Stun_Gun
The Tom Cruise of BF2 pilots
+102|7223|California, US
colony is a good pilot i will give you that, but i dont know how he does 1v1 in a dogfight, cuz things are much different in a pub then CAL.
And plus tomorrow i will finish my video and you guys can watch and every plane i shoot down is a j-10. the only jets i have flown latley are the f-35, f-18, and mig-29
Phrozenbot
Member
+632|7065|do not disturb

elite.mafia wrote:

Colony is the best pilot in all of bf2, undoubtedly. (I think it's a different colony than the one that romes these forums....)
I think the same person, but he seems to portray himself as being really good at everything, and I remember him being quite sucky on the ground at the time. No offence to him, since this was a while back. I'm a crappy player to be honest.
elite.mafia
Banned
+122|6904|USA

Stun_Gun wrote:

colony is a good pilot i will give you that, but i dont know how he does 1v1 in a dogfight, cuz things are much different in a pub then CAL.
And plus tomorrow i will finish my video and you guys can watch and every plane i shoot down is a j-10. the only jets i have flown latley are the f-35, f-18, and mig-29
TBH I've never seen a jet dogfight in cal... I guess thats probably cus I only played in 8v8 .... (=TOL=, made playoffs season.... 2? pshh, forget what season.)
LivelyToaster
Member
+60|7170|Sacto, CA
I think (not quite sure) that he's in NFL. They played in 12v12 CAL before the ladder got shut down, now they're 8v8 CAL-O Central.

Last edited by LivelyToaster (2006-10-22 23:38:10)

Lucien
Fantasma Parastasie
+1,451|7103

elite.mafia wrote:

Colony is the best pilot in all of bf2, undoubtedly. (I think it's a different colony than the one that romes these forums....)
umm, no he's not, mcmt & me had a dogfight with colony (both on a europe and US server) and he lost, badly. Nice guy, good pilot, but certainly not the best.

As for dogfighting this other guy.. I might just join his server sometime but quite frankly if he DOES just whore the sukoi on OCS then.. meh indeed.

the best 1on1 pilots in BF2 are Phantom, mcmt, and califragilistic, without a doubt. Not some pub whores.
https://i.imgur.com/HTmoH.jpg
PlaneWhore
Member
+59|7215
What makes a player one of the "best pilots" in subjective. Back in the 1.12 days and prior I'd say the biggest test of a aviators skill was dogfighting. Back then dogfighting was skillful and I personally could take on two decent J-10 pilots in an F-35B without breaking a sweat. More precisely the single most skillful aspect to piloting was being able to use the ghetto A2A missiles well and destroy other aircraft with the cannon (compensating for laggy hitboxes/movement/bullet speed). Nowadays because of the dumbed down A2A missile mechanics I think the most skillful aspect to piloting has shifted from dogfighting to being an effective and efficient overall pilot. I'm talking about things like SPM and KPM. Destroying armored vehicles, never missing bombs and destroying helicopters on the first pass. I personally have never seen a pilot who is as effective as me and that includes Colony who is probably the closest pilot to me that I have seen skill wise. Of couse Colony sucks in anything other than a plane but that is another thread entirely.

Also, don't give these CAL pilots more credit that they deserve. I know they're more skilled than the average pub nub but I remember a while back when I released my first PlaneWhore video one of the CAL people posted up on the CAL forums calling me a pub nub. I responded very harshly and this provoked many of these top CAL pilots to stalk from from server to server to shoot me down. Long story short... many CAL pilots tried but all of them failed and I ended up with a folder full of screenshots of dead CAL pilots. This was of course back in the 1.12 patch when I was undefeated in the air before they beefed up A2A missiles and make them super newbie friendly.

Bottom line the only aviator statistic that still impress me nowadays is having a high SPM/KPM over a variety of maps such as Wake, Dalian, Dragon Valley, Kubra Dam, Fushee Pass, Zatar Wetland, Gulf of Oman ect. Pilot KDR means absolutely nothing because with the wonky A2A missiles plane choice matters far more than player skill when staying alive. Even back in 1.12 and previous patches KDR was pretty much meaningless because most of a top pilots deaths were getting teamkilled on the runway or getting disconnected from the server while airborne.
docnutz
Member
+39|7209|B O S T ON area

PlaneWhore wrote:

I'm talking about things like SPM and KPM. Destroying armored vehicles, never missing bombs and destroying helicopters on the first pass.

Bottom line the only aviator statistic that still impress me nowadays is having a high SPM/KPM over a variety of maps such as Wake, Dalian, Dragon Valley, Kubra Dam, Fushee Pass, Zatar Wetland, Gulf of Oman ect. Pilot KDR means absolutely nothing because with the wonky A2A missiles plane choice matters far more than player skill when staying alive. Even back in 1.12 and previous patches KDR was pretty much meaningless because most of a top pilots deaths were getting teamkilled on the runway or getting disconnected from the server while airborne.
Excellent opinion , i agree and this is what i am workin on now!
Lucien
Fantasma Parastasie
+1,451|7103

PlaneWhore wrote:

What makes a player one of the "best pilots" in subjective. Back in the 1.12 days and prior I'd say the biggest test of a aviators skill was dogfighting. Back then dogfighting was skillful and I personally could take on two decent J-10 pilots in an F-35B without breaking a sweat.
Do you really not see the irony in this?
https://i.imgur.com/HTmoH.jpg
Baron_von_Kondas
Ok! Try smelling this banana!!!
+74|6942|There?

Sigarms357 wrote:

E.Blofeld
http://bf2s.com/player/44502795/

Seriously, it was like gunned down to 1/4 health in a second, locked on for a second, dead 3 second later

Amazing
101% of all kills in vehicles!! Now THAT is impressive!!!!!!!!!!!!
Simon
basically
+838|7108|UK

PlaneWhore wrote:

What makes a player one of the "best pilots" in subjective. Back in the 1.12 days and prior I'd say the biggest test of a aviators skill was dogfighting. Back then dogfighting was skillful and I personally could take on two decent J-10 pilots in an F-35B without breaking a sweat. More precisely the single most skillful aspect to piloting was being able to use the ghetto A2A missiles well and destroy other aircraft with the cannon (compensating for laggy hitboxes/movement/bullet speed). Nowadays because of the dumbed down A2A missile mechanics I think the most skillful aspect to piloting has shifted from dogfighting to being an effective and efficient overall pilot. I'm talking about things like SPM and KPM. Destroying armored vehicles, never missing bombs and destroying helicopters on the first pass. I personally have never seen a pilot who is as effective as me and that includes Colony who is probably the closest pilot to me that I have seen skill wise. Of course Colony sucks in anything other than a plane but that is another thread entirely.

Also, don't give these CAL pilots more credit that they deserve. I know they're more skilled than the average pub nub but I remember a while back when I released my first PlaneWhore video one of the CAL people posted up on the CAL forums calling me a pub nub. I responded very harshly and this provoked many of these top CAL pilots to stalk from from server to server to shoot me down. Long story short... many CAL pilots tried but all of them failed and I ended up with a folder full of screenshots of dead CAL pilots. This was of course back in the 1.12 patch when I was undefeated in the air before they beefed up A2A missiles and make them super newbie friendly.

Bottom line the only aviator statistic that still impress me nowadays is having a high SPM/KPM over a variety of maps such as Wake, Dalian, Dragon Valley, Kubra Dam, Fushee Pass, Zatar Wetland, Gulf of Oman ect. Pilot KDR means absolutely nothing because with the wonky A2A missiles plane choice matters far more than player skill when staying alive. Even back in 1.12 and previous patches KDR was pretty much meaningless because most of a top pilots deaths were getting teamkilled on the runway or getting disconnected from the server while airborne.
Funny how you weren't so good after they put some competition to take down planes, eh ?
I'm not the best in jets, but I'd like to see you face Sarge or mcmt in a jet, I KNOW how good these guys are,and I'm pretty sure that they'd beat your ass to the ground

Just remember Sarge, Me > You   ( Knifes )
Lucien
Fantasma Parastasie
+1,451|7103

PlaneWhore wrote:

stuff
Let me explain: when I dogfight with mcmt, the game can go on for 10 minutes easily with missiles. Why? because we deny each other from getting on our tail. Using maneuvers such as the scissors, yo-yo, etc. we can constantly keep each other down until either of us makes a mistake or outsmarts the other (usually him ) And that's where the problem lies with 1.2: few people can be bothered to practice so much as to be able to keep an opponent off their tails. Now, you need to try to outsmart them. Then, you needed to get on their tails and stay there for a long time until the pursuer finally makes a mistake and loses you.
Which one takes more skill? The 1.2 way. You see, one mistake and you're dead. You need to really know what you're doing, unlike before 1.12, when, granted, you did need to know what you were doing to shoot someone down, but not to stay alive. Therefore, the popular opinion is that post-1.2 has made flying worse, when it fact it has made it better, but simply removed the middle-class of pilots: There are only those who have no clue what they're doing and randomly fly about 'till they die, and those who have practiced, learnt, and thus know how to stay ahead of the missiles. The rest have given up or now J-10 whore.

1.2 didn't ruin aviation. It ruined it for the semi-skilled pilots, the largest group. Of course, on pubs it's not fair at all: there isn't a single map with equal jets. However, with a MiG-29 vs. F-18, it is good enough to allow proper dogfights. and with equal jets (Wake airshow) I find the current situation far more enjoyable than the old way.
https://i.imgur.com/HTmoH.jpg
pRiNcEkAhUnA1
Member
+6|6919
Sarge check your pm
Mekstizzle
WALKER
+3,611|7071|London, England
The only thing that pisses me off is that BF2 hit ditection is so bad that you'll see sparks coming off from gunning on your planes but 70% of the time it does no damage. I've noticed it so many times that if i have the chance to just quickly down someone with the missiles i'll take it. Instead of me getting hits with the guns but getting the equivalent of the "white puff" (Infantry)

I mean, if BF2 can't register a hit on a stationary sniper with a knife. What makes you think that it would be able to to jet cannon dogfighting well, i'm just someone that can't compensate for "lag". I don't know how to compensate for that when i'm being shown that i'm hitting the target, but its doing no damage.

When it does work, theres nothing better than that. Usually when my ping is higher i get better hit detection...but worse situational awareness as everything isn't how it is. Hard to explain.

Last edited by Mekstizzle (2006-10-23 09:21:12)

PlaneWhore
Member
+59|7215

Simon wrote:

Funny how you weren't so good after they put some competition to take down planes, eh ?
I'm not the best in jets, but I'd like to see you face Sarge or mcmt in a jet, I KNOW how good these guys are,and I'm pretty sure that they'd beat your ass to the ground

Just remember Sarge, Me > You   ( Knifes )
I was undefeated when dogfighting took skill in 1.12 and prior patches. I know you think that 1.2 and above dogfighting takes skill but fact is it doesn't. It's all about plane selection and luck in the 1.2 and above patches and all of the oldschool dogfighters agree on that point. I had nearly as good a hit rate with the old 1.12 missiles as I do with the 1.4 missiles and that is because it took skill and timing to get 1.12 missiles to hit (plus cannons) which no longer exists.

As far as you and or Sarge being better than me I've already invited Sarge to come to my regular server and play against me but he has rejected my offer. I'm not going out of my way to beat the tar out of you two. I don't think Sarge wants to go up against a player like me especially after spending time in IO mode (synonymous with easy mode).
Lucien
Fantasma Parastasie
+1,451|7103

PlaneWhore wrote:

Simon wrote:

Funny how you weren't so good after they put some competition to take down planes, eh ?
I'm not the best in jets, but I'd like to see you face Sarge or mcmt in a jet, I KNOW how good these guys are,and I'm pretty sure that they'd beat your ass to the ground

Just remember Sarge, Me > You   ( Knifes )
I was undefeated when dogfighting took skill in 1.12 and prior patches. I know you think that 1.2 and above dogfighting takes skill but fact is it doesn't. It's all about plane selection and luck in the 1.2 and above patches and all of the oldschool dogfighters agree on that point. I had nearly as good a hit rate with the old 1.12 missiles as I do with the 1.4 missiles and that is because it took skill and timing to get 1.12 missiles to hit (plus cannons) which no longer exists.

As far as you and or Sarge being better than me I've already invited Sarge to come to my regular server and play against me but he has rejected my offer. I'm not going out of my way to beat the tar out of you two. I don't think Sarge wants to go up against a player like me especially after spending time in IO mode (synonymous with easy mode).
when exactly did you challenge me?

also I'd like to hear what you have to say about my long post above.

Mekstizzle wrote:

The only thing that pisses me off is that BF2 hit ditection is so bad that you'll see sparks coming off from gunning on your planes but 70% of the time it does no damage. I've noticed it so many times that if i have the chance to just quickly down someone with the missiles i'll take it. Instead of me getting hits with the guns but getting the equivalent of the "white puff" (Infantry)
no, it only seems like you're hitting them from your POV. When I've been hitting people with the gun others saw me shooting a meter behind him. You have to aim well ahead to hit. (don't overdo it)
https://i.imgur.com/HTmoH.jpg
pRiNcEkAhUnA1
Member
+6|6919
Any good pilots our welcome to visit right to rebels BF2 clan server at 8.6.75.227

Our red orchestra server is now ranked #1 in the world and the other two tank server are on top 5 or 10.  Something like that.

Come play on our servers pilots!    I'm ALWAYS looking for a new challenge!
PlaneWhore
Member
+59|7215

SargeV1.4 wrote:

when exactly did you challenge me?
Rate your statistics thread.

SargeV1.4 wrote:

also I'd like to hear what you have to say about my long post above.
I had a big post typed up to respond but I decided I'd rather summarize:

In the 1.0-1.12 patch the most important factors and skills in dogfighting:

Knowing how to use your cannons effectively.

Knowing how and when to fire your A2A missiles to guarantee hits

Knowing how to fly your plane correctly using afterburners, using your planes strengths such as rolling in an F-35B, and how to maintain a high airspeed and "juke" other pilots.

Using your camera angles correctly to spot your opponent

Knowing the proper evasive techniques to dodge air to air missiles and having the reaction time to pull it off



In the 1.2-.14 patches the most important factors in skills in dogfighting:

Above all else PLANE SELECTION. A J-10 is almost a guaranteed win while this was not the case in 1.0-1.12.

Using your camera angles correctly to spot your opponent (this is half luck though) and sadly being first pilot on the offensive is again far more important than it should.

Knowing how to fly your plane correctly using afterburners, using your planes strengths such as rolling in an F-35B, and how to maintain a high airspeed and "juke" other pilots so you can get behind them for the insta-kill. This will always be important with aircraft but in 1.2-1.4 it is much more important than it should be.

Cannons are not important in 1.2-1.4 because A2A is so grossly effective.

Air to air missiles require absolutely no planning or technique to use properly - simply lock and fire. Even firing at the most ridiculous angles has a high probability of hitting wheras in 1.12 and such poor missile usage would almost guarantee that it would NEVER hit.

No effective technique remains to dodge A2A missiles and it's been dumbe down to "flare, pray n' turn". If your in an F-35B versus a J-10 and they launch missiles you may as well rebind your flare key to your eject key.



As you can plainly see 1.0-1.12 dogfighting involved far more skill than 1.2-1.4. We can argue this in circles forever bu fact is 1.2 killed skillful dogfighting and pretty much every single competitive level CAL pilot agrees with me.

Last edited by PlaneWhore (2006-10-23 10:28:13)

Sgt.Gene
...
+215|7214
I remember in pre 1.2 I could easily go 100-0 in a round. Thats when it took skill to dogfight. Now being skilled in a jet is simply right clicking when you see someone. 1.2 is the reason I stopped flying.

Last edited by Sgt.Gene (2006-10-23 10:35:17)

m3thod
All kiiiiiiiiinds of gainz
+2,197|7121|UK
The real Colony sold his account to some bloke on ebay.

Real Colony now masquerades as Colony2142 and Criime

Imposter Colony joined TOP, sucks at BF2 and kidnaps WOoKie's.

Last edited by m3thod (2006-10-23 10:34:16)

Blackbelts are just whitebelts who have never quit.
The_Jester
Member
+52|6941|Italy
You guys talk about BF2 aviation like it's a simulator.
I hope you are not persuaded to be leet aviators or something, because it's pure arcade, and the only realistic thing is the exterior appearance of the jets.
Simon
basically
+838|7108|UK

m3thod wrote:

The real Colony sold his account to some bloke on ebay.

Real Colony now masquerades as Colony2142 and Criime

Imposter Colony joined TOP, sucks at BF2 and kidnaps WOoKie's.
lol that's not true.

And to planewhore, I didnt say I was good in jets, I'm not bad, but I'm far from bieng the best. Why would I want to dogfight you ? If your so good why not join Clanbase and go against mcmt in the 1v1 Jet ladder ?
Sgt. Sergio Bennet 3rd
Member
+169|7196|Mexico City
planewhore, didnt you stopped flying after 1.3?,
back in the 1.12 days:

-The stationary AA was a useless piece of crap. it never locked on enemy but on friendlys it was uber accurate.
- the AA vehics were good only at killing ground troops, but worthless at hunting planes.
- The bomber was undefeated, all u need was going vertically at full speed and nothing could got u. Everybody was tking for it.
- there was no noticeable different between planes, yeah, dogfighting was good.

Now,
- AA works.
- bomber can be taken down. It takes skill to survive AA and fighters plane and meanwhile, cleaning the area for the ground troops.
- j10 is uber !!!, the other planes sukk.

I seen pilots finishing 50+ while using the j10, but when the round ends and the change sides occurs, they leave the server inmediatly OR they rather go on foot or armor.
Some piltos can say theyre great, but when u see them playing, theyre good at raping uncaps, but during dogfights they rather chicken away.

The guy mentioned only plays cleansweep, if you get the bomber you can get high scores there if you fly intelligent, not big deal. Once i got there a score of 95 -2, but it was because the enemy lost the airfields and was never able to take them back.
IRONCHEF
Member
+385|6941|Northern California
Pitty they don't just remove aircraft from this game.  Or make ground anti-air actually work..one hit kills.
Towelly
It's A State Of Mind
+399|7040|Your attic

m3thod wrote:

The real Colony sold his account to some bloke on ebay.

Real Colony now masquerades as Colony2142 and Criime

Imposter Colony joined TOP, sucks at BF2 and kidnaps WOoKie's.
You believe internets too much.
Lucien
Fantasma Parastasie
+1,451|7103

PlaneWhore wrote:

I had a big post typed up to respond but I decided I'd rather summarize:
In the 1.0-1.12 patch the most important factors and skills in dogfighting:
Knowing how to use your cannons effectively.
Knowing how and when to fire your A2A missiles to guarantee hits
Knowing how to fly your plane correctly using afterburners, using your planes strengths such as rolling in an F-35B, and how to maintain a high airspeed and "juke" other pilots.
Using your camera angles correctly to spot your opponent
Knowing the proper evasive techniques to dodge air to air missiles and having the reaction time to pull it off
In the 1.2-.14 patches the most important factors in skills in dogfighting:
Above all else PLANE SELECTION. A J-10 is almost a guaranteed win while this was not the case in 1.0-1.12.
Using your camera angles correctly to spot your opponent (this is half luck though) and sadly being first pilot on the offensive is again far more important than it should.
Knowing how to fly your plane correctly using afterburners, using your planes strengths such as rolling in an F-35B, and how to maintain a high airspeed and "juke" other pilots so you can get behind them for the insta-kill. This will always be important with aircraft but in 1.2-1.4 it is much more important than it should be.
Cannons are not important in 1.2-1.4 because A2A is so grossly effective.
Air to air missiles require absolutely no planning or technique to use properly - simply lock and fire. Even firing at the most ridiculous angles has a high probability of hitting wheras in 1.12 and such poor missile usage would almost guarantee that it would NEVER hit.
No effective technique remains to dodge A2A missiles and it's been dumbe down to "flare, pray n' turn". If your in an F-35B versus a J-10 and they launch missiles you may as well rebind your flare key to your eject key.

As you can plainly see 1.0-1.12 dogfighting involved far more skill than 1.2-1.4. We can argue this in circles forever bu fact is 1.2 killed skillful dogfighting and pretty much every single competitive level CAL pilot agrees with me.
yay dissagreement.

As you clearly don't see what I mean, or just don't want to accept it, then indeed let's stop arguing before it turns into a pointless discussion.

Sergio, AA might work, but is by no means effective.

Simon, Clanbase jet 1on1 is for europeans, high ping = a lot of trouble in jets.

edit: the account 'Colony' is now in the hands of TheMackumSlayer, AKA Evil-fruits|ST4R or Mardgee.

Last edited by SargeV1.4 (2006-10-23 10:48:37)

https://i.imgur.com/HTmoH.jpg

Board footer

Privacy Policy - © 2025 Jeff Minard