I was going to suggest the -1, -2, -3 thing, but 2 people already did.
I second their idea!
I second their idea!
Last edited by topal63 (2005-12-09 14:57:07)
Vic42 wrote:
I have what might be a simple and fair solution; Make the TK value cumulative within a round.
First TK -1 point
Second TK -2 points
Third TK -3 points
Etc.
So if you commit just one TK, it costs you just a single point.
Three TKs in a round is six points, the total for four is TEN points, five is 15 points!
This teaches you to BE MORE CAREFUL if you get a TK, while not punishing players who are generally careful too severely.
What do you you think?
For the LAST TIME, punishes do NOT change the amounts of points you lose. It has always been (since ver 1.0) that you lose 4 points no matter if you get punished or not. Punishing is ONLY related to the autokicking system.topal63 wrote:
I once had three players do this to me - all at the same time!
Total was: Teamdamage(-2)+TK(-2)+Punish(-2) 6x3 = -18 in the matter of 2 seconds.
That may be TRUE; but that wasn't my POINT. . .Gilgalad wrote:
For the LAST TIME, punishes do NOT change the amounts of points you lose. It has always been (since ver 1.0) that you lose 4 points no matter if you get punished or not. Punishing is ONLY related to the autokicking system.topal63 wrote:
I once had three players do this to me - all at the same time!
Total was: Teamdamage(-2)+TK(-2)+Punish(-2) 6x3 = -18 in the matter of 2 seconds.