Alright, here's the deal. I wish people would stop complaining about this game. The new 1.2 patch addressed a whole lot of things and the game actually feels right now. All in all, this is a great game, one of the best i've ever played. Here's what I think they've gotten right:
Airplanes/AA: AA is improved but honestly, good pilots are still kicking ass. Flares buy you enough time to get out of range so unless there is multiple coordinated AA defense, flying in planes are still a good bet. If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.
Support: I don't use support much but i've tried out the PKM and I am so pleased that it is now able to mow down people as it should. This class was underpowered and now it feels better. I don't care much for the ammo bags cause points are a hollow thrill for me. I do like reviving players but getting points for someone running over your ammo bag doesn't get my willy wonking.
Sniper: Finally a reason to use this class. I still don't think you can dominate with this kit but you can at least have fun with it now. The claymores are way more potent due to their increased usage potential. increased accuracy in sniper rifle is a no-brainer. I mean how can you give someone a bolt action rifle that doesn't kill in one shot and not give them great accuracy? I don't know too many players in BF2 who aren't in constant motion (if you don't know this then you're new to the game) so you'd better make the gun damn accurate to make it possible to hit targets on the run.
Assault: GL is toned down. I think this fixes one of the biggest exploits in the game: "noob tubing". This class has take a step backwards now and is probably underpowered but hey...if you want machine gun firepower then use the support kit!!!
Engineer: as an armor "connoisseur", i've always loved the engineer class but there's not much use to it unless you use armor. Now that mines only hit enemies, this is a great class for the defensive role. Drop 5 mines in strategic locations where you know armor will role around and I guarantee you will get 3 or more kills so long as you don't die for a while. This class is essential in order to keep armor in check. Also, with the shotgun you've got great close quarters abilities so I think that engineers should be more and more popular in Karkand...mine the entrance into the city and then hang back in the alleys to take out the infantry that pours through...
Spec Ops: hurt a bit by the fact that you can't throw C4. I think this sucks but c'est la vie. I would like to see this class powered up a bit but I still think SO is a formidable class.
Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!
This is truly a great game. Whatever bugs still exist are practically inconsequential to game play...a slight annoyance at best (and yes i've seen the friendly fire bug plenty of times). Its been many months now and I'm still playing BF2 which is a first for me. I don't want DICE to start changing the game around just for the sake of change cause there will always be complainers. Bravo EA/DICE, its not perfect but i still love the patch.
Airplanes/AA: AA is improved but honestly, good pilots are still kicking ass. Flares buy you enough time to get out of range so unless there is multiple coordinated AA defense, flying in planes are still a good bet. If you are complaining about this then it means you're not very good at flying because there were still pilots getting 30-2 kd ratios in games i have played.
Support: I don't use support much but i've tried out the PKM and I am so pleased that it is now able to mow down people as it should. This class was underpowered and now it feels better. I don't care much for the ammo bags cause points are a hollow thrill for me. I do like reviving players but getting points for someone running over your ammo bag doesn't get my willy wonking.
Sniper: Finally a reason to use this class. I still don't think you can dominate with this kit but you can at least have fun with it now. The claymores are way more potent due to their increased usage potential. increased accuracy in sniper rifle is a no-brainer. I mean how can you give someone a bolt action rifle that doesn't kill in one shot and not give them great accuracy? I don't know too many players in BF2 who aren't in constant motion (if you don't know this then you're new to the game) so you'd better make the gun damn accurate to make it possible to hit targets on the run.
Assault: GL is toned down. I think this fixes one of the biggest exploits in the game: "noob tubing". This class has take a step backwards now and is probably underpowered but hey...if you want machine gun firepower then use the support kit!!!
Engineer: as an armor "connoisseur", i've always loved the engineer class but there's not much use to it unless you use armor. Now that mines only hit enemies, this is a great class for the defensive role. Drop 5 mines in strategic locations where you know armor will role around and I guarantee you will get 3 or more kills so long as you don't die for a while. This class is essential in order to keep armor in check. Also, with the shotgun you've got great close quarters abilities so I think that engineers should be more and more popular in Karkand...mine the entrance into the city and then hang back in the alleys to take out the infantry that pours through...
Spec Ops: hurt a bit by the fact that you can't throw C4. I think this sucks but c'est la vie. I would like to see this class powered up a bit but I still think SO is a formidable class.
Dolphin Diving/Bunny Jumping: FINALLY!!!!!!!!!!!!!!!!!
This is truly a great game. Whatever bugs still exist are practically inconsequential to game play...a slight annoyance at best (and yes i've seen the friendly fire bug plenty of times). Its been many months now and I'm still playing BF2 which is a first for me. I don't want DICE to start changing the game around just for the sake of change cause there will always be complainers. Bravo EA/DICE, its not perfect but i still love the patch.