beerface702
Member
+65|7138|las vegas
IO is fine sometimes

but more skilled is required for a real battlefield, which BATTLEFIELD is all about

its mostly the CS kids who bought bf2 because of the hype, who want IO. and some vets of the series aswell who also just want a little mix up of the action

im in between, i enjoy regular much more then IO, but if the mood is right i do enjoy my IO also

the amount of IO server's is disturbing though
MajorHoulahan_MASH
Member
+31|7167

']['error wrote:

- and last but not least: the suicide SNIPERS: they run down the alleyways, drop 2 gaymores and die. they get 2 kills from the first gaymore. Then all of a sudden all the medics rush for "teh revive points somfg" and revive the guy. then the second claymore explodes and the sniper gets another 5 kills. By then the sniper has respawned and repeats the producer
I say the - suicide - SNIPER is easily the most underestimated class in IO.

Because 90 % of the medics and support just play Infantry Only maps to harvest points, and do not care to go one step beyond Karkand Hotel or Jalalabad Outpost to conquer ANY flag.
IF however a full organized squad of the assoulting team is storming every Flag on the map, they never bother to stay and defend one, they just move to next flag , while previously conquered flag is taken back within a minute.

The Sniper is/can be the only class that is able and/or willing to do DEFEND any FLAG on the map IF the conquering team DOES attack flags (if ever)...
With some well placed Clays around the flag. That kind of sniper is the Commanders nr1 favourite player for the defending team.

Last edited by MajorHoulahan_MASH (2006-11-23 05:47:48)

Krysiss
Member
+15|6919|NL

MajorHoulahan_MASH wrote:

']['error wrote:

- and last but not least: the suicide SNIPERS: they run down the alleyways, drop 2 gaymores and die. they get 2 kills from the first gaymore. Then all of a sudden all the medics rush for "teh revive points somfg" and revive the guy. then the second claymore explodes and the sniper gets another 5 kills. By then the sniper has respawned and repeats the producer
I say the - suicide - SNIPER is easily the most underestimated class in IO.

Because 90 % of the medics and support just play Infantry Only maps to harvest points, and do not care to go one step beyond Karkand Hotel or Jalalabad Outpost to conquer ANY flag.
IF however a full organized squad of the assoulting team is storming every Flag on the map, they never bother to stay and defend one, they just move to next flag , while previously conquered flag is taken back within a minute.

The Sniper is/can be the only class that is able and/or willing to do DEFEND any FLAG on the map IF the conquering team DOES attack flags (if ever)...
With some well placed Clays around the flag. That kind of sniper is the Commanders nr1 favourite player for the defending team.
Yea comming form a claymore whore as yourself.

I don't ever see snipers defend a flag always try to japans kamikaza style on the enemy

Last edited by Krysiss (2006-11-23 07:08:04)

']['error
Banned
+630|7089|The Netherlands

Krysiss wrote:

MajorHoulahan_MASH wrote:

']['error wrote:

- and last but not least: the suicide SNIPERS: they run down the alleyways, drop 2 gaymores and die. they get 2 kills from the first gaymore. Then all of a sudden all the medics rush for "teh revive points somfg" and revive the guy. then the second claymore explodes and the sniper gets another 5 kills. By then the sniper has respawned and repeats the producer
I say the - suicide - SNIPER is easily the most underestimated class in IO.

Because 90 % of the medics and support just play Infantry Only maps to harvest points, and do not care to go one step beyond Karkand Hotel or Jalalabad Outpost to conquer ANY flag.
IF however a full organized squad of the assoulting team is storming every Flag on the map, they never bother to stay and defend one, they just move to next flag , while previously conquered flag is taken back within a minute.

The Sniper is/can be the only class that is able and/or willing to do DEFEND any FLAG on the map IF the conquering team DOES attack flags (if ever)...
With some well placed Clays around the flag. That kind of sniper is the Commanders nr1 favourite player for the defending team.
Yea comming form a claymore whore as yourself.

I don't ever see snipers defend a flag always try to japans kamikaza style on the enemy
indeed, i've never seen an sniper defend an flag... the only thing i've seen them doing is the thing i described above...
Someone025
Cooler Member
+31|6958

Glockin40 wrote:

More skill required without all the vehicle whores.
this is the exact reason inf only rox, no tank whores
NooBesT
Pizzahitler
+873|6914

Someone025 wrote:

Glockin40 wrote:

More skill required without all the vehicle whores.
this is the exact reason inf only rox, no tank whores
I think you need more skill to pwn as infantry when the whores are around
https://i.imgur.com/S9bg2.png
Kyouteki
Member
+27|7015

killer21 wrote:

64 player IO servers are filled with nade spamming.  I like to play in 32 size servers because there is more 1 vs 1 action instead of people just chunking nades at people.  Good times to be had.
Well said mate.
']['error
Banned
+630|7089|The Netherlands

NooBesT[FiN] wrote:

Someone025 wrote:

Glockin40 wrote:

More skill required without all the vehicle whores.
this is the exact reason inf only rox, no tank whores
I think you need more skill to pwn as infantry when the whores are around
I totaly agree, i mean just join an IO server.... spam spam spam spam jump jump jump spam spam jump
{MOD}DREW
Member
+26|7110
Well I havn't posted in like 3 months so.....


I've switched over to IO because my roots come from an IO based game in Rainbow 6.  For me IO has its drawbacks, but they are the same drawbacks as non-IO servers.  I personally am just Thankful, (considering it's Thanksgiving) that EA listened to some of its critics/consumers and made some fixes/tweeks to a game that has for the most part owned the gaming community for over a year.


Drew
MajorHoulahan_MASH
Member
+31|7167

']['error wrote:

Krysiss wrote:

MajorHoulahan_MASH wrote:

The Sniper is/can be the only class that is able and/or willing to do DEFEND any FLAG on the map IF the conquering team DOES attack flags (if ever)...
With some well placed Clays around the flag. That kind of sniper is the Commanders nr1 favourite player for the defending team.
Yea comming form a claymore whore as yourself.

I don't ever see snipers defend a flag always try to japans kamikaza style on the enemy
indeed, i've never seen an sniper defend an flag... the only thing i've seen them doing is the thing i described above...
Well, if 75 % of the servers "serve" IO, where even snipers would not defend flags anymore, commanders arent needed/popular, vehicles are none, vanilla BF2  is not much  "BF2" anymore, is it ?

BTW, i started playing sniper/planting Clays mostly since IO arrived.
And mainly  just because i noticed nobody - seemed - to be willing/able to defend ANY flag at all.

Last edited by MajorHoulahan_MASH (2006-11-23 09:52:40)

Marinejuana
local
+415|7030|Seattle
because it is a lot of fun.

read this guide to maximize your fun: http://forums.bf2s.com/viewtopic.php?id=55088
gene_pool
Banned
+519|7066|Gold coast, Aus.

Fabbi_Kanin wrote:

Because all jerks sit in planes, tanks and copters and can't play
Generally speaking, your the one who cant play if you are too lazy/unskilled enough to learn to use a SRAW or many of the other counter-measures to vehicles.

I play mainly inf but inf only is fucked up.

And whoever said less spam, do you have something wrong with the vital thinking part of your brain?

Last edited by gene_pool (2006-12-03 20:44:06)

Private_Adam
Medic since 1942
+245|7096|United States
its because there are no vehicles and some of the people hate to play with vehicles so they just play infantry only
[GS]ChrONOtriGGeR
Banned
+4|7017
because there no vehicules whores noobs
Io required more skill if you play in a 32 player server
Snipa Fox
Member
+21|6843|Brisbane, Australia
Simple... There are no vehicle whores to contend with.
Cookie.VXT
Bringer Of Cookies.
+178|6880|UK
dont like IO dont play it simple really...
Fenris_GreyClaw
Real Хорошо
+826|6964|Adelaide, South Australia

is it just me, or are 3/4 of the posters in this thread missing the point of the Battlefield series?

the entire point was to mix infantry and vehicles together to make the best online game ever.

but, nooo! all the whiny, 12 yr old CS (god, i hate this next word) noobs couldnt handle a little variety.

Whiner: "OH NOES! i got deaded by teh BlackHawk and NadeLauncher!"
EA: Lets NERF them!

Whiner: "FFS, i cant shoot these bunnyhoppers and Dolphindivers!"
EA: Lets NERF IT!

Whiner: "OMG, i cant move properly anymore so the tanks rape me!"
EA: Lets give 'em INFANTRY ONLY!
greenhaven
Member
+47|6911
People are point whores.
Zevz
Member
+1|6961|Valhalla

greenhaven wrote:

People are point whores.
are you saying that YOU dont try to kill as manny ppl as you can?
and instead just camp in the back waiting for 1 person to sneak by ?


but my honest opinion is : 64 nade spamming is a total caose ,you have 0 controll on where you have youre enemys.derfor less chanses of staying alive and preforming well.sure you will have 1000medics around you but you will not get any bether .inf 32 is more of outsmarting ppl .sure you got nades but its not a arty of nades,
Marinejuana
local
+415|7030|Seattle
Why play IO? You can go on absurdly long kill streaks without eventually being artied by some retarded 11 year old or gunned down by a tank that is three blocks away and spamming its main turret on the wall near somebody you were about to revive.

Vehicles introduce a significantly large amount of randomness to the game because so many kills (by vehicles) only happen because of the inherent advantages of vehicles. A normal battlefield scoreboard is extremely misleading because some people with the top scores ONLY have their score because they had access to a specific vehicle. And half of the people at the server could probably have the same score if only they were in that vehicle (choppers and jets on wake anybody? armor on karkand or mashtuur?) They might be in first with the vehicle, but without it, they might have been very average. Playing in vehicle servers can be miserable when your team descends into TK battles over who flies the untouchable beast vehicle. IO scoreboards tend to be more legitimate comparisons because everybody on the board is using similar weapons, has similar health characteristics, and nobody is being stalked with arty and cartillery.

Fenris_GreyClaw wrote:

is it just me, or are 3/4 of the posters in this thread missing the point of the Battlefield series?
The point of battlefield 2 is making money for EA by way of providing us, the consumers, with entertainment. BF2 is especially fun because of gameplay options. You can use 7 kits or ~5 different vehics on ~13 maps! these options are a testament to EAs intention for people to use the game how they want and find unique ways of enjoying it. The result is that the BF2 community can hold a wide variety of people, from tank sim people, to RTS people, to CS people, to flightsim people. This achieves EAs goal. IO just ensures that BF2 caters to the enormous community of people who love running around fighting infantry battles. Dont get me wrong, most people think the vehicles are awesome, but sometimes their advantages are the only thing spoiling an otherwise perfect infantry round so there are tons of people that also find it fun to have strictly infantry competitions.

Now if by "the point of the battlefield series" you meant "what i like about the battlefield series" then i understand why u are talking. but that doesnt make it worth listening to. what if i declared the point of the battlefield series is having people like you come on servers so i can kill you like 20 times.

In competitive BF2 (like CAL) there has almost always been infantry only in the form of 5v5 ladders, etc. Do the IO haters think these players are skilless statpadders? no, of course not. the winners of these ladders are some of the best players in the game, and the reason they compete without vehicles is because it is accepted that infantry skill is not accurately judged when infantry is tasked with destroying or avoiding vehicles. IO is just a separate realm of competition. Sure it is more difficult to succeed as infantry outside of IO, but it is also more difficult for drivers to succeed if they play some IO. The game modes require different skills and strategies in order to win (and there are still only 3 medals to give out).

Last edited by Marinejuana (2006-12-04 10:49:00)

killer21
Because f*ck you that's why.
+400|7036|Reisterstown, MD

Fenris_GreyClaw wrote:

is it just me, or are 3/4 of the posters in this thread missing the point of the Battlefield series?

the entire point was to mix infantry and vehicles together to make the best online game ever.

but, nooo! all the whiny, 12 yr old CS (god, i hate this next word) noobs couldnt handle a little variety.

Whiner: "OH NOES! i got deaded by teh BlackHawk and NadeLauncher!"
EA: Lets NERF them!

Whiner: "FFS, i cant shoot these bunnyhoppers and Dolphindivers!"
EA: Lets NERF IT!

Whiner: "OMG, i cant move properly anymore so the tanks rape me!"
EA: Lets give 'em INFANTRY ONLY!
Why are you acting like IO is the only game mode left?  IO was put into the game to break up the monotony of tank/jet/heli combat.  I rather like it and if people want me to play the way they are playing then send me fifty dollars and I will consider your whine. 
[BAC]Gunfire
Member
+28|6811|BeLgIuM
IO owns! only 64 player size maps sucks - only nOObs like LORD OF WEED PLAY IN it to earn a huge amount of kills and score 10000 points a week
(GIVE ME KARMA!!)

Last edited by [BAC]Gunfire (2006-12-04 10:27:05)

iPoon.be
Internet Poon
+145|6974|Belgium
IO is mostly good on urban maps, tanks have it way too easy there. But a real improvement would be transport only on urban maps.

Vehicles enhance gameplay on large maps and most SF maps. IO can be boring if there isnt any action, so best used on Kark/Warlord, other maps are exciting because youre on the lookout for enemy armor mostly, and guerilla tactics are good fun.
Vilham
Say wat!?
+580|7211|UK
Its better.. simple as. One person can't just pin down 10 in their tank, to get high kills you need to be good, I get high kills IO with close range weapons and snipers. The one thing I hate is nade spamming, I personally refrain from it because it seems somehow a cheap kill, I dont play for kills I play for fun.
greenhaven
Member
+47|6911

MajorHoulahan_MASH wrote:

']['error wrote:

- and last but not least: the suicide SNIPERS: they run down the alleyways, drop 2 gaymores and die. they get 2 kills from the first gaymore. Then all of a sudden all the medics rush for "teh revive points somfg" and revive the guy. then the second claymore explodes and the sniper gets another 5 kills. By then the sniper has respawned and repeats the producer
I say the - suicide - SNIPER is easily the most underestimated class in IO.

Because 90 % of the medics and support just play Infantry Only maps to harvest points, and do not care to go one step beyond Karkand Hotel or Jalalabad Outpost to conquer ANY flag.
IF however a full organized squad of the assoulting team is storming every Flag on the map, they never bother to stay and defend one, they just move to next flag , while previously conquered flag is taken back within a minute.

The Sniper is/can be the only class that is able and/or willing to do DEFEND any FLAG on the map IF the conquering team DOES attack flags (if ever)...
With some well placed Clays around the flag. That kind of sniper is the Commanders nr1 favourite player for the defending team.
Snipers aren't the end all of defense. They suck at CQC, where most of the action is. It doesn't matter how good you are with pistol, AK > pistol. That and anyone with a brain would see the clays, or bring a medic with them to revive.

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