l41e
Member
+677|7089

FALLOUTBOMB wrote:

man forget 2142 im stickin with bf2
Why are you in this section?
Volatile
Member
+252|7145|Sextupling in Empire

FALLOUTBOMB wrote:

man forget 2142 im stickin with bf2
Hooray for BF2 fan boys!

Seriously though, nobody cares. Go play BF2.
[RDH]Warlord
Quakecon Attendee
+17|7100|SLC, Utah, USA
People, whoever hates BF2, STAY THE HELL OUT OF THIS FORUM
kachunkachunk
Member
+8|6831|Ontario
Huhuh, what a worthy contribution.

I'd go with the Ant-Vehicle rifle as well. Although I'm working towards the Assault rifle-rockets, myself.
jord
Member
+2,382|7119|The North, beyond the wall.

FALLOUTBOMB wrote:

man forget 2142 im stickin with bf2
Oh well.Now get out of the section.
Surgeons
U shud proabbly f off u fat prik
+3,097|6930|Gogledd Cymru

zeidmaan wrote:

Since you mostly play Titan mod I wouldnt recommend Clark Shotgun since, lets face it, it LAGS in the titan.
Yeah ermm you fail the clark is one of the best weapons in the titan.
zeidmaan
Member
+234|6856|Vienna

well... lets just agree that its up to the guys specs. If he LAGS alot in the titan like most people do, than believe me, Clark is crap.
Also he already has an amazing Titan defense/attack combo (Lambert+APM+RDX). And unlocking the engy tree will give him more diversity.
Fear58
Member
+3|7132
I'm posting again because I'm sure someone might like to see the decision I decided to make

I decided to go with the clark ladder. It WAS very frustrating, and damn near came down to an ini-mini-minee-moe. After realizing all the nifty things support comes with, (sentry, ammo stuff) and considering i'm more of a foot soldier/combat kinda dude, I decided to climb the clark.
Thanks to all that gave me some insight on the unlock packages, and special thanks to Stormeye. I considered much of what you had to add.

Cheers!
- The guy with the shiny new Clark - Fear58
deject
Got His War On
+37|7215|Golden, CO

zeidmaan wrote:

I think the extra clip and extra granade is waste of an unlock.
If you play a lot of Engineer, the extra clip is a godsend.  Having 4 mags instead of 3 will save your ass, especially since you usually use half of a mag to kill someone..
Superior Mind
(not macbeth)
+1,755|7134
get emp mine, repair tool upgrade, then get IPS, then ammo hub upgrade, then motion mines.
Spark
liquid fluoride thorium reactor
+874|7116|Canberra, AUS
You play titan, and you haven't even started on the sentry gun/ips shield?

O.o
The paradox is only a conflict between reality and your feeling what reality ought to be.
~ Richard Feynman
TimmmmaaaaH
Damn, I... had something for this
+725|6880|Brisbane, Australia

Spark wrote:

You play titan, and you haven't even started on the sentry gun/ips shield?

O.o
he must be one of a kind
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
kylef
Gone
+1,352|6934|N. Ireland
If you play Recon and Titan, then unlock the player abilities. Sidearm Clip is a life saver and the extra grenade is perfect.
FatherTed
xD
+3,936|6941|so randum
i aint got the enforcer, the turcotte does the job 4 me just fine
Small hourglass island
Always raining and foggy
Use an umbrella
Stingray24
Proud member of the vast right-wing conspiracy
+1,060|6886|The Land of Scott Walker
Pilum is a ton of fun on any map.  Armor will fear you.  Especially if they're dumb enough to give a chance at a shot in the back.  It's an instant kill, unlike the regular Engineer rocket launchers.  Not sure why people are complaining about range, I haven't had any trouble.  It just requires leading your target versus guiding the missile.

Last edited by Stingray24 (2007-03-04 11:44:37)

Clarity
Member
+1|7098
Clark is great for Titan by itself but add the new RDX attachment and you get an AWESOME pair for Titan attack.
DarkZealot89
Wait A Minute!
+46|6989|Louisville, Ky

Talon wrote:

...
There's also a rumour that the Pilum is stronger. It isn't, it does the same damage as the regular launcher.
...
What are you smoking? The Pilum does far more damage the the default rockets for the Engineer kit. The Pilum can bring tanks / walkers to critical state with 1 shot in the right spot. Rockets cannot do that.
Anti_-_Logic81
Member
+2|6963|Houston, TX

Buzerk1 wrote:

Pilum, PDS-1, motion mines.... Go Engi BTW, the extra clip gets really handy for the Engi.
This is one of my favorite kit selections with the Engi
FloppY_
­
+1,010|6727|Denmark aka Automotive Hell
Get the clark shotgun and the increased ammo ability

Clark 15B + 3 grenades + PAC pistol + SentryGun + EMP/Infantry scanner, will get you where you want to go on the enemy titan :]
­ Your thoughts, insights, and musings on this matter intrigue me
FloppY_
­
+1,010|6727|Denmark aka Automotive Hell

DarkZealot89 wrote:

Talon wrote:

...
There's also a rumour that the Pilum is stronger. It isn't, it does the same damage as the regular launcher.
...
What are you smoking? The Pilum does far more damage the the default rockets for the Engineer kit. The Pilum can bring tanks / walkers to critical state with 1 shot in the right spot. Rockets cannot do that.
Uhm, your the one smoking... Rocket Launcher and Pilum anti vehicle rifle does the same amount of damage, and both will kill a tank in one shot if you hit the rear and in two shots when you hit the sides...
However the pilum does not set off the lock alarm in vehicles meaning if you can im the pilum tankers will be less likely to activate their shields (active defence countermeasures)...
­ Your thoughts, insights, and musings on this matter intrigue me
psH
Banned
+217|6825|Sydney

FALLOUTBOMB wrote:

man forget 2142 im stickin with bf2
And that had what to do with this thread....
psH
Banned
+217|6825|Sydney

ShawN_ wrote:

DarkZealot89 wrote:

Talon wrote:

...
There's also a rumour that the Pilum is stronger. It isn't, it does the same damage as the regular launcher.
...
What are you smoking? The Pilum does far more damage the the default rockets for the Engineer kit. The Pilum can bring tanks / walkers to critical state with 1 shot in the right spot. Rockets cannot do that.
Uhm, your the one smoking... Rocket Launcher and Pilum anti vehicle rifle does the same amount of damage, and both will kill a tank in one shot if you hit the rear and in two shots when you hit the sides...
However the pilum does not set off the lock alarm in vehicles meaning if you can im the pilum tankers will be less likely to activate their shields (active defence countermeasures)...
Well either way...

Pilum > Default launcher.

but for those who cry 'OH NOES! TEH PILUM ISNT THE WIRE GUIDED!' (you can move the rocket around) then if you cant aim the pilum properly and time the shot, then you suck.
FloppY_
­
+1,010|6727|Denmark aka Automotive Hell

Superior Mind wrote:

get emp mine, repair tool upgrade, then get IPS, then ammo hub upgrade, then motion mines.
EMP mines are useless in all maps except Cerbere and Gibraltar where they will slow down FAVs enough for motionmines to lock on them... anywhere else its a waste of unlocks because no tankers are retarded enough to drive into them by accident.... THOSE THINGS ARE HUGE
­ Your thoughts, insights, and musings on this matter intrigue me
FloppY_
­
+1,010|6727|Denmark aka Automotive Hell

Doms wrote:

ShawN_ wrote:

DarkZealot89 wrote:

What are you smoking? The Pilum does far more damage the the default rockets for the Engineer kit. The Pilum can bring tanks / walkers to critical state with 1 shot in the right spot. Rockets cannot do that.
Uhm, your the one smoking... Rocket Launcher and Pilum anti vehicle rifle does the same amount of damage, and both will kill a tank in one shot if you hit the rear and in two shots when you hit the sides...
However the pilum does not set off the lock alarm in vehicles meaning if you can im the pilum tankers will be less likely to activate their shields (active defence countermeasures)...
Well either way...

Pilum > Default launcher.

but for those who cry 'OH NOES! TEH PILUM ISNT THE WIRE GUIDED!' (you can move the rocket around) then if you cant aim the pilum properly and time the shot, then you suck.
True, but at long range (over 200m) the pilum is worth nothing compared to a guided launcher... and on infantry maps where there are few vehicles the rocketlauncer can rock the sox of snipers when waiting for the vehicles to respawn, because of the superb accuracy when guided....

I usually use the quad launcher when i am EU and the pilum when i am pac...

Last edited by ShawN_ (2007-03-06 00:58:40)

­ Your thoughts, insights, and musings on this matter intrigue me

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