This is to debunk a bunch of myths I keep reading on the forums.
TOW's CANNOT kill Tanks in 1 hit at full health if it has moved (ie. TOW's can ONLY kill a tank at full health IF and ONLY IF that tank has just spawned and NO ONE has touched it, go and test it out on Dragon Valley if you don't believe me).
Claymores CAN kill drivers of vehicles.
ALL rifles CAN kill in 1 hit if it is to the head, pistols require 2 (3 if it is shot at the helmet). Knifes require 1 (although the hitboxes are slightly off so sometimes you see the animation but it doesn't actually register).
Grenades CAN kill vehicles and/or drivers of vehicles.
Anti-Tank CAN kill jets in 1 hit.
AT Mines CAN kill boats, just throw the AT Mine INTO the boat.
Smoke Grenades CAN kill if the enemy has 2 or less bars of health.
Same with FlashBangs, Grappling Hooks, and ZipLines.
Some vehicles have a different weapon kill display rather than just displaying xxx[Su-30]yyy. It's very rare and here's proof for the naysayers: http://forums.bf2s.com/viewtopic.php?id=193
There DOES exist a different weapon kill display for tanks called [Shell], I have not been able to reproduce this though.
Flashbangs DO affect drivers/passengers of vehicles.
AT Mines CAN be placed onto vehicles to kill them.
Anti-Air can ALWAYS kill choppers/jets in 2 direct hits (assuming no Engineers repairing onboard).
You CAN heal from behind a wall.
You CAN'T repair from behind a wall (but you CAN if you are in a vehicle).
You CAN supply from behind a wall.
There is NO such thing as bullet drop, this is one of the biggest myths. The bullet does not drop at large distances, it just angles off randomly. You don't notice it when you are close up but at farther ranges, the degree of deviation starts to be significant. NO bullet drop.
M95 CAN kill a buggy in 9 hits.
M95 CAN kill an attack chopper in 16 hits.
M95 CAN kill a transport chopper in 17 hits.
M95 CAN kill a jet in 8 hits.
There are NO hotspots for M95-to-vehicle hits (ie. hits to the wheel does not do more or less).
Suicides do NOT detract from your score IF you fall off a building or get killed by your own fast moving vehicle, otherwise C4/Grenade/Explosion will detract.
Hope that helps debunk alot of myths.
TOW's CANNOT kill Tanks in 1 hit at full health if it has moved (ie. TOW's can ONLY kill a tank at full health IF and ONLY IF that tank has just spawned and NO ONE has touched it, go and test it out on Dragon Valley if you don't believe me).
Claymores CAN kill drivers of vehicles.
ALL rifles CAN kill in 1 hit if it is to the head, pistols require 2 (3 if it is shot at the helmet). Knifes require 1 (although the hitboxes are slightly off so sometimes you see the animation but it doesn't actually register).
Grenades CAN kill vehicles and/or drivers of vehicles.
Anti-Tank CAN kill jets in 1 hit.
AT Mines CAN kill boats, just throw the AT Mine INTO the boat.
Smoke Grenades CAN kill if the enemy has 2 or less bars of health.
Same with FlashBangs, Grappling Hooks, and ZipLines.
Some vehicles have a different weapon kill display rather than just displaying xxx[Su-30]yyy. It's very rare and here's proof for the naysayers: http://forums.bf2s.com/viewtopic.php?id=193
There DOES exist a different weapon kill display for tanks called [Shell], I have not been able to reproduce this though.
Flashbangs DO affect drivers/passengers of vehicles.
AT Mines CAN be placed onto vehicles to kill them.
Anti-Air can ALWAYS kill choppers/jets in 2 direct hits (assuming no Engineers repairing onboard).
You CAN heal from behind a wall.
You CAN'T repair from behind a wall (but you CAN if you are in a vehicle).
You CAN supply from behind a wall.
There is NO such thing as bullet drop, this is one of the biggest myths. The bullet does not drop at large distances, it just angles off randomly. You don't notice it when you are close up but at farther ranges, the degree of deviation starts to be significant. NO bullet drop.
M95 CAN kill a buggy in 9 hits.
M95 CAN kill an attack chopper in 16 hits.
M95 CAN kill a transport chopper in 17 hits.
M95 CAN kill a jet in 8 hits.
There are NO hotspots for M95-to-vehicle hits (ie. hits to the wheel does not do more or less).
Suicides do NOT detract from your score IF you fall off a building or get killed by your own fast moving vehicle, otherwise C4/Grenade/Explosion will detract.
Hope that helps debunk alot of myths.
Alpha as fuck.