ShadowFoX
I Hate Claymores
+109|6976

Todd_Angelo wrote:

doctastrangelove1964 wrote:

Only bad one is sniper.
Your infantry KDR, 0.96. Your flag points/min (global), 0.18. Your flag defends/hour, 1.88. Your WLR, 1.00.
My infantry KDR, 1.74. My flag points/min (global), 0.24. My flag defends/hour, 4.32. My WLR (unadjusted), ~1.4.

So your point would be?
Go drop some claymores around. You got 20% of your kills with claymores. That is trully sad.
Todd_Angelo
Leukocyte
+336|7072|Warlord

ShadowFoX wrote:

Go drop some claymores around. You got 20% of your kills with claymores. That is trully sad.
1, I wasn't talking to you.

2, Yeah, and it helps my team win so what of it?

Incidentally on my other main account (almost pure sniper) 25% of my kills with claymores... WLR is about the same as yours, so how about you go play the game your way and I'll play it mine.
SplinterStrike
Roamer
+250|6856|Eskimo land. AKA Canada.
I must agree that all kits are balanced and all kits are useful.
Its a matter of situation.
Here's what I think of the kits and what I hear people hating them for.
Sniper: Long range infantry killer. Flamed for claymore whoring.
Support: Support gunner used for suppressing the enemy and engaging infantry. Flamed for nade whoring.
Medic: Keeps team alive and functional. Flamed for point whorage, reviving in any circumstance and his guns.
AT: Prime vehicle killer. Flamed for using rockets vs. infantry.
Spec-Ops: Used to deny the enemy resources. Flamed for Jihad Jeeping.
Engineer: Primary driver, used to repair vehicles and assets. Flamed for not being able to kill with the wrench.

What do you think?
bad_mongoloid
Member
+3|7220|New York City

FrankieSpankie3388 wrote:

san4 wrote:

I like playing AT but I think it produces the fewest points.
You just have to know how to play. I'm Anti-Tank almost all the time now and I'm still almost always in the top 5 on a server. I also have a 2.3 SPM. I love my P90 and SRAW combination, the only other thing I could ask for is grenades.
Uh...yea dude.  That's why 37% of your kills are vehicle kills and you have more kills with assualt rifles than submachine guns.  Sounds like yer chillin in vehicles as AT and killing people.  I have no problem with that, but the numbers don't lie.
jugobeer
Member
+18|6899
Every topic have to turn on a E-Penis exibition????

All kit are good, if use at the good time for team purpose!


in infantery 1 vs 1 (close or far combat situation) all the kit can be defeat!
iPoon.be
Internet Poon
+145|6974|Belgium

ShadowFoX wrote:

Go drop some claymores around. You got 20% of your kills with claymores. That is trully sad.
69% of kills in vehicles is pretty sad too. Infantry takes guts, but you wouldnt know.
No point in telling me 'vehicles are part of the game', because clays are too.
Towelly
It's A State Of Mind
+399|7036|Your attic
I won't involve myself with the sniper debate, I will say however that despite being a good class, assault is far too weak in my eyes.

If you're going to look on a simple points basis then while every class has a way of accruing points other than by using their main weapon (GL doesn't really count), assault has none. Due to this you'd think assault would carry a far better weapon than any other class and have far more armour as it's only role is engaging and killing enemies. Instead assault are constantly out done by medics who can lay a few packs down and auto heal giving themselves a far greater life span.

Now I wouldn't say bring back the old 1.0 GL (I hate insta-gib weaponry) but atleast give them a very definite edge over most other classes in short/mid range combat.
iPoon.be
Internet Poon
+145|6974|Belgium
Well, AT is actually with best instagib atm. They could rename that one assault o.O
ShadowFoX
I Hate Claymores
+109|6976

iPoon.be wrote:

ShadowFoX wrote:

Go drop some claymores around. You got 20% of your kills with claymores. That is trully sad.
69% of kills in vehicles is pretty sad too. Infantry takes guts, but you wouldnt know.
No point in telling me 'vehicles are part of the game', because clays are too.
Ive seen plenty of infantry. And the infantry I do is close and personal with an assault rifle mano i mano. None of that look trough a scope from 200m and chuckle that your target cant shoot back at you.
bad_mongoloid
Member
+3|7220|New York City

ShadowFoX wrote:

iPoon.be wrote:

ShadowFoX wrote:

Go drop some claymores around. You got 20% of your kills with claymores. That is trully sad.
69% of kills in vehicles is pretty sad too. Infantry takes guts, but you wouldnt know.
No point in telling me 'vehicles are part of the game', because clays are too.
Ive seen plenty of infantry. And the infantry I do is close and personal with an assault rifle mano i mano. None of that look trough a scope from 200m and chuckle that your target cant shoot back at you.
What's wrong sniping someone from 200+ meters away?  That is something that takes skill and talent especially snipers who find good spots to hide out and not just kill or provide cover fire, but also call out enemies they spot.  Blindlessly charging, chucking grenades and fighting someone "mano i mano" is lame and takes no skill.  If you win, you're hurt and get taken out in a few seconds later.  Finding a good sniping point and slowly taking out enemies without them knowing where you are involves time, sacrifice and dedication.
ShadowFoX
I Hate Claymores
+109|6976
There is nothing wrong with sniping but dont criticize me for being a vehicle whore and not doing infantry if the only infantry you've done is sniping at 200m and then tell me infantry takes guts.
Dr_3V|L
Member
+51|7170|Twente, The Netherlands
Snipers on infantry servers are irritating, but can be overcome, just like any other kit. The only thing that's worries me is the number of gaymores spammed around the map. Glad I don't play public much anymore

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