There are 2800 or so servers out there, the average ammount of player slots per server is 24, and it costs $8 per server slot. That means that $8 per slot times 24 slots per server, times 2800 servers comes out to be a monthly income of $537,600. In the past year, EA has made at LEAST $6,451,200, probably more. They offer almost no custemer service, and have a very glitchy game. They have done nothing about it. Look at 1.3.. CTD (Crash To Desktop every 4 hours, at least. 1 out of every 3 EA US OFFICIAL servers that you join will go down from unexplained reasons. And theres the NEO glitch on warlord where you can stand on a building and be completely invincible. Similar, or rather the opposite of the hotel glitch, which is another one of EA's huge mistakes. How hard is it to write a code where buildings are objects that you can't pass thru, damn. Also, they spent months working on some of the maps for euro forces, and special forces, when it takes a novice an hour or two to make a decent 16 player map with the BF2 editor. (Paint terrain, drag and drop buildings, drag and drop trees, select all trees and copy to make a forest, left click to raise terrain (make hills), right click to lower terrain (make valleys). Drag and drop flags, drag and drop spawn points, drag and drop vehicle spawn points, work completed. In less then an hour or two. EA spent MONTHS to make these new booster packs, and charge us $10 for them. I personally call 3 maps a patch, but hey, whatever. EA is nothing but a bunch of evil soulless bastards (see below paragraph for my rant). More math, there are 650,000 ranked players, if everyone of them buys these patches (booster packs) then EA is another $6,500,000 richer. 6.5 MILLION DOLLARS FOR THREE FUCKING MAPS!!!! However, not everyone bought all these booster packs. However, according to the wikipedia encyclopedia, EA has sold 2,090,000 copies of BF2 as of march 2006 (Source Here). 2,090,000x50=$104,500,000. 650,000 of em bough SF as of december 31st, 2005 (Source Here) for $20, so 20x650,000=13,000,000. Half of em bough EF for $10, so thats 300,000x10=$3,000,000, and another third bought AF for $10, 200,000x10=2,000,000.
Final math. $104,500,000 for core BF2+$13,000,000 for SF+$3,000,000 for EF+$2,000,000 for AF+$6,451,200 for server fees.
EA MADE $128,951,200 in the past year, 128 MILLION DOLLARS!! Tell me, is that too much money for this game?
Games made by EA aren't made to be enjoyed, they are made to rot your brains out, put holes in your pockets, and send all of the evil soulless members of upper corperate management to the bahamas where they spend months on beaches hiding from the sun under umbrellas. (members from the upper corperate management of ea and dice are kind of like vampires, except they suck your money away instead of your blood, and attempt to turn you into a tank whore instead of a vampire. Both are soulless).
While they're on the beaches, they call in to hell (their office headquarters) to "asssign" (damn) acoyltes of the company to make new maps. Which they use to suck further ammounts of money from the public.
My math had a flaw in it, I was only counting the online players.. thanks to revolution.inc for pointing this out. (Just in case you guys don't read every response).
Great job revolution, replace that with the original 32 mil that i though it was and puts it at a good 123 Million
And then of course, the same error with special forces, I once again only counted on line players as opposed to total sales, and that bumped it up another $5 million to $128 million.
I've sited two of my sources so far per gunners indirect request. I'm looking for a site with a detailed up to date report on the market sales of EuroForces. As for Armored Fury, Sales are going to continue to climb, so I'm going to wait a month or two to see how many more people buy that.
Final math. $104,500,000 for core BF2+$13,000,000 for SF+$3,000,000 for EF+$2,000,000 for AF+$6,451,200 for server fees.
EA MADE $128,951,200 in the past year, 128 MILLION DOLLARS!! Tell me, is that too much money for this game?
Games made by EA aren't made to be enjoyed, they are made to rot your brains out, put holes in your pockets, and send all of the evil soulless members of upper corperate management to the bahamas where they spend months on beaches hiding from the sun under umbrellas. (members from the upper corperate management of ea and dice are kind of like vampires, except they suck your money away instead of your blood, and attempt to turn you into a tank whore instead of a vampire. Both are soulless).
While they're on the beaches, they call in to hell (their office headquarters) to "asssign" (damn) acoyltes of the company to make new maps. Which they use to suck further ammounts of money from the public.
My math had a flaw in it, I was only counting the online players.. thanks to revolution.inc for pointing this out. (Just in case you guys don't read every response).
Checked out wikipedia myself, and it should be 2 million copies as of march of 2006, not since march 2006. We all make those monday screw ups, so don't worry about it.Revolution.inc wrote:
And also, since March of 06 EA has sold 2,090,000 million copies of BF 2 Vanilla.
That means that we have given EA 104,500,000.00 dollars on just Vanilla BF 2.
Source : wikipedia
Great job revolution, replace that with the original 32 mil that i though it was and puts it at a good 123 Million
And then of course, the same error with special forces, I once again only counted on line players as opposed to total sales, and that bumped it up another $5 million to $128 million.
I've sited two of my sources so far per gunners indirect request. I'm looking for a site with a detailed up to date report on the market sales of EuroForces. As for Armored Fury, Sales are going to continue to climb, so I'm going to wait a month or two to see how many more people buy that.
Last edited by [PHPR]-SpecialOps (2006-06-23 10:24:43)