Coolbeano
Level 13.5 BF2S Ninja Penguin Sensei
+378|7033

Well if there are, I have a little idea.

I'd make it myself, but with my experience I absolutely hate making cliff/hill surfaces. They take long, and I am a man of little commitment. I can't write/finish a C++ program larger than a meg of source, make maps with more than two weeks of commitment, etc.

Well, idea; The Western Front.

Or trench warfare in general, but the idea of miles of trenches.

Have a map with the front line, supply line and reserve lines with communication alleys, dugouts included (perhaps spawn/flag points). No man's land, line with mounted MG's (those can be powerful in the right hands). The whole length of the map can have trenches, noncappable or slow-capping base at the reserve lines/artillery encampment line. The end of the map can be destroyed or something, like debris/etc at the "end" of the trench.

May seem kind of simple, but this would create much more teamwork in my mind. Sadly I can see the n00b tubers tubin' away at this when they reach across no man's land, but i'd really like to see this kind of map.


Anyone wanna take it up?
Nebular
Member
+1|7053
Call of duty style you mean ?
Horseman 77
Banned
+160|7107
how come bf2 dosnt have a map making section the way bf42 n bfv did? my maps in bfv where great. I had to join a clan to play them but it was worth it.
Jeckelcopy
Ach du Sheisse!!!!
+2|7030
yes, the map making in the editor is hard (still trying to figure it out )
Coolbeano
Level 13.5 BF2S Ninja Penguin Sensei
+378|7033

if its the same as battlecraft or similar i can do it, but I absolutely hate making hills/cliffs that kind of slopes, which'll be a main part if this map is made.

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