Well don't worry too much they may be coming back.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
Steam: http://steamcommunity.com/id/tzyon
A defined enemy perhaps and not flagless suicide bombing fuckwits?M.O.A.B wrote:
I always enjoyed the idea of ducking under a table for protection, surely the blast wave will come from straight above and be defeated by pine, right? lol. Still there was always something about the cold war days that seemed good in a way. Don't know what it is.
Probably how both sides knew they'd be fucked if they actually ever fulfilled their promise. I'm no Cold War scholar but it seems like an argument between two turtling GDI players who know that if one launches an attack, they're both *so* screwed.M.O.A.B wrote:
I always enjoyed the idea of ducking under a table for protection, surely the blast wave will come from straight above and be defeated by pine, right? lol. Still there was always something about the cold war days that seemed good in a way. Don't know what it is.
Last edited by Hurricane (2007-06-05 15:09:19)
lol when they say "there are many dangers around us", there is a black kid in the middle of the screen.LT.Victim wrote:
Aye something like that, at least the Russians would have been slightly more honorable in a fight, instead of simply running away every time.ATG wrote:
A defined enemy perhaps and not flagless suicide bombing fuckwits?M.O.A.B wrote:
I always enjoyed the idea of ducking under a table for protection, surely the blast wave will come from straight above and be defeated by pine, right? lol. Still there was always something about the cold war days that seemed good in a way. Don't know what it is.