[tlv]TDL
Member
+7|7134
Found this server today: http://www.game-monitor.com/GameServer/ … 111:16567/

128players maximum....sounds laggy.
k1LLr_M
Prone to Own
+118|7069|Houston, TX
yeah...my card can't handle 64 usually as it is...something to look forward to only if I get my computer fixed up
Cybargs
Moderated
+2,285|7192

k1LLr_M wrote:

yeah...my card can't handle 64 usually as it is...something to look forward to only if I get my computer fixed up
u can run 128 players on 32 player map wont be laggy since the map is smaller and is less graphically intense a bit
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
a fly
Member
+105|7120|The netherlands
WOW! just think off all the kills you get raping the ship then :-)
voltage
Member
+46|7316|Sweden
The more the merrier, I'd lower my graphics to C64 level to be able to play with more people. I'd like bigger maps as well though, 128 players on 64 could be cramped (but imagine walking around a corner and see like 20 enemies open fire on you ).

Hmm, isn't it that freaking chinese server that always show 0 ping in the server browser, so that it shows up when you're ping-browsing and then you click on it by mistake and it takes forever before you're the master of your machine again?

Last edited by voltage (2006-05-10 05:05:19)

l::.:LIAM:.::l
Member
+139|7148|Blue Mountains, NSW, Australia
briliant
500+ scores here I come
voltage
Member
+46|7316|Sweden
Uhm, no, it would actually give lower score (if the map size is 64). It's when you decrease the number of players the score goes up.
notorious
Nay vee, bay bee.
+1,396|7223|The United Center
great.  now instead of having three people stand in front of my jet, it'll be six.  i can taste/smell/feel the teamkills already.
l::.:LIAM:.::l
Member
+139|7148|Blue Mountains, NSW, Australia

voltage wrote:

Uhm, no, it would actually give lower score (if the map size is 64). It's when you decrease the number of players the score goes up.
its never over 32 players and is full of noobs
Ayumiz
J-10 whore
+103|7209|Singapore
Lots and lots of raping.. Btw, is this official?
voltage
Member
+46|7316|Sweden
Yes but the ticket number depends on the map size, not the maximum number of players, so it's not more score yielding than 32 players on a 64-sized map.

Last edited by voltage (2006-05-10 05:27:48)

l::.:LIAM:.::l
Member
+139|7148|Blue Mountains, NSW, Australia

voltage wrote:

Yes but the ticket number depends on the map size, not the maximum number of players, so it's not more score yielding than 32 players on a 64-sized map.
it could be if you were in a plane you would own
[tlv]TDL
Member
+7|7134
Yea, wake with 128players would made som pretty nice runs with the mg on the plane.
Cybargs
Moderated
+2,285|7192

voltage wrote:

The more the merrier, I'd lower my graphics to C64 level to be able to play with more people. I'd like bigger maps as well though, 128 players on 64 could be cramped (but imagine walking around a corner and see like 20 enemies open fire on you ).

Hmm, isn't it that freaking chinese server that always show 0 ping in the server browser, so that it shows up when you're ping-browsing and then you click on it by mistake and it takes forever before you're the master of your machine again?
is that an EATW server? coz in taiwan we got a server (EA official) that has 64 players on a 16 player map... really cramped... fast games though
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
Burning_Monkey
Moving Target
+108|7313
I think a 128 player server would be great.  To bad you would just about need a T3 line to manage the crappy net code that seems to infest some of these games anymore.
[tlv]TDL
Member
+7|7134
Hm...check the =|HERO|= servers. I found one with Wake Airshow running ranked with 900 tickets, two with password...wtf.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|7181|Antarctica
Imagine 64v64 on Wake Island..............
[tlv]TDL
Member
+7|7134
Mine mine mine mine mine mine! *Boom*
RDMC
Enemy Wheelbarrow Spotted..!!
+736|7041|Area 51

[tlv]TDL wrote:

Found this server today: http://www.game-monitor.com/GameServer/ … 111:16567/

128players maximum....sounds laggy.
128..? I allready havin problems playing American 64 servers.. (I'm in europe) what about 128? I guess I wont even have proper gameplay on european server with that many players.. would be cool though
..teddy..jimmy
Member
+1,393|7125
..teddy..Jimmy 2nd Lieutenant
Aviator 124:23:25   17,452kills 2,253 deaths  8.2139 1054

Yes im gonna rape carriers to the max..stil
great.  now instead of having three people stand in front of my jet, it'll be six.  i can taste/smell/feel the teamkills already.


This is true..fucking hate those ppl..go fuck urselves.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|7041|Area 51

[tlv]TDL wrote:

Found this server today: http://www.game-monitor.com/GameServer/ … 111:16567/

128players maximum....sounds laggy.
I think 64 vs 64 on wake would be sooo cool.. If ur China and the USMC is just plain stupid.. there you come in your fancy little J-10.. 64 man on the carrier Bombs away!!! 20 kills w00t w00t.. can't wait
137twozerosniper
Member
+57|7041|UK
wow looks cool
im_in_heaven
Member
+27|7063

VeNg3nCe^ wrote:

Imagine 64v64 on Wake Island..............
Imagine 64 vs 64 on Kark
voltage
Member
+46|7316|Sweden
64v64 on Wake would favour China, I'd say that map is balanced at around 50 players (25v25).

cyborg_ninja-117 wrote:

is that an EATW server? coz in taiwan we got a server (EA official) that has 64 players on a 16 player map... really cramped... fast games though
No, it has HERO in the name just like the server that keep lying about their 0 ping in my server browser, must be the same.
.:ronin:.|Patton
Respekct dad i love u always
+946|7285|Marathon, Florida Keys

im_in_heaven wrote:

VeNg3nCe^ wrote:

Imagine 64v64 on Wake Island..............
Imagine 64 vs 64 on Kark
i dont even want to imagine, oh pls god no........ It would be a constant rain of grenades.
https://i54.photobucket.com/albums/g117/patton1337/stats.jpg

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