ok so i was playing dod (day of defeat) today. I accidentally tk'd someone and before i could say sry i was forgiven of my sin. I really believe that dice should incorporate this system into bf2. Ex. If someone tk's you, you could slap punish them or forgive them. Now slapping them would instantly kill them. In Day of defeat teamwork is apparent. If it was an honest accident you don't wanna punish because that would kill your teammate and you want more bodies out there killing those dirty krauts (NOT RACIST). But if some asshole camps in your spawn (like bitch peaches today) with a .30 cal mg team killing everyone, well, your gonna wanna punish him and get him banned. This would work great for those dicks that tk for vehicles. If a guy snipes you outa the cockpit with the M95, you simply punish and he is killed so he cant get in that J-10. What do you think. Criticism welcomed.
Punishing is already abused as it is.
good idea.. I love dod.. grenadier ftw!!!
I like it. I think that system is actually a plugin for CS/DOD but that's not the point. You're right, it works pretty well.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.
yeah your right.ThomasMorgan wrote:
I like it. I think that system is actually a plugin for CS/DOD but that's not the point. You're right, it works pretty well.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.
hmm no coz if someone acidently kills there teammate they could just punish for the fun of it...as said, punishing is abused enough.
That stupid (not your post) if the force you to teamkill them so they can punish, they die too and somebody else gets in the plane/ tank. Whats the use of that?ThomasMorgan wrote:
I like it. I think that system is actually a plugin for CS/DOD but that's not the point. You're right, it works pretty well.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.
Well, what's the use in punishing in the first place? Or forcing the teamkill in the first place? I'm guessing the same people who force the tk would be the same people to automatically punish you.Dwit wrote:
That stupid (not your post) if the force you to teamkill them so they can punish, they die too and somebody else gets in the plane/ tank. Whats the use of that?ThomasMorgan wrote:
I like it. I think that system is actually a plugin for CS/DOD but that's not the point. You're right, it works pretty well.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.
trying to get them kicked, and jump in the vehicle. atleast that is what a friend of me is trying to doThomasMorgan wrote:
Well, what's the use in punishing in the first place? Or forcing the teamkill in the first place? I'm guessing the same people who force the tk would be the same people to automatically punish you.Dwit wrote:
That stupid (not your post) if the force you to teamkill them so they can punish, they die too and somebody else gets in the plane/ tank. Whats the use of that?ThomasMorgan wrote:
I like it. I think that system is actually a plugin for CS/DOD but that's not the point. You're right, it works pretty well.
The only problem comes when you get to a tank, helicopter, or jet and someone forces you to TK them. You got the vehicle first, they force the TK, then chances are they'll kill you.