+1 for you for saying what I was thinking.bruisehound wrote:
Let's see, here ... teamwork, getting rank and bonus toys, the challenge of playing against 30 other guys that are trying to figure out how to outthink and outgun you, the chaos of interacting air, foot, vehicle, armor, and commander elements, seven different kits each of can be played a million different ways, and the eternal panicking quest to find a way to be sneaky enough to catch your enemies off guard for just one second ...
Even after hundreds of hours I still learn something new every time I play.