95% of the time, yesPeter wrote:
On 2fort. Jump from battlements to bridge roof, across to enemy battlements. Now keep doing it. Do you make the jump to enemy battlements every time?NooBesT wrote:
How is it bugged? Never had any problem with it at all...Peter wrote:
How about this: They fix things we care about like the scout double jump bug.
Petes not the only one, I get it too its annoying.
And if anyone dares say were doin it wrong, youll get a smack
And if anyone dares say were doin it wrong, youll get a smack
Oh that. I assume I don't make it because i jumped from the wrong place/jumped to the wrong place whenever i miss.
I very rarely play 2Fort anyway, which is why it isnt an issue with me.
I very rarely play 2Fort anyway, which is why it isnt an issue with me.
Spidery_Yoda wrote:
Oh that. I assume I don't make it because i jumped from the wrong place/jumped to the wrong place whenever i miss.
I very rarely play 2Fort anyway, which is why it isnt an issue with me.
2fort ftw, it's all i play because ive rarely been playing recently.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
I've never had a double jump fail.
More updates!
[-]January 15, 2008 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed medigun effect not being removed if the medic changed class while healing
Fixed being able to zoom too quickly after firing a zoomed shot
[-]January 15, 2008 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed medigun effect not being removed if the medic changed class while healing
Fixed being able to zoom too quickly after firing a zoomed shot
OwnedSamTheMan:D wrote:
More updates!
[-]January 15, 2008 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed medigun effect not being removed if the medic changed class while healing
Fixed being able to zoom too quickly after firing a zoomed shot
indeed, and i cant beleive they got rid of the top level areas on well, going up there was awesomeDavid.P wrote:
Valve can suck it! Nerfing sapper, Removing medic boosting and Uber pausing! Fuck! It's these little things that gave the game more fun and replay value.
Its just in the one place on 2fort. Its fine everywhere else.-TL- wrote:
I've never had a double jump fail.
Who cares about a double jump failure that occurs 1 in 20 times on 2fort of all maps. Go try to get to the top of skyscraper for another hour peter .
I fucking suck at skyscraper. And 1 in 20?
Ask Sam, its more like 1 in 20 its successful.
Ask Sam, its more like 1 in 20 its successful.
It's just you...Peter wrote:
I fucking suck at skyscraper. And 1 in 20?
Ask Sam, its more like 1 in 20 its successful.
If you run down the slope of the roof you'll fail since you are mid-air when you think you are jumping the first time. This results into you using the second jump as your first jump.
Isn't just Pete, happens to me too, just in that spot.NooBesT wrote:
It's just you...Peter wrote:
I fucking suck at skyscraper. And 1 in 20?
Ask Sam, its more like 1 in 20 its successful.
If you run down the slope of the roof you'll fail since you are mid-air when you think you are jumping the first time. This results into you using the second jump as your first jump.
& Were pros
I meant that it's YOUR (in general) fault if you fail it. Don't blame the game.SamTheMan:D wrote:
Isn't just Pete, happens to me too, just in that spot.NooBesT wrote:
It's just you...Peter wrote:
I fucking suck at skyscraper. And 1 in 20?
Ask Sam, its more like 1 in 20 its successful.
If you run down the slope of the roof you'll fail since you are mid-air when you think you are jumping the first time. This results into you using the second jump as your first jump.
& Were pros
sam and peter, kindly stop bawwing about your own inability to make that jump.
Lucien, I trust that you will be joining us on friday night at 10:30 GMT.Lucien wrote:
sam and peter, kindly stop bawwing about your own inability to make that jump.
u do itLucien wrote:
sam and peter, kindly stop bawwing about your own inability to make that jump.
There & back 20 times, me and Pete will both give you a tenner.
fixed4uEldu wrote:
I did't notice anything from the first update. For the rest I'll say this. Steam Valve is doing a really good job (especially if u're used to EA .)
Your thoughts, insights, and musings on this matter intrigue me
Demo is on its way.SamTheMan:D wrote:
u do itLucien wrote:
sam and peter, kindly stop bawwing about your own inability to make that jump.
There & back 20 times, me and Pete will both give you a tenner.
neg ill join uLucien wrote:
Demo is on its way.SamTheMan:D wrote:
u do itLucien wrote:
sam and peter, kindly stop bawwing about your own inability to make that jump.
There & back 20 times, me and Pete will both give you a tenner.
Online not LAN!
Nao!
Last edited by SamTheMan:D (2008-01-16 09:10:58)
http://www.ubercharged.net/2007/12/18/t … -on-2fort/ -There. That's why it fails. Now correct your technique doing it next time.
23 times in a row, with one "time" counting as jumping to BOTH sides, before failing because I didnt press jump twice.
point proven. You cant make the jump, you fail.
point proven. You cant make the jump, you fail.
Great games tonight .
Joined Sam and Peter on Mach3 earlier on, and stayed on the server with a few BF2sers and my brother for several hours after. We played 2Fort, slaughtered the other team, then it switched to ctf_freezers, and I had some great games on there too. Then it was on to Warpath, and after a long drawn out battle, i managed to sneak past as spy and cap the last point.
Then the server changed to Hydro, and we had great games again. Then it was Granary. Not had such fun Granary games for a long long time. Almost our entire team at the start of each round was Scout, and won a few quick games that way. Then they started to catch on and started building sentries at their second point at the very start, but all we needed to continue winning was a few demomen and medics.
Then it was onto cp_desertfortress. I really like that map. 2nd time i've played it. We won every game on there too.
Then it was onto Well, and everything started to go wrong. Had a few fun games, but they were getting very heavy with the defenses. I finally quit after a few Well games.
All in all, great game night .
Also, my exam today went a LOT better than i thought it would.
Joined Sam and Peter on Mach3 earlier on, and stayed on the server with a few BF2sers and my brother for several hours after. We played 2Fort, slaughtered the other team, then it switched to ctf_freezers, and I had some great games on there too. Then it was on to Warpath, and after a long drawn out battle, i managed to sneak past as spy and cap the last point.
Then the server changed to Hydro, and we had great games again. Then it was Granary. Not had such fun Granary games for a long long time. Almost our entire team at the start of each round was Scout, and won a few quick games that way. Then they started to catch on and started building sentries at their second point at the very start, but all we needed to continue winning was a few demomen and medics.
Then it was onto cp_desertfortress. I really like that map. 2nd time i've played it. We won every game on there too.
Then it was onto Well, and everything started to go wrong. Had a few fun games, but they were getting very heavy with the defenses. I finally quit after a few Well games.
All in all, great game night .
Also, my exam today went a LOT better than i thought it would.
I had fun on Orange_x with kp, chaos and patrick. Peter ruined it by sniping me . Next time I'll play with the rest of you ^^.