You get about a 1 second warning after the commander fires it, you can hear a somewhat high pitched woosh sound, then it rains down upon you like hell fire.
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are you speaking technically or just for this game. I'm just comparing it to Bf2 which mostly killed infantry, while you were nice and safe in a tank.Nyte wrote:
Orbital Strike is supposed to be used on Armor, not infantry.
Idiots.
Oh, and yes you can hear the orbital strike... like 1 second before it comes down.
He means for the game, armor gets killed quite easily with the orbital strike. For infantry it's just a huge smokegrenade with a fucked up/damaged sound. Sad that they've fixed this yet.rig0rm0rti5 wrote:
are you speaking technically or just for this game. I'm just comparing it to Bf2 which mostly killed infantry, while you were nice and safe in a tank.Nyte wrote:
Orbital Strike is supposed to be used on Armor, not infantry.
Idiots.
Oh, and yes you can hear the orbital strike... like 1 second before it comes down.
It is a joke, as an infantryman, I've been killed by it precisely 6 times, all of those times I was not a medic, and I had less than 20 health. If you're a medic, you don't have a lot to fear, just hold out your bag. If you have two medics in your squad, you can tip-toe through the strike all day long if you both hold out your bags.NZDeathBoy wrote:
If its a joke, how come can I get about 2-3 people with it everytime i use it??? I think my best is about 8 people with one strike.BeerzGod wrote:
No, in 2142 you can't hear it being fired but it's not like it matters. Artillery in 2142 is such a joke anyways. When it starts coming down it's not hard to sprint out of it. The only time I've been killed by arty in 2142 is when I didn't have enough sprint to get out or got stuck in a half-dead, EMP'd vehicle.
You just got to know how you use it efectively. Which a lot of people don't
Your strikes must target nubs.
I concurrRoofusMcDoofus wrote:
It is a joke, as an infantryman, I've been killed by it precisely 6 times, all of those times I was not a medic, and I had less than 20 health. If you're a medic, you don't have a lot to fear, just hold out your bag. If you have two medics in your squad, you can tip-toe through the strike all day long if you both hold out your bags.NZDeathBoy wrote:
If its a joke, how come can I get about 2-3 people with it everytime i use it??? I think my best is about 8 people with one strike.BeerzGod wrote:
No, in 2142 you can't hear it being fired but it's not like it matters. Artillery in 2142 is such a joke anyways. When it starts coming down it's not hard to sprint out of it. The only time I've been killed by arty in 2142 is when I didn't have enough sprint to get out or got stuck in a half-dead, EMP'd vehicle.
You just got to know how you use it efectively. Which a lot of people don't
Your strikes must target nubs.
anytime i heard the whistling sound i go "Ohhhh Shit"
in 2142 u cant the stuff is launched from space so u cant here it fireing
You can here the whirling up of the orbital strike regardless of whether it is your team's or the enemy's or whether it is headed for your location or not. But when it is headed for your general location it sounds a bit louder. You have about a 2 second warning.
You can't hear the orbital strike firing. Guess why : The launch pad is in space. Tadaa!Nyte wrote:
Orbital Strike is supposed to be used on Armor, not infantry.
Idiots.
Oh, and yes you can hear the orbital strike... like 1 second before it comes down.
and space have no air which transfer sound waves bla bla bla...Bernadictus wrote:
You can't hear the orbital strike firing. Guess why : The launch pad is in space. Tadaa!Nyte wrote:
Orbital Strike is supposed to be used on Armor, not infantry.
Idiots.
Oh, and yes you can hear the orbital strike... like 1 second before it comes down.
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