-[Silver.Inc*
BF2s AU Server Admin
+315|7028|Melbourne, Australia.

SargeV1.4 wrote:

MASTHUUR IS NOT F*CKING BALANCED

for the second time.
Hey you.

Shut the fuck up, for the second time.


I'de say mashtuur...shongua...possibly Zatar.
INFERNO552
One shot wonder
+62|6888|canada
id have to say dragon valley, not because its balanced vehicle or spawn wise, but because any side can win, i have no reasons i just like it
[pt] KEIOS
srs bsns
+231|7101|pimelteror.de
mashtuur is one of the more balanced maps, but still the us can reach the mosk quicker.
Spark
liquid fluoride thorium reactor
+874|7122|Canberra, AUS

HiveDes wrote:

I think the US has a slight advantage on Mashtuur for a few reasons.

1. their assets are a little harder to reach than the MEC's
2. they have a much clearer path to mosque, which is a key flag to keep capped
3. if they do hold mosque, they have the advantage of higher ground at the southern bridge, and can easily blow the northern bridge

and if unlocks were not allowed in a match in mashtuur, I would rather have the m16
However, Backyard is very, very vunerable - unlike Power Plant. I seem to remember many more rounds where the Backyard is capped by the MEC first than rounds where hte US caps the Power Plant first. And if you neutralize those flags => no tanks for them.
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
the_outsider38
Microsoft Poster Child
+83|7142|Vancouver BC Canada
Things don't have to be balanced one for one in a map, IMO Mashtuur is balanced as well as Oman, Fushee Pass, Ghost Town, and The Oil Fields.
DirtyMexican
I knife Generals
+278|6985|Search Whore killing fields
Daquing, It is the greatest map. To bad theres no good 24/7 servers in the USA


Cleansweeps also seems balanced to me. (no USA servers for that either)

Last edited by DirtyMexican (2006-11-02 03:03:39)

Jemme101
M24 Abuser
+99|6948|Valley of the Dragons

INFERNO552 wrote:

id have to say dragon valley, not because its balanced vehicle or spawn wise, but because any side can win, i have no reasons i just like it
Same here. Been my favorite sniper map from day one. Especially the area of Vista, Sniper Cliff, Temple and Pagode.
elite.mafia
Banned
+122|6902|USA

TheMackumSlayer wrote:

mm stalemate not a obvious one there mm its in the fucking name
Except chinese gets those shitty apc's that bounce all over the place making it impossible to guide the rocket..
SAS-Lt.Phoenix
Banned
+8|6851|Brooklyn, New York
Daqing fucking sucks.
Sambuccashake
Member
+126|7058|Sweden
Mashtuur is awesome unless the MEC are sneaky in the beginning of the round and go straight for the backyard and behind the "garage" while USMC caps it.

*Tank spawns*

"Lo there's a tank! But... Why is there a MEC in it?"

*Boom*

"Ohhhkay so now they have both tanks..."
DerGraueWolf
aka Nekrodamus
+52|7180|Germany, near Koblenz
I vote for all the "mirror maps" like Ghost and Songhua (after BH).
nodehopper
Member
+56|7080
OK.... I think  that Jah-blah-blah-blah - 16 player I/O is pretty balanced. Just about any other configuration and it is a mess.....
Shadow893
lel
+75|7140|England
Wake Island
Gamematt
Stocking ur medpacks
+135|7110|Groningen, The Netherlands

SargeV1.4 wrote:

lord_tyler_486 wrote:

Mashtuur
it just IS balanced.
lol. mashtuur is majorly unbalanced in the us' favor.
Mashtuur 64

Pro mec:
Vodnik > Hmmv
T90 > M1A2

Pro usmc:
BlackHawk > MI-17 Transport
Usmc will be quicker to Mosque flag.

Seems 2 each should be balanced.
Maybe the Ak's on the MEC side will decide the game

Last edited by Gamematt (2006-11-02 14:02:58)

Snake
Missing, Presumed Dead
+1,046|7014|England

Most balanced?

Not a conquest map (has to be conquest double assault).
No J10 vs F35

Songhua
Mashtuur (it is balanced no matter what people say)
Zatar
Daqing
FuShe
Ghost Town
Great Wall (32size)
Taraba (32 size)
Midnight Sun
Road Rage

Wake, Dalian, Karkand and Oman are the most unfair maps in the game....and oddly enough, the most popular.
Warlord is by far the worst and most unfair map in the game. The SAS need all but 1 CP to start ticket bleed....and that very rarely happens since most of the "better players" go Insurgent. SAS dont often win that map in anything above 10v10.
nodehopper
Member
+56|7080

Snake wrote:

Wake, Dalian, Karkand and Oman are the most unfair maps in the game....and oddly enough, the most popular.
Warlord is by far the worst and most unfair map in the game. The SAS need all but 1 CP to start ticket bleed....and that very rarely happens since most of the "better players" go Insurgent. SAS dont often win that map in anything above 10v10.
IF you want to vote for most un-fair map in the game then we have to also mention  "The Iron Gator"  Unless MEC has a couple of really good chopper pilots....they don't stand a chance.

I don't find Warlord to be THAT unbalanced as the SAS main base is an un-cap and with a good squad making a quick sortie out to the Palace and taking it quickly .....SAS can then begin to move back toward the Plaza while capping flags. It is really fun and not too hard to play SAS and steal the win!
Sentinel
Cheeseburger Connoisseur
+145|7106|Australia
A lot of people think Oman is a balanced map. I really dont see it.
The beach side bases are extremely simple to cap, whereas Hotel, Construction and is it village?(the 3rd mec cap) always result in a massive firefight with the defenders usually coming out on top.
That cap near the MEC airfield - the one on the river, is almost impossible to cap as USA against just a handful of defenders unless you have a synchronised tank/chopper/jet combo and a functioning squad. That point is slaughter.

Like i said before: Daqing, Songhua and Mashtuur are the most balanced maps in vanilla
Lucien
Fantasma Parastasie
+1,451|7101
Mashtuur city:
16 players. USMC have higher ground, and can reach flags faster.
32 64 players. USMC can reach mosque quicker, MEC tank yet again is stuck on lower ground so the USMC tank has a huge advantage. also lets AT dispose of enemy armor much easier.  USMC cap mosque, MEC cannot get vehicles or inf through properly. Some can drop in by the chopper but that doesn't help them enough to overcome their disadvantages.

But hey, what would a clan that has won multiple cups, and is the #1 32 player map BF2 clan know?
https://i.imgur.com/HTmoH.jpg
Snake
Missing, Presumed Dead
+1,046|7014|England

Question: Why is it that the most balanced maps are also the most hated? Songhua, FuShe, Daqing, Zatar....
Everyone loves karkand...yet nobody is saying that its balanced. Ditto with Sharqi
DirtyMexican
I knife Generals
+278|6985|Search Whore killing fields

Snake wrote:

Question: Why is it that the most balanced maps are also the most hated? Songhua, FuShe, Daqing, Zatar....
Everyone loves karkand...yet nobody is saying that its balanced. Ditto with Sharqi
Because they like men
[CANADA]_Zenmaster
Pope Picard II
+473|7193

explosivo wrote:

the 1998 AA road atlas sitting on a trapeze artists head
Come on guys this was funny, you just didn't read his comment close enough.
I{endo
Member
+20|6865|berlin

wikipedia wrote:

Naughty_Om wrote:

gene_pool wrote:

*sigh* i was being sarcastic....
Thats the <sarcasm></Sarcasm> tags are for.
because it is vocally oriented, sarcasm can be difficult to grasp in written form even by the leet and is easily misinterpreted and followed by expressions like <you shitting me>. to prevent this some people end sarcastic comments on the internet with an emoticon, emphasize words with italics, bold, and/or underlining (e.g. that's just great), or surround them with a made-up markup language tag, e.g. *sarcasm*, <sarcasm>, /sarcasm>, 'sarcasm' {sarcasm}, [sarcasm], $sarcasm$ or <snicker>. this, however, is a fun killer.
really?
[n00b]Tyler
Banned
+505|7042|Iceland
wake and karkand.
Rick_O_Shea678
Angry Engy
+95|7201

Naughty_Om wrote:

gene_pool wrote:

=W=GeneralSherman wrote:

wake
BS, america wins nearly every time. its pathetic.
are u shitting me? 9 times outta 10. China will OWN USMC
dude, you are on Scholastic Bowl, but you can't recognize sarcasm?

Kubra and Songhua always seems to end up single digit victories.
venom6
Since day One.
+247|7006|Hungary
Ghost Town !!

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