banksd1983
APC whore
+20|7124
maybe not always, but most of the time.

i.e. US on Karkand.

I've commanded (86 hrs) plenty as MEC, and while it's very possible to win there (32 size) as long as i spot people and talk to my squads and keep them back with the arty, it's much harder to win once they get a flag and hold it.

What other maps should an army win at?
KnowMeByTrailOfDead
Jackass of all Trades
+62|7140|Dayton, Ohio
China - Wake
Sniper007
Member
+1|7063
MEC on Sharqi, because USMC always loses the TV Station...
terrafirma
Press 1 to Kill
+81|7113|Westminster, Colorado
Navy Seals on Iron Gator
Spearhead
Gulf coast redneck hippy
+731|7149|Tampa Bay Florida

KnowMeByTrailOfDead wrote:

China - Wake
not always true... If the PLA can repeatedly whore the carrier, over and over and over, than they will probably win.  However, if the USMC can take the Airfield before they lose too many tickets, the PLA will probably lose.
Sniper007
Member
+1|7063
If the Airfield is taken, it wouldn't matter how much of an advantage the Chinese players had, because they must be noobs.
Citizen One
한국 공주
+338|7108|South Korea.

KnowMeByTrailOfDead wrote:

China - Wake

terrafirma wrote:

Navy Seals on Iron Gator
Some things will never change.
mporlier
Member
+42|7099|Montreal, Canada
Zatar Wetlands US
drake666
when Hell is full...
+184|7169|austria
eum not really zatar... its a map where both sides have the same starting.... the one first @ middle island will win!
https://team-ex.de/imagehosting/daten/1323768139_m98b.png
Usque Ad Finem
[Ahazi] Kaika
The Suicidal Soldier
+3|7220

terrafirma wrote:

Navy Seals on Iron Gator
I disagree.  If the MEC SFs were smart, they'd use their chopper and TV missile the carrier itself.  Well, that is if you could still do that ingame....

I miss sinking ships in BF1942
RudeBwoySoldier
Member
+0|7181
If you wanna rack up wins for your War college ribbon 64 player Karkand play USMC (ensure win by being medic and drive out of bounds up hill to your right and you can cap the back flags before mec realise), Sharqi as Mec (command and cap TV station and hold it) and 32 player Wake Island as China (plane whore, by far easiest wins). Thats how I got mine. Zatar is also a very good map for raising your win loss ratio surprisingly, cos no-one likes going commander cos it's bugged (try it you'll see what I mean), be commander and hold the centre flag with c4 and the victory should easily be yours. Kudra is by far the hardest to judge, it can go either way.
The1_Knightmare
Alt+F4 For God-Mode
+14|7085
32 player wake!!! Where?

What's the Zatar bug?
RudeBwoySoldier
Member
+0|7181
On Zatar UAV drops in random places if your zoomed out, same with arty and supply drops. So you have to zoom in to deploy (most people don't wanna command cos of it), dunno if it's been fixed in he recent patches been playing SF recently. Found a good 32 player wake island server (only 200 tickets for both teams, no 30 ticket head start for USMC)  but I think they changed it to EF maps recently You should still be able to find some though just look through all the wake island server list.
The1_Knightmare
Alt+F4 For God-Mode
+14|7085
Ahhhh, i was wondering y my supplies never repaired the UAV and scanner (but the scanner and UAV worked unzoomed).
BF2Craglyeye
Member
+72|7132|Australia

Spearhead wrote:

KnowMeByTrailOfDead wrote:

China - Wake
not always true... If the PLA can repeatedly whore the carrier, over and over and over, than they will probably win.  However, if the USMC can take the Airfield before they lose too many tickets, the PLA will probably lose.
Thats wrong if you are US and have not taken a base before you reach level ticket numbers, you wont win.
Smiley
Member
+1|7116|Newcastle, NSW, Australia
sharqi - mec
karkand - us
wake - china
dragon valley - china
clean sweep - mec
kubra - mec
oman - mec

most of the other maps are equal and dont have stalemate opportunities. All the mentioned above can be won as the other team with a knowledgable team or clanners working together.
Spearhead
Gulf coast redneck hippy
+731|7149|Tampa Bay Florida

BF2Craglyeye wrote:

Spearhead wrote:

KnowMeByTrailOfDead wrote:

China - Wake
not always true... If the PLA can repeatedly whore the carrier, over and over and over, than they will probably win.  However, if the USMC can take the Airfield before they lose too many tickets, the PLA will probably lose.
Thats wrong if you are US and have not taken a base before you reach level ticket numbers, you wont win.
Sorry, dude, that's just not right.  If the USMC can catch the PLA by surprize, they can easily win the map.  most likely by taking the rest of the PLA flags and eliminating them.  Or, taking all of the flags except one, and spamming it with arty and bombs, causing the PLA to lose tickets.
oxToonSxo
Member
+2|7167|Victoria, Australia

Spearhead wrote:

Sorry, dude, that's just not right.  If the USMC can catch the PLA by surprize, they can easily win the map.  most likely by taking the rest of the PLA flags and eliminating them.  Or, taking all of the flags except one, and spamming it with arty and bombs, causing the PLA to lose tickets.
If any side takes the other side by suprise, no matter how biased the map is to either side, anyone can win.
Lt.Garbo
Commander God
+41|7115|Denver, CO

banksd1983 wrote:

maybe not always, but most of the time.

i.e. US on Karkand.

I've commanded (86 hrs) plenty as MEC, and while it's very possible to win there (32 size) as long as i spot people and talk to my squads and keep them back with the arty, it's much harder to win once they get a flag and hold it.

What other maps should an army win at?
I think in Karkand it's mainly because US will ALWAYS have a spawn point and MEC can lose them all.
PunkX
stoned
+198|7083|Canada
Mec ---> Oman
BF2Craglyeye
Member
+72|7132|Australia

Spearhead wrote:

BF2Craglyeye wrote:

Spearhead wrote:

not always true... If the PLA can repeatedly whore the carrier, over and over and over, than they will probably win.  However, if the USMC can take the Airfield before they lose too many tickets, the PLA will probably lose.
Thats wrong if you are US and have not taken a base before you reach level ticket numbers, you wont win.
Sorry, dude, that's just not right.  If the USMC can catch the PLA by surprize, they can easily win the map.  most likely by taking the rest of the PLA flags and eliminating them.  Or, taking all of the flags except one, and spamming it with arty and bombs, causing the PLA to lose tickets.
Yes ok....Well. Catch em by surprise and like i said as long as its before that level ticket count.

I just assumed the question was attributed to both sides actually "making a game of it". You know when you dont have a team of spastics.

But OBVIOUSLY if you wipe out the other team, you will win. 
AmBiTiOnZ23
Shoot that guy ->
+29|7200
Gulf of Oman - US

Planewhores + Better Chopper + Better AA + Carrier + More Armor = Win
Spearhead
Gulf coast redneck hippy
+731|7149|Tampa Bay Florida
KK, I'm just saying that Wake really isn't as one-sided as everyone thinks.  If the admins allow the jet whore rappage, than sure, the USMC has no chance at all.  But if they make landfall, especially if they take the airfield, the playing field levels out.

When the PLA no longer has a link, meaning the CP's get seperated, they can be easily pounded into submission, and they can only advance in one direction.  The USMC can attack the CP from any direction, whether it's by land, sea, or by air.

Now, if the USMC team is just a bunch of noobs, well no doubt about it, they'll end up losing 100/200-0.  But if both teams are evenly matched, Wake Island is definately winnable by the USMC.

I don't mean to be an ass about it, but I have 90 + hours on Wake Island, and I'm just saying that it is a very winnable map by both sides.

Last edited by Spearhead (2006-03-31 22:28:04)

Spearhead
Gulf coast redneck hippy
+731|7149|Tampa Bay Florida

oxToonSxo wrote:

Spearhead wrote:

Sorry, dude, that's just not right.  If the USMC can catch the PLA by surprize, they can easily win the map.  most likely by taking the rest of the PLA flags and eliminating them.  Or, taking all of the flags except one, and spamming it with arty and bombs, causing the PLA to lose tickets.
If any side takes the other side by suprise, no matter how biased the map is to either side, anyone can win.
Wake island is different.  The setup of the map makes it extremely hard for the PLA to react effectively.... but for the USMC, tons of options are open, even if they dont have a CP on the land.  (Assuming they can get off the carrier)
Ajax_the_Great1
Dropped on request
+206|7106

Smiley wrote:

dragon valley - china
Not true. USMC has the advance in that one. USMC tanks all start together while chinese ones start apart. If the tanks all stick togther as engs they can role out. And once the chines lose their chopper pad they become screwed.

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