Mj.Blindfisch
Bulletdrop-Buddha
+338|7150|Germany
The raping of uncappable bases by planes or choppers is the fault of the team who gets attacked.

I've seen it so many times,instead of manning the Stinger-sites or the guns of the carrier everybody waits for his jet or chopper right on the flightdeck.This is just like painting a bullseye on your forehead.

It's just like in Boxing,when you let your guard down you might get knocked out.

I think the commander should make it his task to protect the uncappable base and his assets.
There also should be a "quick intervention squad" composed of engineers and anti-tanks whose primarily task becomes the protection of the base and removal of the baserapers.
This squad fights as usual under normal conditions,but as soon as the commander reports an attack on the homebase the squad returns or spawns at the base ASAP.When the threat is completely removed(no sneaky squadleader still hidden somewhere) they return to their "normal" task(flagcapping).

In SF,on small maps like Ghost Town or Warlord,this strategy of having a squad solely for the purpose of protecting the homebase and the assets is essential for the outcome of the round,if you have ever been commander of the Insurgents on Warlord you surely know how fast your assets get blown up.
AH1Z SOCOM GHOST
Member
+32|7097|Minnesota

bobroonie.bda wrote:

you all say its "spawn camping", "whoreing", unfair to attack uncable flags. If you have ever played in single player and create a squad the first order from  the comp commander is to attack the non capable flag. which pretty much means when playing online its all fair game. I did it before and ill keep doing it. The best is on clean sweep taking the plane taxing over blowing up there uav and radar, taking an apc and camping the air field. Flame away its funny shit and not much you can do about it.
I agree. The no "spawn camping" is for noobs who suck so bad thay need a "safe" place to spawn. I say lock and load!
1927
The oldest chav in the world
+2,423|7127|Cardiff, Capital of Wales
I was on an EA UK 64 game last night as mec @ sharki.  We lost the one or 2 flags we'd managed to cap and thus they all advanced to our home base, they even had our chopper as well as theres. They blew us to bits......

Thats our tough shit I guess if we were any good they'd be blasting us at bases.  What I find more illegal (as it would be) is spawning in the corridor at Kark and getting done by the tank or apc. However, just respawn elsewhere if able.

I have no problems on Kubra dam as mec, going round the back of the usa base and placing 1 mine on each tank n ducking down behind the wall. Yes I'll get flamed but they won'ty be going anywhere in armour so I am infact helping my team. I remind the "accusers" that I'm after the vehicles and not the soldier thats driving it.  I needn't say this here but it's obvious, the less vehicles they have the better we'll do.
chikler
Member
+0|7080|Jimmyhat, Ontario
This happened to me lastnight, two helos' rapping us, and 4 pieces of armour. What do you do?

YOU USE YOUR HEAD!

Create a squad, creatively get out of area, and invite others to your squad to cap another flag. The only problem is when no one else joins your squad.....  Of course thats usaully why you ended up only with the uncap flag left I suppose.

After being on the receiving end I decided to go on the offensive. I successfully spawn camped the Essex with an APC.... now their should be no reason why I was able too. 1 lonely APC stuck in the water against 16 possible AT people, AA guns, planes, choppers...   No reason why I should have lasted. But then again, I guess that is why they only had the essex left. Next round I switched to that squad to help out, I would have done it durring the round, but I simply got lucky and didn't die.

My biggest issue is people would rather complain than adapt.  It is the same song and dance since the Quake days.

Thats also why I dont have a problem with "jihad jeeps", I actually laugh my ass off when someone does it to me. I mean, if I am in a tank, and a jeep takes me out thats a big plus for the other team. Which is SMART.

Flame on!
[zulu]steviep831
Member
+6|7087|Florida

Nanoaug wrote:

If you lose all your flags u deserve to be camped anyway. Honestly what do you expect people to do, wait politely for you at the nearest flag until you get there? No.. no one wants to wait around for some losers. The hilarious part is, ive been on bad teams where we ended up losing our flags and spawning at the base, and NOBODY GOES FOR FLAGS. They all wait around the base like its some last stand, idiots.
I've been on the same team as these noobs and it annoys the hell out of me. You try to get some of them to go with you to another flag, but they feel they have to defend the uncappable for some reason!!! Sheesh.... You're wasting tickets people, move your azz!
Fredrik
i hate you all
+201|7102|Norway
Oh myg0t their f****** spawnraping us, i`m gonna tell the admin an get those losers kicked. No way if i`m fighting back, i`m gonna tell them to go play with their mother titties instead and be a real asshole and get killed 35 times in a row while i`m at it and get more and more pissed off at these n00b that think they can kill me while i want to go t`k for the aircraft or the tank! Oh no, i get pwned by these no skilled cowards who cant play the game ffs, and no one ownes me without getting banned by the admins bla bla bla whine whine whine

Last edited by Fredrik (2006-03-15 06:35:49)

Torin
Member
+52|7146
Only babies with no skill needs rules like "No Spawncamping". If you get owned so bad that you are pushed back to your uncappable base with enemy tanks covering every spawn point, you deserve what you get. The game was already over, take your raping and move on to the next round.
Kaosdad
Whisky Tango Foxtrot?
+201|7133|Broadlands, VA
I am no expert in this game.  However, non-capturable flag "camping" is an opportunity for both sides:

1) As the defender - have the commander and an engineer lag back.  The engineer can run between the AA & AT points.  Should a SpecOps get to the camp & take out assets, pop him and repair - wow easy points AND you are contrubuting to the team by keeping the base open.  Hovering choppers? Give me a 50 cal.

2) As the attacker - especially on the 64 player maps, spawn as SpecOps, hop in a jeep and head for the back base.  Take out the arty, the radar & the trailer then go commander hutning - that's what SpecOps DOES for a living - it's the reason for the kit to exist! ,_ this is about the only way I can stay alive long enough to get any advancement.  As soon as a guy spawns, I tend to die.  Ah well.
Burning_Monkey
Moving Target
+108|7291

Nanoaug wrote:

Do people read anything anymore or do they just scim things over, I blame it on the pace of everyday life, everyone rushes and tries to get things done as fast as possible and dont really bother to check for errors
I blame it on a shitty education system that rewards adequacy more than excellence.  But that is just my own bitter opinion.  I could be wrong.

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