Burning_Monkey
Moving Target
+108|7463

Sambuccashake wrote:

I bet that if the 3'rd tier unlocks were the same as the stock weapons but with new skins, people would still whine that the AK-NS (New Skin) is way too overpowered and so on...
Exactly.

You could make every weapon the same, sans skin, and people would still bitch about [weapon] being too powerful.

People just like to bitch.  All the time.
Dagger37A
Member
+18|7390|USA
We would have a "no JAVELIN" mod for you tank whores... lol

If this is a "war" simulation we need to be up with the times. But honestly that isn't the case;

4 AA missiles to kill jet/ heli
Tank track most vulnerable spot to hit
US vehicles inferior to China and MEC
Just to name a few...

And yes I am bitching.

Soldiers bitch, and in this setting I am just a soldier.


Dagger37A
11B4C2
Bernadictus
Moderator
+1,055|7363

My suggestions

Sniper; PSG-1
A-T; Ruger MP-9
Engineer; SPAS-12
SpecOps; HK416
Medic; Diemaco C7
Support; M-60
Assault; Galil AR

Dagger37A wrote:

1.4 AA missiles to kill jet/ heli
2.Tank track most vulnerable spot to hit
3.US vehicles inferior to China and MEC
1. You are right
2. Ever tried driving a tank without a track?
3. The T90s is equal to the M1A2SEP, but has better terrain dampening allowing it to 'jump' without damaging the chassis. And it has a larger Smoothbore gun, the M1A2 has 120mm, the T90s has 125mm.

And second, the T90s can actually shoot missiles through its barrel, namely the 9M119 Refleks (NATO Designation: AT-11 Sniper).

https://www.army-technology.com/projects/t90/images/t90_1.jpg

Last edited by Bernadictus (2006-07-06 04:28:20)

jkohlc
2142th Whore
+214|7152|Singapore

Bernadictus wrote:

3. The T90s is equal to the M1A2SEP, but has better terrain dampening allowing it to 'jump' without damaging the chassis. And it has a larger Smoothbore gun, the M1A2 has 120mm, the T90s has 125mm.

http://www.army-technology.com/projects … /t90_1.jpg
boink. bouncy tank lol.

btw we need maybe a depleted uranium shellz unlock for tanks

Last edited by jkohlc (2006-07-06 04:28:03)

Bernadictus
Moderator
+1,055|7363

jkohlc wrote:

Bernadictus wrote:

3. The T90s is equal to the M1A2SEP, but has better terrain dampening allowing it to 'jump' without damaging the chassis. And it has a larger Smoothbore gun, the M1A2 has 120mm, the T90s has 125mm.

http://www.army-technology.com/projects … /t90_1.jpg
boink. bouncy tank lol.

btw we need maybe a depleted uranium shellz unlock for tanks
Project Reality has a build in feature into the tanks, allowing to select HEAT rounds and SABOT.
jkohlc
2142th Whore
+214|7152|Singapore

Bernadictus wrote:

jkohlc wrote:

Bernadictus wrote:

3. The T90s is equal to the M1A2SEP, but has better terrain dampening allowing it to 'jump' without damaging the chassis. And it has a larger Smoothbore gun, the M1A2 has 120mm, the T90s has 125mm.

http://www.army-technology.com/projects … /t90_1.jpg
boink. bouncy tank lol.

btw we need maybe a depleted uranium shellz unlock for tanks
Project Reality has a build in feature into the tanks, allowing to select HEAT rounds and SABOT.
hmm...thats a cool mod...mind providing a link?

btw the javalin looks kinda like a nade launcher/RPG hybrid..it goes poof and the rocket fire its engine in mid air...

Last edited by jkohlc (2006-07-06 04:32:09)

Bernadictus
Moderator
+1,055|7363

jkohlc wrote:

Bernadictus wrote:

jkohlc wrote:

boink. bouncy tank lol.

btw we need maybe a depleted uranium shellz unlock for tanks
Project Reality has a build in feature into the tanks, allowing to select HEAT rounds and SABOT.
hmm...thats a cool mod...mind providing a link?

btw the javalin looks kinda like a nade launcher/RPG hybrid..it goes poof and the rocket fire its engine in mid air...
http://www.realitymod.com/

Their new 0.3 MM also contains Strike At Karkand, but then at night! And do keep in mind, that crosshairs are not in that mod, you only have iron sights.

Last edited by Bernadictus (2006-07-06 04:35:30)

Longbow
Member
+163|7272|Odessa, Ukraine

Bernadictus wrote:

jkohlc wrote:

Bernadictus wrote:

Project Reality has a build in feature into the tanks, allowing to select HEAT rounds and SABOT.
hmm...thats a cool mod...mind providing a link?

btw the javalin looks kinda like a nade launcher/RPG hybrid..it goes poof and the rocket fire its engine in mid air...
http://www.realitymod.com/

Their new 0.3 MM also contains Strike At Karkand, but then at night! And do keep in mind, that crosshairs are not in that mod, you only have iron sights.
Didn't enjoy project reality , it's too unbalanced . And still 4-5 hits to kill enemy ...
I think that USI is way better , exept no Tv guided on choppers..

edit :


Bernadictus wrote:

Sniper; PSG-1
A-T; Ruger MP-9
Engineer; SPAS-12
SpecOps; HK416
Medic; Diemaco C7
Support; M-60
Assault; Galil AR
I'd say VSS for sniper and Armee Universal Geweir C1 for medic ; is Galil AR available to carry any GL ? I don't remember . Anyways , Assault needs GL-attached rifle .

Last edited by Longbow (2006-07-06 04:45:23)

Dagger37A
Member
+18|7390|USA

Bernadictus wrote:

Dagger37A wrote:

1.4 AA missiles to kill jet/ Heli
2.Tank track most vulnerable spot to hit
3.US vehicles inferior to China and MEC
1. You are right
2. Ever tried driving a tank without a track?
3. The T90s is equal to the M1A2SEP, but has better terrain dampening allowing it to 'jump' without damaging the chassis. And it has a larger Smoothbore gun, the M1A2 has 120mm, the T90s has 125mm.

http://www.army-technology.com/projects … /t90_1.jpg
2. No but, does the track blow up the tank. No, it simply makes it immobile. Then you have a smoke emitting fire breathing pill box that will still kill.

3. Is the round technology and armor the same between the T-90 and M1A1 the same, Negative. And I was more referring to the Heli and jets, but thanks.
Adams_BJ
Russian warship, go fuck yourself
+2,061|7248|Little Bentcock
Third tier would be nice, it would give you another reason to strive for those higher ranks, but EA/DICE won't do it because then people will still be playing BF2 while they are trying to get people to cross over to 2142.

Last edited by Adams_BJ (2006-07-06 04:49:56)

Longbow
Member
+163|7272|Odessa, Ukraine

Adams_BJ wrote:

while they are trying to get people to cross over to 2142.
Hope that doesn't work .
[tlv]TDL
Member
+7|7284
I've played +/-500hours with AKs and m16. Still learning. I can't understand how people need more guns, do you play 12 hours a day or something?
Bernadictus
Moderator
+1,055|7363

[tlv]TDL wrote:

I've played +/-500hours with AKs and m16. Still learning. I can't understand how people need more guns, do you play 12 hours a day or something?
It has to do with diversity. I sometimes enjoy GL' ing and sometimes prefer Buckshotting my enemy.
It keeps the game fun for me.
l41e
Member
+677|7274

-Give the G36 family (E, K, MG) the red-dot sights they have in real life but instead they just changed the G36C.
-Unlocks:

Sniper: M21
Anti-Tank: Javelin or Stinger
Engineer: SPAS-12
Spec Ops: SIG 552
Medic: G36
Support: Mk 48 Mod 0
Assault: HK417/M203
Todd_Angelo
Leukocyte
+336|7253|Warlord

polarbearz wrote:

Yeah and bring on a whole new wave of whiners/bitching little kids that OMG WTF XXX > G36E

OMG WTF AK101 SUX NOW...
LOL I killed a guy with the AK-101 at 153m yesterday (Construction Site to TV Station on Sharqi). Couldn't even believe it myself. He must have been going "How'd that guy get on the roof????"


Dagger37A wrote:

AT needs to finally get the JAVELIN.

https://mfcbastion.external.lmco.com/mf … OSION1.mpg
...and watch the armour whores start to whine that their metal boxes of invulnerability were now next to useless waaaaaaaaaaaaaaah.


Longbow wrote:

In my opinion BF2 lacks two unlocks :

Semi-auto rifle for Sniper...
Yeah, I'd like that too. A few good ones to pick from too.

Longbow wrote:

...Not crappy and GL-attached unlock for Assault
AKs not good enough? I realise that if you're playing USMC you have a bit of a problem but the FN2000 isn't that bad, although I did regret it when I unlocked it finally.


Sambuccashake wrote:

I bet that if the 3'rd tier unlocks were the same as the stock weapons but with new skins, people would still whine that the AK-NS (New Skin) is way too overpowered and so on...
Yeah, I'd think that would be a safe bet.
Bernadictus
Moderator
+1,055|7363

k30dxedle wrote:

Sniper: M21
Just curious, why the M21? a weapons from the 80's.
Dauntless
Admin
+2,249|7368|London

EA can't release any more unlocks. The don't have "enough memory" or some bullshit.
https://imgur.com/kXTNQ8D.png
Bernadictus
Moderator
+1,055|7363

[UCF]Dauntless wrote:

EA can't release any more unlocks. The don't have "enough memory" or some bullshit.
On what information do you base that? I would be very interested in reading that statement!
Dauntless
Admin
+2,249|7368|London

Bernadictus wrote:

[UCF]Dauntless wrote:

EA can't release any more unlocks. The don't have "enough memory" or some bullshit.
On what information do you base that? I would be very interested in reading that statement!
I was just looking for it but I can't find it, but I know they said it.

I'll keep looking...
https://imgur.com/kXTNQ8D.png
MrE`158
Member
+103|7249
"Not enough memory" is apparently the official EA/Dice response to requests for more unlocks.

No, I have no idea what they mean either.  I've got about 200Gb free right now...

k30dxedle wrote:

Anti-Tank: Javelin or Stinger
That's a fantastic idea.  I'd love for the AT trooper to be able to take shoulder-launched SAMs instead of AT missiles.  The poor little man on the ground could do with a way to deal with incoming jets/nearby choppers without having to sit in the explosive-magnet that is the seat of an AA launcher.
Dauntless
Admin
+2,249|7368|London

MrE`158 wrote:

"Not enough memory" is apparently the official EA/Dice response to requests for more unlocks.

No, I have no idea what they mean either.  I've got about 200Gb free right now...
I think they mean they don't have enough memory on thier servers, to save all the account details with all the extra unlocks or something.
https://imgur.com/kXTNQ8D.png
Longbow
Member
+163|7272|Odessa, Ukraine

MorbidFetus wrote:

Tier 3 shold be add-ons like a 30 round clip and gl for the G3, nades for AT, addition of smoke bomb to every class...
No. It should include PSG-1 or VSS for sniper and AUG C1 with 42 round mag for assault .
jdjoubert
Member
+5|7133|South Africa Cape Town
They should not have a Tier 3 made. Instead, when a new player (noob) starts off playing BF2, he should only be equipped with a BB gun or a paintball gun. That way..... no more TK's. And after playing for a while there should be some way of calculating that persons accuracy to see if qualify for the Tier1 unlock
sgt.sonner
the electric eel has got me by the brain banana
+146|7159|Denmizzark!!
Steyr-AUG ftw!!
MorbidFetus
Member
+76|7177|Ohio

Longbow wrote:

MorbidFetus wrote:

Tier 3 shold be add-ons like a 30 round clip and gl for the G3, nades for AT, addition of smoke bomb to every class...
No. It should include PSG-1 or VSS for sniper and AUG C1 with 42 round mag for assault .
Why stop there? Why not allow every class to choose between any weapon that they would use in the real world? That idea is lame since it will he harder and harder to keep up for new players/new accounts. I think EA should just tweak the existing kits.

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