Krappyappy
'twice cooked beef!'
+111|7297
i propose a new commander asset object to be added: voice module. blow it up, and the enemy team will not be able to use voice comm until it is fixed.

the voice comm net is one of the most vital assets that a commander has: it enables him to lead his team and feed them intelligence quickly. so i think it makes sense if the commander can use it, it should have a physical representation in the game, and should be vulnerable to sabotage.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|7042|Area 51

Krappyappy wrote:

i propose a new commander asset object to be added: voice module. blow it up, and the enemy team will not be able to use voice comm until it is fixed.

the voice comm net is one of the most vital assets that a commander has: it enables him to lead his team and feed them intelligence quickly. so i think it makes sense if the commander can use it, it should have a physical representation in the game, and should be vulnerable to sabotage.
nooo way.. noo good
Ender2309
has joined the GOP
+470|7048|USA
i like it. but it should take more c4 to take down since, like you said, its very vital
Erwin_Rommel188
Member
+59|7162|Seattle
hmm, I believe this was discussed a while ago.  The general consensus was "ABSOLUTELY NOT"
[SF]SWAMPFOX
Member
+1|7044|US- ALABAMA
Not a bad idea, however it would not be fair to those without TeamSpeak.
joey_915
Member
+4|7057
I don't find many people in squads who use microphones. it's not really necessary.

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