Mint Sauce
Frighteningly average
+780|6548|eng

Ruckel wrote:

It is more fun with vehicles, so much whine on IO about me cheating, been banned from atleast 50% of all populated bf servers.
I call bullshit.

That's at least 80 servers.
#rekt
Snake
Missing, Presumed Dead
+1,046|6828|England

Despite me absolutly slating it at first (vehicle whore, uh huh)....I have to say that its both killed and expanded the game.

It has taken over the game and left us with about 20% of the experience and variety that the game once offered. It has helped to kill off maps such as Mashtuur, FuShe, Songhua, Daqing, EF and AF and even Tampa to an extent. It is very difficult to find any city map servers these days that are not IO....and the map that was supposed to showcase it, Jalalabad (being released at the same time) is a total farce for IO.
If the US can get past the massive sniper blockade of the MEC and cap some of the inner city flags then the MEC must be full of complete retards.

Ive never liked Karkand anyway, so I wont even go there. But SF features maps where Infantry are a lot more balanced with the vehicles (MassD and Devils Perch especially IMO) - but people choose to play IO on the maps despite the better balance. SF works very well on both normal and IO modes, some maps more than others. Leviathan on 64 is not an enjoyable experience on IO.

IO is fine with a limited number of players. It has given rise to nade spamming and claywhoring on epidemic proportions which a monkey could do, and the reason its done is because players move around in big squads. Who is going to lie down with a SAW and attempt to take out 6+ people with a gun, when they can throw a few nades and be done with it? And thats not accounting for the all the medics who revive them all.
That is where the vehicles and artillery are supposed to step in, not a barrage of grenades.

IO players are better, from an accuracy perspective, to players who play on vehicle servers. But, players who play on vehicle servers are far more used to a wider range of opponents and situations other than a horde of foot soldiers.
The reason for this is because they encounter and take out enemy armour and helicopters on a regular basis, from AT rockets to Hummers/FAV's with their .50 cals (like someone else mentioned earlier on for Sharqi).

And as a result of that, IO players have inflated SPM's, KDR's and as a result, rank up a lot quicker (and have higher BRS...on a select few maps). If DICE had looked at it properly, they should have taken IO rounds and then halved everyones overall score for the round to put it on par with the rest of the game. Remember, servers that enforced no vehicle rules prior to IO being released in a patch was something that could get your account wiped.
"Oh Noes" I can hear you saying - and I agree. Remember, hacking is "illegal", and so was IO until it was patched in for all the kids who cried tank.

And judging by peoples replies in this topic, everyone gets pissed off about that tank sat spawnraping on karkand. Heres a tip: PLAY A DIFFERENT MAP. Christ its not hard. Karkand is not how this game was meant to be played. Sharqi is just as bad with the Havok. Vanilla got it wrong - but thats because of how the players have reacted to it and the stats system: Special Forces is a step up, and is how it should be. If people on GT would stop being a bunch of sniper twats and use AT-missiles from the rooftops then the armour wouldnt stand a chance. But thats too much to contemplate for all the stat lovers and players who can only use one kit.

Its all down to the fact that players get pissed off with not being able to fight back against a jet, or enemy armour with a 36E. Guess what. Thats fucking obvious. To play effectively on proper mode, you need to vary your kits, learn to use all of the kits and take the right kit for the situation. Horde of enemy tanks? Dont go as a medic. Simple. Stats play a major role in this - nobody wants to spawn at a flag that an enemy tank is trying to cap to put a single AT rocket into it. If 3-4 people were to do this = tank dead, flag saved, tickets saved. But the addition of a death = a big no no for most players.
One AT soldier will very rarely take out enemy armour by themselves. To take out enemy armour and helicopters effectively, you need more teamwork to win in vehicle servers than IO servers. Fact.
Spamming medpacks and reviving all the time is not my idea of teamwork - its just easy points.

No mode is easier, they both require certain skills to get you through the game. However, having played a lot of both, I believe that normal/proper mode requires more skill (outside of that shit-hole that everyone loves) as if you intend to dominate the battlefield, you can do that in a chopper, a jet, tank, apc or flag hopping in FAV's. I came top of the leaderboard on Jalalabad from just roadkills ffs. You need a larger variety of skills to survive, play and dominate on normal servers. Medics will NOT win the game in this theatre.

On IO, you need to learn to use a single gun and fire like crazy. Usually, a 101 or 36E coupled with a few nades, a medpack and pair of paddles. If thats supposed to be more skillful then Im missing something. People who play as snipers (and actually SNIPE), or as Assault/Spec Ops on IO are far better than any medic as they survive on a single health bar - not hop around with a medpack healing themselves whenever they get shot at. And then, those medics have the nerve to complain about a tank sat on a supply crate. Ironic?

IO is very limited, which a lot of players get pissed off about because they cant play outside a select few maps. And Im glad that it is that way.
Remember the game was designed for a combination of infantry and vehicles.
IO was only introduced with patch 1.4 (or was it 1.3?).
It has helped to give certain maps a new shine. Songhua IO is great fun, as is Great Wall 16player, however, it always feels as if something is missing.
It is nice to play every now and again, but it is not, and will never be a replacement for how BF2 is supposed to be played: and that is how it was designed from its concept right at the beginning: a combined military effort of ground and air forces on the modern battlefield. Not a WW1 type conflict with hordes of infantry.
Spidery_Yoda
Member
+399|6532
When 1.3 came out i played nothing but IO. It was a godsend to people like me who spent zero time in vehicles, and just died over and over again due to tanks, jets, arty.

I eventually got bored of it though. Partly because of a HUGE lack of variety, and partly because if you didn't play as Medic or Support you stood no chance at all. Stalemates stayed stalemates, and running long distances was a huge chore.

So i went back to vehicle servers, and they're far more fun IMO.
golgoj4
Member
+51|7036|North Hollywood

RDMC wrote:

Yeah IO is indeed Easy Mode, well more as Medium Mode as all those nades/clays are quiet annoying. With that said I also mentioned one of the weak points of IO, which are infact nades/clays. And keep in mind that this game wasnt originally intented for IO which makes it crap because the hitboxes lag. Also, IMO it gets boring after a while and normal would allways win over IO in my book. As for example, 2 days ago I went on Ghost Town in my tank and shot down the enemy apache about 6 times, and get some 30 kills or so. Well I had alot of fun hunting down the choppers, even at one point it was chopper vs me in tank, head to head, and I won. That just gives me a warm feeling inside
sounds like you were playing on easy mode. You cant seriously use that as an example of a fair fight. tanks taking out apaches? how crappy was that pilot?

I/O is for players that want a challenge IMO. Sure I can tank or heli whore all day, but wheres the challenge. It takes a lot more to get a squad together and attack across open fields of fire as opposed to being in a tank. but thats just my opinion. I guess it comes down to how you like your games, challenging or a cakewalk.
Spidery_Yoda
Member
+399|6532

golgoj4 wrote:

I guess it comes down to how you like your games, challenging or a cakewalk.
Are you seriously trying to make it appear that playing IO exclusively makes you a far more skilled BF2 player? Playing as infantry on vehicle servers is far more challenging than playing as infantry on IO servers.

IO really is easy mode. I just got so sick of the way that almost every player on the enemy team is always hopping around throwing medipacks everywhere, and i was getting killed by grenades more often than from a gun.

You can't seriously say that that requires more skill than surviving on vehicle servers.

Scores get vastly inflated, and everybody is pretty much forced to use the same kit. If you die, who cares? There are medics nearby to revive you over and over.I have a main weapon, but why use it! There are support guys everywhere throwing ammo bags around so i can exclusively use hand grenades.

Why use my sniper rifle? I can run into the enemy flag over and over again throwing down claymores!

I can't stand IO anymore. It was good fun to start with, but when every server switched over to  IO Karkand, i gave up. I play SF exclusively now, on vehicle servers. No jets means all the maps are enjoyable with vehicles.

Last edited by Spidery_Yoda (2007-11-28 11:38:00)

3lmo
Don't Hassel the Hoff
+345|6565|The | Netherlands
Everybody is equal.
Drakef
Cheeseburger Logicist
+117|6624|Vancouver

Spidery_Yoda wrote:

When 1.3 came out i played nothing but IO. It was a godsend to people like me who spent zero time in vehicles, and just died over and over again due to tanks, jets, arty.

I eventually got bored of it though. Partly because of a HUGE lack of variety, and partly because if you didn't play as Medic or Support you stood no chance at all. Stalemates stayed stalemates, and running long distances was a huge chore.

So i went back to vehicle servers, and they're far more fun IMO.
Exactly. I thought it would be great for us infantrymen, and initially it had some fun. But, that quickly changed, and I returned to vehicle maps, which promised so much better playing time. I suppose it also has to do with that I do not particularly care if my statistics are terrible, nor do I get annoyed or angry when I get a death. Not a big deal, nor should it be.

Players on vehicle servers have learned to adapt, and most have no problem with armour. A good chance that it might kill you, but it is hardly the big problem that IO people make it out to be. Proper playing can stop an armoured assault easily; even if you lose half your squad, stopping the flag cap is not that difficult. In that case, your squad respawns (if any died at all) and continues.
aimless
Member
+166|6387|Texas

steelie34 wrote:

Drexel wrote:

2.  The sprint is almost double what it normally is to make up for this fact.  But in doing so, the bunny-hoppers can now do it twice as long.
really?
I thought something was up when I sprinted from suburb to trainstation without stopping
SamTheMan :D
Banned
+106|6261|UK

aimless wrote:

steelie34 wrote:

Drexel wrote:

2.  The sprint is almost double what it normally is to make up for this fact.  But in doing so, the bunny-hoppers can now do it twice as long.
really?
I thought something was up when I sprinted from suburb to trainstation without stopping
No.
venom6
Since day One.
+247|6821|Hungary
I dont like the fact that if yo play IO 80% of the players are medics and 20% are playing as support. One is haling himself the other is spamming nades. So we really need an option for server filter called "No Medic" ?
Just realize how unpopular it would been as nobody would play it "omg im stuck on the medic kit and i have only 123123123 hours played as a point whore revive-heal newb and im not #1 medic global"
Nah forget it. I would like to see more Spec Ops and Assault guys as they are not that popular in IO.
FlemishHCmaniac
Member
+147|6674|Belgium
I guess I'm one of the suckers... Up until IO was released I solely played as infantry in normal servers. After IO I got pissed off that a lot of non-skilled people get inflated infy KDRs and got interested in vehicles.
Infy KDR means shit nowadays, I'm pretty proud of the fact that I have a 1.80 inf kdr (coming from a 0.70 back in the days) which was obtained 90% of the time in vehicle servers. However, IO players consider this as average. And tbh, what is the challenge in going on foot if there are no bigger threats? I find it fun to deal with vehicles in various situations.
Simon
basically
+838|6920|UK
I don't even need to read this thread,
IO, IS NOT EASIER OR EASY MODE

Thankyou
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6730
It's fucking boring that's what's wrong with it!
aj0404
It'll just be our little secret
+298|6612|Iowa...

golgoj4 wrote:

Sure I can tank or heli whore all day, but wheres the challenge.
no,you couldn't.helicopters aren't as easy to use as everybody seems to think they are.i'd be surprised if all of the 24/7 Kark players knew what one was.
steelie34
pub hero!
+603|6643|the land of bourbon
there are only two types of bf2 players...

those who can adapt to any situation, with any vehicle or kit, against any opposition
and those who cry, call hax, and start kick votes because they are getting owned by the above.

which one are you?

edit: i like to think i'm well rounded, with a bit of a rambo streak in me

Last edited by steelie34 (2007-11-28 14:14:49)

https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png
shadow18alpha
I attend BF2 Anonymous Meetings
+129|6937|Warlord/Bellevue,WA
I prefer a variety,a little of I/O mode and some time with vehicle mode else I'll just get bored.
killer21
Because f*ck you that's why.
+400|6853|Reisterstown, MD

I always laugh when people call me a I/O whore and then I end up having better vehicle stats than they do.  Seriously, play the game the way you want to.  If you like playing in vehicles, go for it.  If you like playing I/O, then go for it.  No one paid for this game except you.  Screw what someone else thinks.

Edit: Silly grammatical errors.

Last edited by killer21 (2007-11-28 14:23:13)

Snake
Missing, Presumed Dead
+1,046|6828|England

My above post still stands
But:

venom6 wrote:

I dont like the fact that if yo play IO 80% of the players are medics and 20% are playing as support.
Whenever I play IO (which is not on karkand... ) I rarely see as many medics and supports as people make out. I see a lot of assaults, spec ops and even engineers too. Must just be the karkand faggots that do that.

golgoj4 wrote:

sounds like you were playing on easy mode. You cant seriously use that as an example of a fair fight. tanks taking out apaches? how crappy was that pilot?
So? Are you still going to tell me that it wasnt fun? I was in that server with RD, in the gunner seat of the tank and stole 2 of his kills
It wasnt as if we were spawnraping or facing a retard pilot - it was MOAB/Garybuck of these forums ( eh fish ). Just awesome shots.
Fair fight = tank vs tank, not tank vs chopper.

aj0404 wrote:

golgoj4 wrote:

Sure I can tank or heli whore all day, but wheres the challenge.
no,you couldn't.helicopters aren't as easy to use as everybody seems to think they are.i'd be surprised if all of the 24/7 Kark players knew what one was.
Thats true, unless your the gunner in the Havok. Even then, you gota learn to use TV's for the enemy choppers.

killer21 wrote:

I always laugh when people call me a I/O whore and then I end up having better vehicle stats than they do.
But, that also depends on the maps you play and how much you whore arty as commander whilst sitting in AA/GD or raping Infy.
I seriously doubt you have earnt those AA, GD or Armour KDR's doing anything other than that. Earn those KDR's on maps like Daqing, Dalian, Songhua, Harvest, RR, FuShe, Midnight Sun, OSS, Taraba, etc and then Ill be impressed.
Skorpy-chan
Member
+127|6607|Twyford, UK

steelie34 wrote:

Skorpy-chan wrote:

It sucks; it's boring, nade spam is worse than artillery, and jets are the only thing in BF2 that are unstoppable by infantry.
what about stingers/iglas?
Since when have they ever done ANYTHING against a fast-moving jet? They don't lock on and fire quick enough for them to be a threat. If it's low, you see them coming but they're gone too quick to do anything. High, can't see them coming, and if you're scanning with the lock you show up on their HUD and catch a bomb or string of cannon fire.
AAA tanks and other aircraft are the only threat, and I just can't learn fast enough to figure those out.

Anyway, it's not like a tank, where one guy with the AT kit and a bit of skill can knock it out at any point. The only time I have EVER destroyed any kind of jet is cracking it with an AT rocket on takeoff.

Jets are just plain frustrating, but the regular vehicles are too much fun to resort to IO mode. City maps + non-IO = balance, where individual skill matters.
Instead of another wide-open map, they need to release another city map with choppers on it, sorta a cross between Sharqi, Mashtuur, and Jalalabad.
golgoj4
Member
+51|7036|North Hollywood

Spidery_Yoda wrote:

golgoj4 wrote:

I guess it comes down to how you like your games, challenging or a cakewalk.
Are you seriously trying to make it appear that playing IO exclusively makes you a far more skilled BF2 player? Playing as infantry on vehicle servers is far more challenging than playing as infantry on IO servers.

IO really is easy mode. I just got so sick of the way that almost every player on the enemy team is always hopping around throwing medipacks everywhere, and i was getting killed by grenades more often than from a gun.

You can't seriously say that that requires more skill than surviving on vehicle servers.

Scores get vastly inflated, and everybody is pretty much forced to use the same kit. If you die, who cares? There are medics nearby to revive you over and over.I have a main weapon, but why use it! There are support guys everywhere throwing ammo bags around so i can exclusively use hand grenades.

Why use my sniper rifle? I can run into the enemy flag over and over again throwing down claymores!

I can't stand IO anymore. It was good fun to start with, but when every server switched over to  IO Karkand, i gave up. I play SF exclusively now, on vehicle servers. No jets means all the maps are enjoyable with vehicles.
Scores get inflated because losers run around with medic bags. But why the eff do I care about some nubs score because he's good with a medic bag. Why does everyone have to use the same kit? Because they cant be bothered to make the effort to use some thought in their tactics. Sounds like you suffer from a lack of problem solving skills. Not everyone plays IO the way you kids seem to think, so all i can say is hopefully you'll hear that popping sound of your head coming out of your ass and get it. If not, oh well, not really my problem is it?

Please, go hide in a tank or something. You obviously missed what was being said. I do like both modes, but it MY experience, IO matches are far more balanced and thusly more fun.

Have a nice day
golgoj4
Member
+51|7036|North Hollywood

venom6 wrote:

I dont like the fact that if yo play IO 80% of the players are medics and 20% are playing as support. One is haling himself the other is spamming nades. So we really need an option for server filter called "No Medic" ?
Just realize how unpopular it would been as nobody would play it "omg im stuck on the medic kit and i have only 123123123 hours played as a point whore revive-heal newb and im not #1 medic global"
Nah forget it. I would like to see more Spec Ops and Assault guys as they are not that popular in IO.
Assault and spec ops are my two fav classes purely for blowing up the roving stacks of medics. For as much as I hate the asshole in a tank raping the spawn, roving packs of medics are just as annoying. But thats why the ea gods gave us C-4.
killer21
Because f*ck you that's why.
+400|6853|Reisterstown, MD

Snake wrote:

But, that also depends on the maps you play and how much you whore arty as commander whilst sitting in AA/GD or raping Infy.
I seriously doubt you have earnt those AA, GD or Armour KDR's doing anything other than that. Earn those KDR's on maps like Daqing, Dalian, Songhua, Harvest, RR, FuShe, Midnight Sun, OSS, Taraba, etc and then Ill be impressed.
I do not command while in armor.  I actually haven't commanded since I got that Distinguished medal over a year ago.  The majority of my time spent in armor has been on Harvest, Warlord, and Ghost Town.  Actually, pretty much all the SF maps except the night maps I like so I tend to play them.  I actually just started playing again and really only play SF.  Nothing appealing to me about Vanilla other than maybe Jalalabad.  I don't own EF so I can't comment on that.  Also, the AA k/d is the result of Ghost Town and the Linebacker, not from commanding in vehicles. 
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6730
IO is only good on the 16 player maps where you don't need to walk far. IO on larger maps is mostly walking. In vehicle server you can hop in an FAV or something and be where you need to be quickly. Also Armor and Helicopter whoring is fun as hell.
DrunkFace
Germans did 911
+427|6943|Disaster Free Zone
Been said all before but IO sucks because:
It's too easy.
It's got no variety.
It's boring.
It's not what the BF series is about.
steelie34
pub hero!
+603|6643|the land of bourbon

golgoj4 wrote:

sounds like you were playing on easy mode. You cant seriously use that as an example of a fair fight. tanks taking out apaches? how crappy was that pilot?
have you ever even played ghost town?  you have to fly low to avoid all of the AA, which puts you in range of all of the ground fire.  there are 5 stinger sites and 2 AA tanks.  a good team will always be on the lookout for the helis, so you really have to plan your attack runs.  since tanks are mobile, they can pop up in unexpected places, and a well placed round will spell curtains for you.
https://bf3s.com/sigs/36e1d9e36ae924048a933db90fb05bb247fe315e.png

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