i'll never even use/care about to how it is in real life - I WANT A GAME THAT IS BALANCED AND CHALLENGING
you idiot.

there is no MEC, war with china would be atleast 15 years away, and a billion other things
go enlist if you want realism you chump
your post was in no way a response to my post - and my post was about the reality (i know you like that word) of the way the game is actually played. you want to debate some of the points i made in my post? good luck. i don't think you can because i doubt you play the game enough to know what i'm talking about and if you did have a legitimate response to my points you would have already formulated it. but hey nice try trying to somehow, again, take the discussion about the changes to some abstract "the way it ought to be" discussion without focusing on the way it is - never ceases to amaze me.
there is no debate to your points, your pissed now b'cuz you suck, plain and fucking simple.   Yes i fucking play, only about 2 hrs a day.   but i havent seen a round under 60point since the patch.   so fuck no im not complaining like you fag, who cant bunny hopp or noobtube an now cant earn more then 20 points in a round.   thats b'cuz you suck..   As i can tell you have a problem with REALITY.  you speak on mythidolical idems such as jesus christ.   you want something less real, go play WoW or some gay shit like that.
i think i may have told you before that my stats are easily viewable. click under my name to the left
i'm a sniper
i have no personal interest in seeing things used a certain way except to protect balance
you seem to not really understand my post because you engage in nothing but a baseless character attack (baseless because almost everything you've said about me is totally wrong).
i think you may have also missed my explaination that since the game has been made easier for people who don't play much such as yourself, it's been made easier for people who play a lot to kill people - easier than before.
i might have also told you before though i'm not sure, that proof of this is that in the four or five hours i've played since 1.2 came out i've done so well that i've raised my KD ratio by two tenths of a point and my ratio during that time has been about 15:1 with atleast 15 kills per round (as a sniper) or way more if i play as anything else. so you've got your wish the game is more like a killfest that's easy to play in - but it's also easy for all the players who play more and who previously specialized and those players are the ones reaping the advantage of this new patch - regardless of their complaining about how lame it is.

Last edited by ComradeWho (2006-02-18 18:12:04)

JimCognito
Member
+10|7119

dankassasin42o wrote:

there is no debate to your points, your pissed now b'cuz you suck, plain and fucking simple.   Yes i fucking play, only about 2 hrs a day.   but i havent seen a round under 60point since the patch.   so fuck no im not complaining like you fag, who cant bunny hopp or noobtube an now cant earn more then 20 points in a round.   thats b'cuz you suck..   As i can tell you have a problem with REALITY.  you speak on mythidolical idems such as jesus christ.   you want something less real, go play WoW or some gay shit like that.
Can you do anything besides flaming?  there is no need for saying he sucks, calling him a fag, or insult religious beliefs please?  This isn't adding anything to the forum or discussion.  This goes for both of you.  It's rediculous.
Ashford
Member
+2|7088

superfly_cox wrote:

If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.
Must have been playing me because i still can get a 40 - 2 kd ratio in planes. I got a screenshoot.

https://img86.imageshack.us/img86/8508/screenshot124qd.th.png

Last edited by Ashford (2006-02-18 18:22:26)

polarbearz
Raiders of the Lost Bear
+-1,474|7228|Singapore

And anyone who says AA is improved is good this way is still ridiculous

Don't trouble me at all, but I don't think the AA was meant to zigzag wildly through the air? No problems for me, in addition to all the ground kills I get free helicopter kills that I once had to work for or actually be accurate in my MG fire
imdead
Death StatPadder
+228|7208|Human Meat Shield

TrollmeaT wrote:

I've had no problems with the new patch & have been enjoying it quite a bit, as for all the whine / anti-whine threads, it warms my heart to see people so angry with each other.
Very true.. I enjoy the new patch.
JimCognito
Member
+10|7119
I didnt' have a problem with the AA before.  It was challenging and fun.  Maybe they could have delayed the time between  the flares the choppers and jets drop but really, waiting those out was part of the skill of taking down aircraft.  I rarely fly by the way so I'm not whining because i get shot down too easily.
Navyseal99
Unintentional Good-Guy
+0|7096

superfly_cox wrote:

Alright, here's the deal.  I wish people would stop complaining about this game.  The new 1.2 patch addressed a whole lot of things and the game actually feels right now.  All in all, this is a great game, one of the best i've ever played.  Here's what I think they've gotten right:

Airplanes/AA: AA is improved but honestly, good pilots are still kicking ass.  Flares buy you enough time to get out of range so unless there is multiple coordinated AA defense, flying in planes are still a good bet.  If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.

Support: I don't use support much but i've tried out the PKM and I am so pleased that it is now able to mow down people as it should.  This class was underpowered and now it feels better.  I don't care much for the ammo bags cause points are a hollow thrill for me.  I do like reviving players but getting points for someone running over your ammo bag doesn't get my willy wonking.

Sniper: Finally a reason to use this class.  I still don't think you can dominate with this kit but you can at least have fun with it now.  The claymores are way more potent due to their increased usage potential.  increased accuracy in sniper rifle is a no-brainer.  I mean how can you give someone a bolt action rifle that doesn't kill in one shot and not give them great accuracy?  I don't know too many players in BF2 who aren't in constant motion (if you don't know this then you're new to the game) so you'd better make the gun damn accurate to make it possible to hit targets on the run.

Assault: GL is toned down.  I think this fixes one of the biggest exploits in the game: "noob tubing".  This class has take a step backwards now and is probably underpowered but hey...if you want machine gun firepower then use the support kit!!!

Engineer: as an armor "connoisseur", i've always loved the engineer class but there's not much use to it unless you use armor.  Now that mines only hit enemies, this is a great class for the defensive role.  Drop 5 mines in strategic locations where you know armor will role around and I guarantee you will get 3 or more kills so long as you don't die for a while.  This class is essential in order to keep armor in check.  Also, with the shotgun you've got great close quarters abilities so I think that engineers should be more and more popular in Karkand...mine the entrance into the city and then hang back in the alleys to take out the infantry that pours through...

Spec Ops: hurt a bit by the fact that you can't throw C4.  I think this sucks but c'est la vie.  I would like to see this class powered up a bit but I still think SO is a formidable class.

Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!

This is truly a great game.  Whatever bugs still exist are practically inconsequential to game play...a slight annoyance at best (and yes i've seen the friendly fire bug plenty of times).  Its been many months now and I'm still playing BF2 which is a first for me.  I don't want DICE to start changing the game around just for the sake of change cause there will always be complainers.  Bravo EA/DICE, its not perfect but i still love the patch.
AMEN BROTHER
Esker
Member
+1|7166

the_heart_attack wrote:

i personly would also like to see the end of people starting "anti whining" threads, there is more of them now than the whining threads.
I don't know why, I hate the patch and all these posts telling me I must like the patch isn't going to change my mind.

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