LaidBackNinja
Pony Slaystation
+343|7189|Charlie One Alpha

DERR wrote:

omg this forum is full of goddamn noobs he was trying to be helpful but all you fucking noobs do is just jump on him



if weren't for stats feature I would never be on this site its always the same omg statpadder-who cares omg god use the search- sometimes thing dont show up in the a search and yet people still yell search noob omg noobs and whats the problem with just typing a few to help somebody out
Astute observations for somone who joined yesterday.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
eagles1106
Member
+269|7063|Marlton, New Jersey.

aujt74 wrote:

DaReJa wrote:

Nothing To Do With Maneuverability. Its True That the J-10 Is Better, But You can Take The J-10 Down With The F-35 On Low Pinging Servers.
Its everything to do with maneuverability. Go check [CANADA]_Zenmaster's Aviator Guide on the wiki.
Pretty much tells you all you need to know. And from my experience, the J-10 > MiG > F-35. Not quite sure where the EuroFighter fits, a mix of J-10 and MiG I suppose.

Also, you may be playing against not quite so good pilots in the J10 .
But put a decent pilot in a J-10 and a decent pilot in an F-35 - the J-10 wins almost everytime.

Edit: I'll even point you to the What to do if you find yourself in the F35B section
lol...Eurofighter?
Bombing: J-10>Mig-29-F-35>>>>>>>Eurofighter hehe
Air Fights: J-10>Eurofighter>Mig-29>>>>>F-35
The Euro fighter sucks at bombing and owns in air to air
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

Listen to your own arguments some of you. 'At 100 ping the F35 seems to suck up all the missiles like a vacuum' [whine whine].

I'll put it in a simpler context: In high ping you can't shoot people for shit, because even though the white puff appears, he doesn't take damage because in actually fact the person has MOVED from the spot you are shooting at, but due to ping you still see him in the previous spot. Simple?

Now, transfer this idea to jets. Same thing, you're shooting missiles at a previous image of the jet, but in fact he may be somewhere else altogether, thus your missiles have a harder/easier time hitting him than before. I reiterate my point

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
DERR
Member
+0|7034
I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
Defiance
Member
+438|7151

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Too early or too late compared to what?

What is "proper" timing?
LaidBackNinja
Pony Slaystation
+343|7189|Charlie One Alpha

polarbearz wrote:

Listen to your own arguments some of you. 'At 100 ping the F35 seems to suck up all the missiles like a vacuum' [whine whine].

I'll put it in a simpler context: In high ping you can't shoot people for shit, because even though the white puff appears, he doesn't take damage because in actually fact the person has MOVED from the spot you are shooting at, but due to ping you still see him in the previous spot. Simple?

Now, transfer this idea to jets. Same thing, you're shooting missiles at a previous image of the jet, but in fact he may be somewhere else altogether, thus your missiles have a harder/easier time hitting him than before. I reiterate my point

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
But is the guidance system of the missiles server or client based?
Meaning, do your missiles track the enemy jet based on it's position on YOUR screen, or on their TRUE position.
Seems to me ping would actually have quite a big impact on this.
(Also, please don't use the term 'whine', it makes you seem like a bit of a whiner yourself)

Last edited by LaidBackNinja (2006-05-18 18:25:36)

"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
spawnofthemist
Banned
+1,128|7121|Burmecia, Land of the Rain

DERR wrote:

I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
time zones son.. not everyone lives in nubland like you ^_^
DaReJa
BF2s US Server Admin
+257|7106|Los Angeles, California, US.

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Polarbearz, Thats Sort of what I'm Saying.
Battlelog: DaReJa
MyBFi/BF3i Admin

AKA DanielRJ
GameSurge IRC Network, Support Agent and Staff
Phuzion IRC Network, Support Director and Operator
stryyker
bad touch
+1,682|7200|California

DERR wrote:

I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
and? calling people noobs on the first day you register isnt allowed. you can only call others a noob if you have been here for as long as polarbearz
Defiance
Member
+438|7151

DaReJa wrote:

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Polarbearz, Thats Sort of what I'm Saying.
Bullshit it is. Your entire argument is based off of varying pings.

Last edited by Defiance (2006-05-18 18:28:06)

DERR
Member
+0|7034

stryyker wrote:

DERR wrote:

I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
and? calling people noobs on the first day you register isnt allowed. you can only call others a noob if you have been here for as long as polarbearz
fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

Defiance wrote:

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Too early or too late compared to what?

What is "proper" timing?
Grr.

Ok when you dumbfire missiles, they go forward a bit, then start heading up no? My favourite lock on a plane is when i'm very far behind and slightly lower, and he's DEAD ahead in my HUD, I haven't missed a missile this way, even on J10s and MiGs, simply because this IS the dumbfire path, so even when the lock is strengthening, I can start unleashing missiles.

The perfect timing (albeit missiles going wonky), would be when you are on a parallel flight path BEHIND him, he is not turning at a more acute angle than you, or you have successfully yo-yo-ed INTO his turn, or when he's pulling upwards FASTER than you are.

These are the simple critereon for having missiles hit. With the F35 though, some of these go out the book. The F35 can be hit at any acute angle SIMPLY because of the huge hitbox, while the J10 cannot. Same applies for bombers as compared to fighters.
Naughty_Om
Im Ron Burgundy?
+355|7113|USA
someone explain, why this thread is still going, its just a goddamn flame fest....
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

DERR wrote:

stryyker wrote:

DERR wrote:

I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
and? calling people noobs on the first day you register isnt allowed. you can only call others a noob if you have been here for as long as polarbearz
fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck
Since I've been given the green light. (i didn't know my veteran status here gave me that )

*Ahem*

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOB
Defiance
Member
+438|7151

That's position, not timing.

Naughty_Om wrote:

someone explain, why this thread is still going, its just a goddamn flame fest....
Flames? No. Arguments, but not bitch fights.

Last edited by Defiance (2006-05-18 18:31:04)

Mike_J
Member
+68|7149
F35's missiles WILL MISS a J10 that does minimal maneuvering 90 to 95% of the time regardless of ping.  J10's missiles WILL HIT an F35 regardless of the amount of evasive maneuvering 95% of the time.  Like PBearz said, ping has no effect on missiles hitting jets more easily or not.  The only time an F35 is a challenge to a J10 is when the pilot of the F35 has maxed sensitivity and can practically pull 90 degree turns.
LaidBackNinja
Pony Slaystation
+343|7189|Charlie One Alpha

polarbearz wrote:

Defiance wrote:

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Too early or too late compared to what?

What is "proper" timing?
Grr.

Ok when you dumbfire missiles, they go forward a bit, then start heading up no? My favourite lock on a plane is when i'm very far behind and slightly lower, and he's DEAD ahead in my HUD, I haven't missed a missile this way, even on J10s and MiGs, simply because this IS the dumbfire path, so even when the lock is strengthening, I can start unleashing missiles.
But I never dumbfire missiles anyway.

EDIT: how about my question about the missile tracking system being client or server based?
Because if it is client based ping definately WOULD have influence on it. We all know knifing and shooting seems to be client based (the mysterious white puffs of smoke but no damage)

Last edited by LaidBackNinja (2006-05-18 18:33:04)

"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

See you fire the missiles in the exact time when you've been presented with the positions i've talked to you about right?

So basically in high ping, that current position may not exist anymore. Instead of being behind and slightly parallel, the bogey may have dived or twisted, and if the bogey happens to be a J10, you're not going to be able to hit him as easily, or if you were looping with him, he started hitting burners for the tighter loop, or reversed out the loop etc.

What I'm trying to say is, if you ping is high, what you see may NOT be what is really going on, thus resulting in the discrepancy of missile accuracy.
DaReJa
BF2s US Server Admin
+257|7106|Los Angeles, California, US.
Oh yes, By the way. Any of you have an Explanation as to why it is Easier to Hit a Helicopter (All Missles Hit) With a Lower Ping?
Battlelog: DaReJa
MyBFi/BF3i Admin

AKA DanielRJ
GameSurge IRC Network, Support Agent and Staff
Phuzion IRC Network, Support Director and Operator
Darky
Hi..
+71|7041|Here.
The only thing I can see ping/latency affecting is hitbox(es). Happens in CSS all the time and would cause you to appear like 'you're sucking up missiles within a 50 mile radius' or having missiles 'bounce off the fuselage'. Your missile may have hit the plane, but if the hitbox has moved due to latency or whatever, then you've missed the hitbox, which registers the hit and causes a kill.

Just a question, maybe its just me, but do the planes seem a tad less responsive in MP then SP? Seems I can almost pull off 'insane' flying in SP then the aircraft is a lot less responsive (or so it seems) in MP.

Regardless, some of you need to come ground pound for a while..
Naughty_Om
Im Ron Burgundy?
+355|7113|USA

DaReJa wrote:

Omg Read Post Noobs. Stop reading the First Line.

You ever go WTF to the guy who shot you down in a F-35 when you are in the J-10? Yeah, He had a Low - Ping.

DERR wrote:

I often switch to the behind view and ive seen missiles (without flares dropped) shoot off to another direction for no reason in the J-10, but when I am in f-35b i see missiles hit me no matter what direction im turning or spinning in.

IDIOT
thats what hes saying they just fly by but when he tryed it out it hit every no matter omg idiot

spawnofthemist wrote:

DERR wrote:

I've been reading this site for awhile now and finally decided to make an account oh and besides I joined today noob
time zones son.. not everyone lives in nubland like you ^_^
so that isnt flaming!?!?
spawnofthemist
Banned
+1,128|7121|Burmecia, Land of the Rain

DaReJa wrote:

Oh yes, By the way. Any of you have an Explanation as to why it is Easier to Hit a Helicopter (All Missles Hit) With a Lower Ping?
The questions is... have YOU
Defiance
Member
+438|7151

DaReJa wrote:

Oh yes, By the way. Any of you have an Explanation as to why it is Easier to Hit a Helicopter (All Missles Hit) With a Lower Ping?
Because it's a more accurate representation of what the server sees compared to what you see?

Dareja, everything you're "putting on the table" is hearsay, and therefor, bullshit.

polarbearz wrote:

See you fire the missiles in the exact time when you've been presented with the positions i've talked to you about right?

So basically in high ping, that current position may not exist anymore. Instead of being behind and slightly parallel, the bogey may have dived or twisted, and if the bogey happens to be a J10, you're not going to be able to hit him as easily, or if you were looping with him, he started hitting burners for the tighter loop, or reversed out the loop etc.

What I'm trying to say is, if you ping is high, what you see may NOT be what is really going on, thus resulting in the discrepancy of missile accuracy.
And you say this after you say you're ping doesn't effect missle accuracy?

polarbearz wrote:

Ping does NOT make the missiles hit different jets more easily or make it harder for missiles to hit jets. Fact remains that it is BECAUSE of ping, you are firing the missiles too early or late thus the discrepancy in missiles hitting
Not to mention you contradict yourself in that sentence alone.

Last edited by Defiance (2006-05-18 18:37:15)

LaidBackNinja
Pony Slaystation
+343|7189|Charlie One Alpha

polarbearz wrote:

See you fire the missiles in the exact time when you've been presented with the positions i've talked to you about right?

So basically in high ping, that current position may not exist anymore. Instead of being behind and slightly parallel, the bogey may have dived or twisted, and if the bogey happens to be a J10, you're not going to be able to hit him as easily, or if you were looping with him, he started hitting burners for the tighter loop, or reversed out the loop etc.

What I'm trying to say is, if you ping is high, what you see may NOT be what is really going on, thus resulting in the discrepancy of missile accuracy.
And what I'M trying to say is, do your missiles see what 'you see' (e.g. what is not really going on), or do they see the enemy's ACTUAL CURRENT position (what really IS going on).It's not really about what you see as much as what your missiles 'see' when it comes to wether they hit or not.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
polarbearz
Raiders of the Lost Bear
+-1,474|7269|Singapore

LaidBackNinja wrote:

But I never dumbfire missiles anyway.
It doesn't matter if you don't, but if you try it out, believe me the dumbfire path of the missile, if mastered down pat, adds a great weapon to your arsenal, whether snapping off missile shots on a heli, or letting an opponent plane 'drop in' into killzone of your HUD.

LaidBackNinja wrote:

how about my question about the missile tracking system being client or server based?
Because if it is client based ping definately WOULD have influence on it. We all know knifing and shooting seems to be client based (the mysterious white puffs of smoke but no damage)
I'm no expert, but I'm guessing they're one and the same?

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