thtthht
maximum bullshit
+50|6775|teh alien spaceshit
Just wondering.
How much is a 20mm, 30mm, 40mm, 120mm and all that other crap suppose to splsh damage in real life?
acEofspadEs6313
Shiny! Let's be bad guys.
+102|7137|NAS Jacksonville, Florida
Depends on the type of round and what it hits.
some_random_panda
Flamesuit essential
+454|6835

If it lands in a pile of sand (say at a beach) and burrows in a bit, I daresay that the splash damage wouldn't be too much.
Kenthar
Resident Dragon Fanatic
+21|6991
Any round with "high explosive" or "fragmentation" in its name is probably going to hurt if it explodes near you. The M203 uses 40mm grenades, and so far as I know, the casualty range on those are pretty decent.

Last edited by Kenthar (2007-01-22 23:00:45)

Kamikaze17
Over the line!
+70|7193|Mark it zero.
definitely much more than what it does in bf2.

anything within 5 meters of a frag grenade is dead. anything withing 15 meters is wounded, if not killed, depending on where the shrapnel hits.
jkohlc
2142th Whore
+214|6970|Singapore
does a 30mm cannon shell explodes when it hits water or it just goes into the water and sinks to the bottom?
Entertayner
Member
+826|7015

Does the shit flush down the toilet the other way on the other side of teh world?
zeidmaan
Member
+234|6859|Vienna

some_random_panda wrote:

If it lands in a pile of sand (say at a beach) and burrows in a bit, I daresay that the splash damage wouldn't be too much.
True... not just splash damage but fragmentation also. I learned these things during the war (im from Bosnia).
When a shell hits concreete you kiss the ground and curse the buttons on your jacket. Since the shell explodes on ground levell (doesnt burry in the ground first). People got killed 100 meters away by shrapnels.

On one instance in my home town a single shell killed 71 and wounded around 200. Dont know the calibre tho and dont feel like browsing to find out.
If anyones interested google "Tuzla" (name of the town) "25 may 1995" (date it happened) and add "71 killed" or "massacre" etc.
heggs
Spamalamadingdong
+581|6832|New York

jkohlc wrote:

does a 30mm cannon shell explodes when it hits water or it just goes into the water and sinks to the bottom?
i'd say it will explode. water is not a very friendly surface to land on and the surface tension is a bitch. from those speeds of entry, it really is not much different than the shell hitting the ground. the water does give a little, but i doubt it will reduce the force so drastically that it doesn't detonate the warhead.
Remember Me As A Time Of Day
Ubersturmbannfuhrer
I am a fucking homosexual
+211|7050|Parainen, Finland
The 130 mm arty grenades we used back in the army had a 200 m splash damage if shot in the trees above infantry, shrapnel and phosphor shells even kills within that area...

I also have to add that the blast is so powerful, that when we shot at a boat the grenades were set to explode about 5 m under the water. The shrapnel's came up and penetrated 10mm steel like butter...

That might give you a small picture of the REAL power of the glorious artillery!!!!

A mirage shot as in BF2 would literally annihilate everything in that area leaving only craters...
I would like the game even more if the artillery would do damage like that... or the tanks!!!


WE DEMAND MORE FIREPOWER!!!!!!!!!!!!!!!!!!!!!!

Last edited by Ubersturmbannfuhrer (2007-01-23 07:47:48)

Bertster7
Confused Pothead
+1,101|7026|SE London

Kamikaze17 wrote:

definitely much more than what it does in bf2.

anything within 5 meters of a frag grenade is dead. anything withing 15 meters is wounded, if not killed, depending on where the shrapnel hits.
Depends really though, doesn't it? If you're lying on the floor face down 4 metres away, with your feet pointing at the blast, your hands over your ears and your mouth open, you might, just maybe, be ok.
Skorpy-chan
Member
+127|6789|Twyford, UK

Bertster7 wrote:

Kamikaze17 wrote:

definitely much more than what it does in bf2.

anything within 5 meters of a frag grenade is dead. anything withing 15 meters is wounded, if not killed, depending on where the shrapnel hits.
Depends really though, doesn't it? If you're lying on the floor face down 4 metres away, with your feet pointing at the blast, your hands over your ears and your mouth open, you might, just maybe, be ok.
You'll lose your legs, though. If not instantly, they'll be amputated.
sgt_mango333
Member
+31|7096

thtthht wrote:

Just wondering.
How much is a 20mm, 30mm, 40mm, 120mm and all that other crap suppose to splsh damage in real life?
Let's start from scratch and define the round you are talking about; what you have listed are calibers of different types of munitions.

The smaller of the two you have listed are typically large slugs of lead or other exotic matierials such as tungsten or depleted uranium.  These are anti vehicle rounds typically and would have very little, if any "splach" damage.

40mm is the typical size of a rifle mounted grenade launcher but can also be found in stand alone units ranging from single shot manual breach load launchers to chained machine gun style fully automatic launchers.  A variety of "head" are available on these including High Explosive, White Phosphorous, and flares.  Each has its range of splash with a specific intensity.  Where HE rounds explode into a thousand pieces of deadly shrapnel  and last only seconds, the effects of a WP round last much longer.

Calibers above this are generally reserved for really big guns generally known as artillery, with the exception of the tank round.  Many of these are HE type rounds with sophisticated warheads for timed detonation, bunker busting, or flat out radial devestation.

In the end the short answer to your question is it depends.  The game utilizes many projectile types that would have very little splash damage.  However, the rockets, grenades and missles don't do near the splash damage they would in real life.  For instance, if I were to dump an AT missle with 3 meters of you, you would ordinarily be seriously maimed and dying (again depending on the type of warhead). In the game it only kills if I actually hit you with it.
sgt_mango333
Member
+31|7096

Skorpy-chan wrote:

Bertster7 wrote:

Kamikaze17 wrote:

definitely much more than what it does in bf2.

anything within 5 meters of a frag grenade is dead. anything withing 15 meters is wounded, if not killed, depending on where the shrapnel hits.
Depends really though, doesn't it? If you're lying on the floor face down 4 metres away, with your feet pointing at the blast, your hands over your ears and your mouth open, you might, just maybe, be ok.
You'll lose your legs, though. If not instantly, they'll be amputated.
Not neccessarily...the blast radius from a fragmentation grenade is quite wide, but the blast pattern is deflectd off the ground in an upward direction.  At 4 meters you could survive with little, if any injury.  The pressure from the blast could do some damage to the ear drums, but that would be about it and again it depends on the environment (inside/outside).

Now the game changes if the thrower holds the grenade for a 3 count after releasing the primer, then throws the grenade.  In this scenario, with a little arc, the grenade can air burst covering everything in its blast radius, including anything on the ground.  This is very risky but effective.
Andoura
Got loooollllll ?
+853|7083|Montreal, Qc, Canada
you are planing to kill someone and you want the gun that makes the more damage ?

lolz
Bertster7
Confused Pothead
+1,101|7026|SE London

sgt_mango333 wrote:

Skorpy-chan wrote:

Bertster7 wrote:


Depends really though, doesn't it? If you're lying on the floor face down 4 metres away, with your feet pointing at the blast, your hands over your ears and your mouth open, you might, just maybe, be ok.
You'll lose your legs, though. If not instantly, they'll be amputated.
Not neccessarily...the blast radius from a fragmentation grenade is quite wide, but the blast pattern is deflectd off the ground in an upward direction.  At 4 meters you could survive with little, if any injury.  The pressure from the blast could do some damage to the ear drums, but that would be about it and again it depends on the environment (inside/outside).

Now the game changes if the thrower holds the grenade for a 3 count after releasing the primer, then throws the grenade.  In this scenario, with a little arc, the grenade can air burst covering everything in its blast radius, including anything on the ground.  This is very risky but effective.
If it explodes in the air, you're gonna be fucked. But if it's on the ground, as you say, most of the blast will be directed upwards, if you're lying flat on the floor, you could well be ok. The hands over ears and open mouth, facing away from the grenade should allow your body to deal with the sudden pressure change better (you'll probably end up with a nasty ringing in your ears for a few hours/days though).


I don't know though. I've never (fortunately) had a grenade thrown at me.
acEofspadEs6313
Shiny! Let's be bad guys.
+102|7137|NAS Jacksonville, Florida

heggs wrote:

jkohlc wrote:

does a 30mm cannon shell explodes when it hits water or it just goes into the water and sinks to the bottom?
i'd say it will explode. water is not a very friendly surface to land on and the surface tension is a bitch. from those speeds of entry, it really is not much different than the shell hitting the ground. the water does give a little, but i doubt it will reduce the force so drastically that it doesn't detonate the warhead.
It depends on what type of 30mm round you're talking about. Lets say you have a 30mm Mine round from the MK-108 30mm auto-cannon, which was used on the BF-109G6/U4 and other German aircraft. The velocity of the round plays a major factor. The MK-108 30mm round travels at about 540m/s (~1,772 ft/s). Compared to the 12.7mm (.50 cal) from the Barret M82A1 travels around 854 m/s (~2,802 ft/s), there is a big difference in the velocity of the round. So, I doubt a MK-108 30mm autocannon round would explode if it hit the water.

It's all about the ballistics and size of the bullet.

Board footer

Privacy Policy - © 2025 Jeff Minard