This is the column in the .ini file where you will find it= [ALAudio.ALAudioSubsystem]
UseEAX=True
This setting determines whether Creative's Environmental Audio (EAX) is enabled, and depends on your Audio Mode setting in the in-game settings (See In-Game Settings section). If you believe your sound card supports EAX, but the option is not available to you in-game, set it to True here.
Use3DSound=True
This should be set to True for most people, as it uses your sound card's 3D sound capabilities. However it may be set to False in some instances, so make sure it is set to True.
CompatibilityMode=False
If you're experiencing audio problems and tried a range of other tweaks, then setting this to True may help resolve problems. Note that you may experience reduced performance and sound quality from using Compatibility Mode.
UsePrecache=True
This option attempts to pre-load most sounds into memory while loading maps. Setting this to True is the best option for most people, as it avoids the small lags and hitches in-game if sound is loaded up during gameplay. However if you want to decrease loading times you can set this to False, although you may experience more in-game loading pauses as sounds are loaded 'on the fly'.
Channels=32
You can set the number of individual audio channels used for sound in America's Army manually by editing this number. The default of 32 Channels provides excellent quality audio, however setting this to a lower value (such as 16) will improve your overall performance at the cost of audio quality.I would like to see putting it on 64 or 128 makes a difference. Even if you don't have an X-Fi, could someone please try this with a card that supports 64 voices for me?
Rolloff=1.000000
This setting was incorrectly set to a value of 0.5 in AA version 2.4, however the Developers have rectified this and set it back to a default of 1.0. Importantly, this value now cannot and should not be changed from 1.0. Do not edit this line as it is no longer functional.
Last edited by _j5689_ (2006-12-22 09:10:50)