SniperF0x wrote:
So everytime i go and shoot a bullet i'll have to do heavy calculations to make my shot perfect? i hope this'll work...
Hehehe. To hell with calculations. Assuming this chart is correct (it does seem accurate, but I've now just about got it to "feel"), here is a layman's version:
50m-100m: Shoot at the head, or the top of the target's head.
150m: Shoot about forehead length above the target's head.
200m: Shoot about a head length above the target's head.
250m: Shoot about a head and a half length above the target's head.
300m-350m: Shoot about two heads above the target's head.
400m: Shoot about two and a half heads above the target's head.
450m: Shoot about half a body's height above the target's head.
500m: Shoot about 2/3 of a body's height above the target's head.
550m-600m: Shoot about a body's height above the target's head.
This is an "about" or "estimate" by using the chart, mind you. Maybe someone can make sure I've got the estimates right, and maybe some of the long distance enthusiasts can verify those estimates.
Now, mind you, most snipers in the game aren't gonna use anything past 250m on most maps, and only a rarely will you see anybody making shots past 300m+. This is especially true on many maps that have lower "fog" distances. It's a rare thing to see an infantry target 450m, even on maps like Wake (even with high graphics settings), and just about, if not, impossible at 500m+. In fact, at 450m+ distances, you're probably relying upon UAV/SAT info, or have a commander's eye view of the infantry target at this range, and you're shooting by where that target is from where it is sitting from a larger, more visible target (like the artillery guns on Wake's Arty Island).
EvilMonkeySlayer wrote:
Oh crap, math.
*Aiming*
*Right, I carry the 2 and divide it by 7.. oh crap, what is it again*
*You have been killed by player*
LOL. Somehow, I doubt you're one of those snipers that needs to rely upon the chart, and you probably have a "feel" for where to shoot.