xX[Elangbam]Xx
Member
+107|7148
My perfect map would be a city map. Not too dilapidated but some rubble here and there. Not as dreary as shongua or the great wall but not as sepia a karkand. a little bit of wake weather probably. Maybe a real random urban area, nothing like NYC but something like london. with founatins and buses and buildings all over the place. Perfect sniping spots right there in those buildings

But hey, maybe my dreams will be answered in armored fury.
belikeron
Member
+-1|7084
My perfect map would be along the lines of a ww2 set up.


On really big  beach, around 1000 yards across. On one end of the beach is a giant cliff with one path up, that path leads into a giant bunker, that over looks the entire beach. Said bunker is full of mounted machine guns. Grenade launchers, tear gas launchers. It also has some bigger guns, kinda like the ones on the tank, with a slower rate of fire. Also a couple mounted tows and AA. Behind the bunker would be a couple fighters the 2 bomb varaity to control the attacker  air attack.

About 500 yards out in the ocean is an air craft carrier and a destroyer. As in bf1942 you can control the guns on the destroyer to shoot at the bunker. To go with the big guns on the destroyer every 10 minteus or so (kinda of like artillary now) the commander can also shoot 1 cruise missle from the carrier, and one from the destroyer. It would be like artillay now, not as big of an area, but splash damage and a large insta kill zone, that also takes out the mounted guns.

The carrier wouldnt have any of the dingy ass dingys thats for sure. It would have some LAVs some AAVs, and tanks on hovercrafts.  It would also have some planes and choppers.

On the beach is alot of mangeled steel to hide behind, crashed planes etc, burning tanks and what not. Lots of artillary holes to hide in for a short period of time. The commander on the other side ofcourse still has his artillary.

There would need to be a few more kits though. every kit would have a grapple hook. anti tank would lose his close range weapon and get a anti air weapon. Snipers would lose thier claymores and get Binocs to call in the guns from the ship. Engineers lose thier land mines but get all manner of other explosives to clear the beach of things that will block all progress untill an engineer clears it out. Walls, barb wire fences etc. Spec ops can also clear the objects. Armor is never destroyed unless hit buy a bomb or artillary. So if it is taken out by a tow or machine gun fire(will be LOTS of that) an engineer can bring it back from the dead.

Tickets, the defenders have 200, the attackers 1000, the defenders spawn every 15 seconds, the attackers spawn every 5 seconds.

There are NO spawn points on the beach, only squad leader spawns. the beach is as wide as a 64x map and 1000 yards deep. There are blackhawks and other transport helicopters but it would take one hell of a pilot to get them in close.

The attackers have alot longer for a medic to get there, right now its like 15 seconds, they will have 45 seconds. Now it wouldnt be mandatory you can spawn in 5 seconds if you wish or wait for a medic. Also the attackers will have 40 people max and the defenders will have only 30% of the server pop. That way they will have to scramble about, being kind of short handed and having to cover many areas of advanement. That way it gives the attackers some chance.

I just think it would be a freakin blast, the defenders would kill wave after wave of people, and the attackers would have to find ways to distract them and sneak people in.

There will be 4-5 flags inside the bunker, once inside it would be like a Iron Gator map inside the air craft carrier, just no top, all inside split into 4 parts each with a flag in the middle.
Defiance
Member
+438|7122

Hmm...I'm not the creative type but what would please me? hmm...

FuShe Pass WITH NO EFFING FOG. UNLIMITED VIEW. SNIPE THEM BITCHES OFF THE CARRIER!!!!!

Anyways...
Stags
Member
+26|7107
Ideal map:  City Map, all nice and tight like those mediveal cities (how the core of a lot of European towns are), can barely fit a hummer down the streets.

This is about infantry, controlling the roof tops is just as important as controlling the streets.  No arty, like I said this is about infantry.  No Tank, it's infantry heaviest thing you'd see would the transport vehicles.

I like maps when their like that, makes it a tough fight.  Knowing the map well and you can find some "secret" ways around.


Either that, or a skyscraper city map.  Pretty much a standard US city.  Standard map rules, thing is this map must have plane and helos.  Just think how fun it'll be to dogfight around through a city like that (be it lag would be the leading killer on the map). lol.
TrollmeaT
Aspiring Objectivist
+492|7123|Colorado
I'd like theme maps, like all air , all sniping{like that level in SOFII} , naval battles would be nice to have back. Many more just infantry maps would be good as well , maps for everyones fav part in the game.
Stags
Member
+26|7107
Ooooo... naval only battles a homage back to 1942.  Although they'd have to make more ships, that would be very fun indeed. 
unnamednewbie13
Moderator
+2,074|7222|PNW

1. A perfect map for me would be a city one with more usable buildings and defensible flags. Transport choppers and vehicles only, no armor. I think it would be a nice variety, and require teamwork.

2. Naval battle with usable and movable ships. C4-boats, here I come!

Last edited by unnamednewbie13 (2006-03-10 23:45:43)

[tlv]TDL
Member
+7|7109
A map where USA has 11 black hawks, nothing else and China has one J10 (For me).
ST19AG_WGreymon
Member
+5|7191|Clinton, MD, USA
A map the size of the 16 player Gulf of Oman with no buildings. Just a large plain with two trenches on the each side. 3 cappable flags: 1 for each side, one in the middle. It all equals chaos and rape.
Kamikaze17
Over the line!
+70|7199|Mark it zero.
trench warfare! that would be kinda fun... just imagine the sniper/PKM ownage...
Navyseal99
Unintentional Good-Guy
+0|7108
some sort of all jet map....
stryyker
bad touch
+1,682|7171|California

city map with jets, transport helos, alot like DC lost village, US spawn, MEC defend, about the size of Dragon Valley, lots of places to hide
SolidusSnake12
Member
+2|7088
Strike at Karkand No tank/apc
Raphael
Wtf Padders!! Padders!!!
+18|7071|Boston, Massachusetts
Multi-story skyscraper with working elevators.

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