Zukabazuka
Member
+23|7135
So lately i often see noobs do thing that's useless.

1. Sitting in AA titan guns and THINK they are doing damage to enemy titan when its not. I doesn't damage the AA-gun on enemy to so they are meant for taking out gunship and transport chopper ONLY, maybe some infantry that's standing in the way to but that's rare.

2. Those AA-gun on the ground can only do damage against Infantry, FAV, Titan-guns and gunships and transport. They do not hurt a tank or a APC or Walker. Seen lots of player lately trying to take out my tank by sitting in those turrets and only to end up like a sitting duck for me. +1 for me though

3. Yes we all knew about giving ammo to the titan-guns gave you points but come on, they fixed this in second patch so you can't get any points anymore so why do you noobs still insist on trying to do it?

4. Just because walkers pwn you doesn't mean it's invincible, and no don't expect to survive when running under enemy titan just to get to a silo that has the best target for a titangun. Or even rushing in to a silo with shit loads of enemys.

5. When you hear a beeping sound in tank it means DON'T MOVE got it?

So what more noobish thing have you people seen?
psH
Banned
+217|6833|Sydney
6. Running point blank with camo isn't gonna get you a knife, tis gonna get you a bullet to the head.
7. Reviving a teamate in front of a tank when hes got 2 secs till spawn isn't nice, most likely will get you a "retard".

Last edited by Doms (2006-12-01 04:41:25)

DoctorFruitloop
Level 13 Wrongdoer
+515|6996|Doncaster, UK

Zukabazuka wrote:

2. Those AA-gun on the ground can only do damage against Infantry, FAV, Titan-guns and gunships and transport. They do not hurt a tank or a APC or Walker. Seen lots of player lately trying to take out my tank by sitting in those turrets and only to end up like a sitting duck for me. +1 for me though
Actually the AA guns when fired at a mech or tank flash like crazy and he can't see what the hell is going on. You can't actually damage it but it distracts him from the other member of the team strapping RDX to his ass. +1 (or 2) for him.

8. Firing the mounted machine gun in armour at another tank. Yeah, thanks for letting him know we were sneaking up on his 6.

Last edited by DoctorFruitloop (2006-12-01 04:44:06)

Zukabazuka
Member
+23|7135
Well mostly its just 1 person for me.
trentnorris
Scar 11 whore
+22|7105
ok i got some as well.

1. stop camping the friendly titan when theres like 50 guys in there.

2.if the enemy has almost got all the silos you get a squad up and cap em.

3.if theres loads of guys defending the a console dont try and shoot em because you will get killed in like 3 sec, use rockets attachment on assault rifle to take em out.

4. if the team is defending the titan core and you know theres guys gonna try and get to it by all means you get behind em and kill em easy as that.

5.and also check your eyes before you shoot. ive been going down the friendly titan vents and gotten shot at or teamkilled.

6.if theres enemy snipers who has laid out rdx or apm mines on the titan you dont rush into em like an idiot, you use the sniper unlock to take em down.


ill see if i can think of more
jsnipy
...
+3,277|6972|...

X. Don't waste your *H-AR rockets shooting a fresh walker .. walk under it and pop it in the vents underneath..

Last edited by jsnipy (2006-12-01 07:52:51)

Mouse315
Bash.org Junkie
+105|6970

trentnorris wrote:

6.if theres enemy snipers who has laid out rdx or apm mines on the titan you dont rush into em like an idiot, you use the sniper unlock to take em down.
Or the Engineer defuser, or crawl (if apms).
jkohlc
2142th Whore
+214|6976|Singapore

Zukabazuka wrote:

1. Sitting in AA titan guns and THINK they are doing damage to enemy titan when its not. I doesn't damage the AA-gun on enemy to so they are meant for taking out gunship and transport chopper ONLY, maybe some infantry that's standing in the way to but that's rare.
it causes massive lag when it is shot at the shield on the hangar bay...is that a strategy...?
JohnLeavitt
Member
+16|6893
for the noob commanders... DO NOT move the titan too much... and watch where you move it so that you dont end up shooting freindly missiles into our own shield... i see it way to often...
Stingray24
Proud member of the vast right-wing conspiracy
+1,060|6895|The Land of Scott Walker

DoctorFruitloop wrote:

8. Firing the mounted machine gun in armour at another tank. Yeah, thanks for letting him know we were sneaking up on his 6.
I hate that, too. Same when we're trying to flank a position in a FAV and the noob in the gunner seat is spraying bullets everywhere because he thinks it sounds cool. Really what he's doing is . . . HEY, we're over here!  Shoot at us!  Here we come!
zeidmaan
Member
+234|6865|Vienna

- Dont fly the transport ship derectly at enemy titan. If you cant manouver it to land on the lower deck, or fly it REALY high so your out of sight, than DONT TAKE THE TRANSPORT SHIP.

- Dont take the attack gunship at the beggining of the round and than fly to the first flag and bail out to cap it. USE THE DAMN TITAN PODS. Its faster and you dont waste the gunship thats devastating in right hands.

- For the love of GOD look at the minimap when using Titan Guns. I bet its the number one TK weapon in the game.
Magius5.0
Member
+106|6831|UMass Amherst

zeidmaan wrote:

For the love of GOD look at the minimap when using Titan Guns. I bet its the number one TK weapon in the game.
I disagree...that award goes to frag grenades.  I can't stand it when I scream 'tossing nade' over VOIP, they see the on-text thing, and still rush behind that corner I'm grenading, and die because of their own stupidity.  Even worse when they punish you; the number of bad grenades people throw is rediculous, learn to aim!

Anyhow, things NOT to do:

--Waste a gunship ramming a walker at full speed.  It will kill them but it still isn't worth wasting that precious piece of equipment; if you really believe in Jihading or kamikaze, use any form of transport, which respawns quickly.

--Going in a walker or any two man vehicle alone.  For gods' sake, take a gunner with you, he can act as a spotter and kill enemies on your six, making you that much more effective.

--Rushing the enemy titan solo.  If possible, form a squad and get at least three other guys with you who have RDX and ammuntion, rather than blowing two consoles (maximum) and alerting the enemy; more often than not they'll never let go of defense after that first attack, so hit them viciously so they can't recover.
spawnofthemist
Banned
+1,128|7092|Burmecia, Land of the Rain

Zukabazuka wrote:

So lately i often see noobs do thing that's useless.

1. Sitting in AA titan guns and THINK they are doing damage to enemy titan when its not. I doesn't damage the AA-gun on enemy to so they are meant for taking out gunship and transport chopper ONLY, maybe some infantry that's standing in the way to but that's rare.

2. Those AA-gun on the ground can only do damage against Infantry, FAV, Titan-guns and gunships and transport. They do not hurt a tank or a APC or Walker. Seen lots of player lately trying to take out my tank by sitting in those turrets and only to end up like a sitting duck for me. +1 for me though

3. Yes we all knew about giving ammo to the titan-guns gave you points but come on, they fixed this in second patch so you can't get any points anymore so why do you noobs still insist on trying to do it?

4. Just because walkers pwn you doesn't mean it's invincible, and no don't expect to survive when running under enemy titan just to get to a silo that has the best target for a titangun. Or even rushing in to a silo with shit loads of enemys.

5. When you hear a beeping sound in tank it means DON'T MOVE got it?
yes.
paranoid101
Ambitious but Rubbish
+540|7190
Don't as soon as the round starts use the Gunship to cap a silo/flag, use it to take out the enemy capping the silos/flags.

Don't use the Gunship as a transport/taxi vehicle to land on the enemy titan.

Lastly please please try not to hover in the Gunship your a sitting duck.
davespanzer777
Banned
+9|6877|Germany
When the commander wont find the enemy and  ZOOM in to identify what the fuck it is.  They just keep spamming the Goddamn "ENEMY FORCES SPOTTED" for the whole game, and the enemy wont update on the map when they do that shit.

Then they park the Titan over a Silo, and the Shields go down....WTF

Or I try and command  and commander of the last game, who I outrank gets mad and starts a kick vote because I win the pick.

many more but I'm getting pissed.
JohnLeavitt
Member
+16|6893
And For Gods Sake Man When I Am Crouching Past A Fucking Apm Do Not Run Past Me!!! We Both Die!!!
spawnofthemist
Banned
+1,128|7092|Burmecia, Land of the Rain

JohnLeavitt wrote:

And For Gods Sake Man When I Am Crouching Past A Fucking Apm Do Not Run Past Me!!! We Both Die!!!
caps lock is quite clearly not your squadmember.
NooBesT
Pizzahitler
+873|6919

trentnorris wrote:

6.if theres enemy snipers who has laid out rdx or apm mines on the titan you dont rush into em like an idiot, you use the sniper unlock to take em down.
I prefer having the idiots running to APM mines, after they die I can go there without having to crouch all way. Or have time to kill the sniper who's going to plant more RDX there.

BTW... APM mine, what's up with that? (Anti-Personnel Mine mine? WTF?)

Last edited by NooBesT[FiN] (2006-12-01 10:28:17)

https://i.imgur.com/S9bg2.png
T0rr3nt
Member
+54|7027|Michigan

Zukabazuka wrote:

5. When you hear a beeping sound in tank it means DON'T MOVE got it?
NO its means drive as fast as you can through the mines, DUuuhhhh!
Zukabazuka
Member
+23|7135
Been times when not having defuse and I wait outside the room, few catch the mine and wait. Some people  just wanna die.
w00stafa
Krylov Whore
+35|7008|AK101 Factory
x: Please don't at the start of the round jump in the gunship and fly past the 2 transport's and enemy gunship, completely ignoring them, heading towards your people just to shoot the 4 titan guns. Which you usually fail at anyway - because you fly into the titan.
Magius5.0
Member
+106|6831|UMass Amherst

w00stafa wrote:

x: Please don't at the start of the round jump in the gunship and fly past the 2 transport's and enemy gunship, completely ignoring them, heading towards your people just to shoot the 4 titan guns. Which you usually fail at anyway - because you fly into the titan.
Is it just me, or do n00bs always have suicidal tendencies?  I've never figured out why they would prefer to die in a stupid fashion and then be laughed at.
NooBesT
Pizzahitler
+873|6919

Magius5.0 wrote:

w00stafa wrote:

x: Please don't at the start of the round jump in the gunship and fly past the 2 transport's and enemy gunship, completely ignoring them, heading towards your people just to shoot the 4 titan guns. Which you usually fail at anyway - because you fly into the titan.
Is it just me, or do n00bs always have suicidal tendencies?  I've never figured out why they would prefer to die in a stupid fashion and then be laughed at.
Maybe they think they are absolutely immune to any damage when they got so l33t vehicles and stuff.
https://i.imgur.com/S9bg2.png
zeidmaan
Member
+234|6865|Vienna

w00stafa wrote:

x: Please don't at the start of the round jump in the gunship and fly past the 2 transport's and enemy gunship, completely ignoring them, heading towards your people just to shoot the 4 titan guns. Which you usually fail at anyway - because you fly into the titan.
Yeah that happens often. They get maybe one gun and than hit the shield.

One more...
DONT bail out of a transport if you are the pilot. I know sometimes few people just wont pod out. If posible try to land some where. If not than atleast spam BAIL OUT few times...
Zukabazuka
Member
+23|7135

T0rr3nt wrote:

Zukabazuka wrote:

5. When you hear a beeping sound in tank it means DON'T MOVE got it?
NO its means drive as fast as you can through the mines, DUuuhhhh!
I still see people who just keep driving and they are blind to that they can't see those roles mines and don't understand to wait in the tank while i defuse them.

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