I've noticed that with the patches, a lot of things seem to have been "untested" in public online play and go on to cause a few problems in play.
Now with the possibilities of the new vehicle drop, seems like dice thought "omgz vehicle drop what a cool feature", tested to see it worked and left it at that.
Didnt think about the problems it could cause in the karkand alleyways or the usmc carrier etc.
Another is the squad hopping, sure theyve done this to "help" squad play, but when youve got squad mates in the heat of the battle, switch squads to spawn on them and help your team take the flag.
"We need reinforcements here" - how can you help when you have to spawn a good 2-3 minute walk away when it only takes a few seconds to kill people?
It seems EA are sometimes using the public for testers, then fixing it in the next patch. But when the testers cant even pick up the bugs the public can, wtf are they doing?
Now with the possibilities of the new vehicle drop, seems like dice thought "omgz vehicle drop what a cool feature", tested to see it worked and left it at that.
Didnt think about the problems it could cause in the karkand alleyways or the usmc carrier etc.
Another is the squad hopping, sure theyve done this to "help" squad play, but when youve got squad mates in the heat of the battle, switch squads to spawn on them and help your team take the flag.
"We need reinforcements here" - how can you help when you have to spawn a good 2-3 minute walk away when it only takes a few seconds to kill people?
It seems EA are sometimes using the public for testers, then fixing it in the next patch. But when the testers cant even pick up the bugs the public can, wtf are they doing?