Bradt3hleader
Care [ ] - Don't care [x]
+121|6421
Founds this on this cool site http://www.murphys-laws.com/murphy/murphy-war.html

There more but I didn't post it all!





* Friendly fire - isn't.
    * Recoilless rifles - aren't.
    * Suppressive fires - won't.
    * You are not Superman; Marines and fighter pilots take note.
    * A sucking chest wound is Nature's way of telling you to slow down.
    * If it's stupid but it works, it isn't stupid.
    * Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
    * If at first you don't succeed, call in an air strike.
    * If you are forward of your position, your artillery will fall short.
    * Never share a foxhole with anyone braver than yourself.
    * Never go to bed with anyone crazier than yourself.
    * Never forget that your weapon was made by the lowest bidder.
    * If your attack is going really well, it's an ambush.
    * The enemy diversion you're ignoring is their main attack.
    * The enemy invariably attacks on two occasions:
      when they're ready.
      when you're not.
    * No OPLAN ever survives initial contact.
    * There is no such thing as a perfect plan.
    * Five second fuses always burn three seconds.
    * There is no such thing as an atheist in a foxhole.
    * A retreating enemy is probably just falling back and regrouping.
      The Ol' Ranger's addendum:
      Or else they're trying to suck you into a serious ambush!
    * The important things are always simple; the simple are always hard.
    * The easy way is always mined.
    * Teamwork is essential; it gives the enemy other people to shoot at.
    * Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets.
    * Never draw fire; it irritates everyone around you.
    * If you are short of everything but the enemy, you are in the combat zone.
    * When you have secured the area, make sure the enemy knows it too.
    * Incoming fire has the right of way.
    * No combat ready unit has ever passed inspection.
    * No inspection ready unit has ever passed combat.
    * If the enemy is within range, so are you.
    * The only thing more accurate than incoming enemy fire is incoming friendly fire.
    * Things which must be shipped together as a set, aren't.
    * Things that must work together, can't be carried to the field that way.
    * Radios will fail as soon as you need fire support.
    * Radar tends to fail at night and in bad weather, and especially during both.)
    * Anything you do can get you killed, including nothing.
    * Make it too tough for the enemy to get in, and you won't be able to get out.
    * Tracers work both ways.
    * If you take more than your fair share of objectives, you will get more than your fair share of objectives to take.
    * When both sides are convinced they're about to lose, they're both right.
    * Professional soldiers are predictable; the world is full of dangerous amateurs.
    * Military Intelligence is a contradiction.
    * Fortify your front; you'll get your rear shot up.
    * Weather ain't neutral.
    * If you can't remember, the Claymore is pointed toward you.
    * Air defense motto: shoot 'em down; sort 'em out on the ground.
    * 'Flies high, it dies; low and slow, it'll go.
    * The Cavalry doesn't always come to the rescue.
    * Napalm is an area support weapon.
    * Mines are equal opportunity weapons.
    * B-52s are the ultimate close support weapon.
    * Sniper's motto: reach out and touch someone.
    * Killing for peace is like screwing for virginity.
    * The one item you need is always in short supply.
    * Interchangeable parts aren't.
    * It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.
    * When in doubt, empty your magazine.
    * The side with the simplest uniforms wins.
    * Combat will occur on the ground between two adjoining maps.
    * If the Platoon Sergeant can see you, so can the enemy.
    * Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.
    * The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
    * Exceptions prove the rule, and destroy the battle plan.
    * Everything always works in your HQ, everything always fails in the Colonel's HQ.
    * The enemy never watches until you make a mistake.
    * One enemy soldier is never enough, but two is entirely too many.
    * A clean (and dry) set of BDU's is a magnet for mud and rain.
    * The worse the weather, the more you are required to be out in it.
    * Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.
    * The more a weapon costs, the farther you will have to send it away to be repaired.
    * The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
    * Field experience is something you don't get until just after you need it.
    * No matter which way you have to march, its always uphill.
    * If enough data is collected, a board of inquiry can prove anything.
    * For every action, there is an equal and opposite criticism. (in boot camp)
    * Air strikes always overshoot the target, artillery always falls short.
    * When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.
    * Those who hesitate under fire usually do not end up KIA or WIA.
    * The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want.
Benzin
Member
+576|6484
Priceless
kylef
Gone
+1,352|6978|N. Ireland
Loved the "There is no such thing as an atheist in a foxhole" line
Mekstizzle
WALKER
+3,611|7106|London, England

kylef wrote:

Loved the "There is no such thing as an atheist in a foxhole" line
I remember talking to GS about that. He said, if anything, his experience has further strengthened his belief in Atheism.
Ollie
Formerly known as Larkin
+215|6469|Halifax, West Yorkshire
Lots of those are in CoD4, amirite?
The_Guardsman
Tally Ho!!
+81|7230|I'm not sure.... Buts its dark
* Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws Sergeants!

The out of the combat zone thing is very true! I use to walk around camp with either a brush, a shovel or abit of paper in my hand. Then l would'nt get dicked for any shit jobs, as they thought l had already been spammed for a job. I called it "active camouflage"!


* The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
This is very fucking true! One of the bloody ruperts got us so sodding lost, they had to send out a search party for us! I bought a GPS after that incident.

Last edited by The_Guardsman (2008-01-30 12:05:21)

Bradt3hleader
Care [ ] - Don't care [x]
+121|6421
LOL the guardsman yeah that's always funny.


I like the line "Friendly Fire isn't" hehe


Also, "The most dangerous thing besides the enemy is a lieutenant with a map and a radio" xD

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