Mint Sauce
Frighteningly average
+780|6545|eng

3lmo wrote:

I don't understand why everybody is always whining about that 30k gap, between Lt. Col and colonel is also 25k. Captain - major, also 25k. Those 5000 points don't make such of a diffirence.
And the gap between Colonel and Lt. General is 70,000 points. Most people will jump from Cl -> Lt.Gn.
#rekt
MrCookie
good times
+31|6256|In a wheelchair.
well i think that the re-spwn time of vehicles should be a bit lower... if i fight in a veh-64-jalajala its pretty annoyin to die in a tank and than wait 2 minutes on the next
Cyrax-Sektor
Official Battlefield fanboy
+240|6407|San Antonio, Texas

MrCookie wrote:

Well I think that the respawn time of vehicles should be a bit lower... If I fight in a veh-64-jalajala it's pretty annoying to die in a tank and then wait 2 minutes on the next.
That seems drastic IMO. It'll encourage people to go Rambo, and not to fear death.
-Whiteroom-
Pineapplewhat
+572|6918|BC, Canada
I think there should be the option for servers to limit the max number of deaths people can have in a round, It would reduce suicidal playing and encourage teamplay and stealth. As well as some sort of system where the players who have the most flag caps, defends, etc are awarded some kind of bonus. Maybe some kind of bonus as well for when you resupply/heal a player who requests it.
If not the max number of deaths option, maybe a negative score per death, what ever it takes to make it less rambo, and more tactics.
Also, more game options than just straight conquest, such as defend a certain flag, deathmatch, etc. even if they do have to be unranked.

Edit: oh and I would like to see stuff like zip/grapple and IO options come standard with the vanilla version of bf3.

Last edited by Nicholas Langdon (2008-04-16 13:00:24)

Wallpaper
+303|6253|The pool

Cyrax-Sektor wrote:

Moar unlocks, moar ranks, moar awards.
Wallpaper
+303|6253|The pool

Nicholas Langdon wrote:

I think there should be the option for servers to limit the max number of deaths people can have in a round, It would reduce suicidal playing and encourage teamplay and stealth. As well as some sort of system where the players who have the most flag caps, defends, etc are awarded some kind of bonus. Maybe some kind of bonus as well for when you resupply/heal a player who requests it.
If not the max number of deaths option, maybe a negative score per death, what ever it takes to make it less rambo, and more tactics.
Also, more game options than just straight conquest, such as defend a certain flag, deathmatch, etc. even if they do have to be unranked.

Edit: oh and I would like to see stuff like zip/grapple and IO options come standard with the vanilla version of bf3.
That would just scare off everyone. BF was made so you can do either. Go rambo, or go with uber tactics.
(and you CAN do both, I do. Sometimes I will say fuck it and run into a group of 10 people, sometimes Ill roll with a squad and cap everything)
jason85
Banned
+58|6256|Mesa, AZ

Cyrax-Sektor wrote:

Moar unlocks, moar ranks, moar awards.
I like the idea of more unlocks and rewards, but not the ranks. I mean, imo, I like that the ranks are realistic. The only rank they could add that I would be happy with is a 5 star general, which, as my buddy in the Marines told me is only given during war time.
N00bkilla55404
Voices are calling...
+136|6190|Somewhere out in Space
Judging by everyones posts...

Yeah, this series is fucked.
jason85
Banned
+58|6256|Mesa, AZ

Nicholas Langdon wrote:

I think there should be the option for servers to limit the max number of deaths people can have in a round, It would reduce suicidal playing and encourage teamplay and stealth. As well as some sort of system where the players who have the most flag caps, defends, etc are awarded some kind of bonus. Maybe some kind of bonus as well for when you resupply/heal a player who requests it.
If not the max number of deaths option, maybe a negative score per death, what ever it takes to make it less rambo, and more tactics.
Also, more game options than just straight conquest, such as defend a certain flag, deathmatch, etc. even if they do have to be unranked.

Edit: oh and I would like to see stuff like zip/grapple and IO options come standard with the vanilla version of bf3.
Was there ever an option besides conquest?

I like the idea of the zip line and grapple to be standard. It adds another dimension of gameplay, which is always more fun than the normal way.
i g
Banned
+876|6123|GA

TrashBlinD wrote:

Mint Sauce wrote:

HaawwK wrote:

if they listen to the public players then imo the game will turn into shit just like bf2
gtfo of here with all your elitest shit.

I just want BF3 to be better than BF2, as long as it is that, I don't really care tbh. And they need to maybe stretch the ranks a bit more, so when you get to Colonel or whatever, it's an achievement, and not something that people can do in below 400 hours now..
No, he is right.
RoosterCantrell
Goodbye :)
+399|6739|Somewhere else

Before BF2 there was no game like it really. Mulitplayer maps with tanks, cars, planes, etc.  all tracked with a stats system.  Pretty neat idea.

Since it was relatviely new, they knew very little what to expect.  Now, with the hacks, stealing accounts, etc. etc.

Thier pioneer game has aged, and in the process, they have learned alot.

From what I've heard BF3 will havea live update feature... no more manual patching.

Plus, with this PId spoofing/accoutn Hijacking.... I bet EA, being as rich as it is, sees it as an embarrasement, and a good lesson.  BF3 will build upon the psotivie and negative aspects of BF2.

It is not financially reasonable to investmoney into BF2 to fix its woes.  EA is not stupid.  They just don't care enough to lose money to fix and aging product.  But surely EA has learned and is already looking into ways to better secure user accounts.

BF3 will be more stable, better designed, and better secured than BF2.  The only thing to worry about is if they can produce another game as fun as BF2.
DrunkFace
Germans did 911
+427|6940|Disaster Free Zone

Mint Sauce wrote:

3lmo wrote:

I don't understand why everybody is always whining about that 30k gap, between Lt. Col and colonel is also 25k. Captain - major, also 25k. Those 5000 points don't make such of a diffirence.
And the gap between Colonel and Lt. General is 70,000 points. Most people will jump from Cl -> Lt.Gn.
It's only 50,000, and why would 'most people jump straight to Lt.Gn? I sure as hell didn't and I'm hardly unique. I don't think it's so much the 30k points but more the 250% jump in your current score needed at the time which puts people off.

MrCookie wrote:

well i think that the re-spwn time of vehicles should be a bit lower... if i fight in a veh-64-jalajala its pretty annoyin to die in a tank and than wait 2 minutes on the next
I don't know what you have been smoking but the tank spawns in about 30 seconds (or 15 seconds) after you have, so if you can't wait that long maybe consider not dying. F35 on wake though take 70 seconds which is way too long especially considering j10s take 30 seconds.

Nicholas Langdon wrote:

I think there should be the option for servers to limit the max number of deaths people can have in a round, It would reduce suicidal playing and encourage teamplay and stealth. As well as some sort of system where the players who have the most flag caps, defends, etc are awarded some kind of bonus. Maybe some kind of bonus as well for when you resupply/heal a player who requests it.
If not the max number of deaths option, maybe a negative score per death, what ever it takes to make it less rambo, and more tactics.
Also, more game options than just straight conquest, such as defend a certain flag, deathmatch, etc. even if they do have to be unranked.

Edit: oh and I would like to see stuff like zip/grapple and IO options come standard with the vanilla version of bf3.
GTFO, Some times you just have to do shit yourself to get stuff done, and when its you verses the entire other team, you are destined to die a fucking lot. Why the fuck should I be penalised because the rest of my team are fucking snipers hiding in the uncap or waiting around for vehicles which will never spawn?

Also the one thing I would love to take away is IO, its an abomination to the series and has no place in a battlefield game.

RoosterCantrell wrote:

Before BF2 there was no game like it really. Mulitplayer maps with tanks, cars, planes, etc.  all tracked with a stats system.  Pretty neat idea.

Since it was relatviely new, they knew very little what to expect.  Now, with the hacks, stealing accounts, etc. etc.

Thier pioneer game has aged, and in the process, they have learned alot.

From what I've heard BF3 will havea live update feature... no more manual patching.

Plus, with this PId spoofing/accoutn Hijacking.... I bet EA, being as rich as it is, sees it as an embarrasement, and a good lesson.  BF3 will build upon the psotivie and negative aspects of BF2.

It is not financially reasonable to investmoney into BF2 to fix its woes.  EA is not stupid.  They just don't care enough to lose money to fix and aging product.  But surely EA has learned and is already looking into ways to better secure user accounts.

BF3 will be more stable, better designed, and better secured than BF2.  The only thing to worry about is if they can produce another game as fun as BF2.
BF2 was not the 'pioneer' game. BF 1942 had, tanks, cars, planes, boats (including moving battle ships and aircraft carriers), different kits etc. BF Vietnam added helicopters but removed the 'big' boats and all BF2 added to the mix was commanders, squads and stats (and in patch 1.4 IO).
bugz
Fission Mailed
+3,311|6571

RoosterCantrell wrote:

Plus, with this PId spoofing/accoutn Hijacking.... I bet EA, being as rich as it is, sees it as an embarrasement, and a good lesson.  BF3 will build upon the psotivie and negative aspects of BF2.
Or they could be stupid like Activision and make the stats based on a file in your game folder - easily accessible by n00bs that don't want to rank up the proper way. *cough* CoD4 stats fail *cough*
RoosterCantrell
Goodbye :)
+399|6739|Somewhere else

ebug9 wrote:

RoosterCantrell wrote:

Plus, with this PId spoofing/accoutn Hijacking.... I bet EA, being as rich as it is, sees it as an embarrasement, and a good lesson.  BF3 will build upon the psotivie and negative aspects of BF2.
Or they could be stupid like Activision and make the stats based on a file in your game folder - easily accessible by n00bs that don't want to rank up the proper way. *cough* CoD4 stats fail *cough*
yeah.  Really though, the only thing I saw wrong with cod4 stats is that it's soo easy to get them built up.

It's even sadder that people fake those stats.  That's just so wierd. But yeah, that's probably a good possibility that EA goes that route.  No servers to hols stats for them.
bugz
Fission Mailed
+3,311|6571

My BF2 stats are gonna be reset anyway. Accidentally joined one of those fucked up servers through Xfire, tried to escape before it finished loading but I still ended up with a mystery vehicle in BF2s stats and 30 hours from nowhere.

Any new game with a decent ranking system would be good imo. It'll take my mind of the fact 1200 hours of my life have potentially been wasted.

Last edited by ebug9 (2008-04-16 20:34:31)

xBlackPantherx
Grow up, or die
+142|6602|California

Mint Sauce wrote:

gtfo of here with all your elitest shit.
What the hell is your problem. He is absolutely right. Stop acting immature. If its anything like POE2, from a realistic standpoint (i.e. Mobile artillery, no nerfed guns, accurate vehicles and systems, weapon damage, etc.) then I will be perfectly happy. I don't know if this matters to anyone else but another thing I like about POE is that it has a MUCH better and more...how would you put it...professional(?) feel about it.
nachosandcheese09
Member
+21|6393|Atlanta
More stats



/fail

jk
jason85
Banned
+58|6256|Mesa, AZ

xBlackPantherx wrote:

Mint Sauce wrote:

gtfo of here with all your elitest shit.
What the hell is your problem. He is absolutely right. Stop acting immature. If its anything like POE2, from a realistic standpoint (i.e. Mobile artillery, no nerfed guns, accurate vehicles and systems, weapon damage, etc.) then I will be perfectly happy. I don't know if this matters to anyone else but another thing I like about POE is that it has a MUCH better and more...how would you put it...professional(?) feel about it.
You, my friend, are a wise person. I love playing POE2. The guns work as they should, the vehicles are awesome and have a better feel, no commander point and click artillery. I think it is the best mod for BF2...although it would probably be PR if not for the ridiculous spawn times and kit distribution.
Drunk_Musketeer
To be honest I don't care anyway..
+57|6997|Great Wall
I don't think that BF3 will be on my shopping list if there are more medals, stats for low life people who play only for them.

Last edited by Drunk_Musketeer (2008-04-17 03:50:03)

0akleaves
Member
+183|6872|Newcastle UK

ebug9 wrote:

My BF2 stats are gonna be reset anyway. Accidentally joined one of those fucked up servers through Xfire, tried to escape before it finished loading but I still ended up with a mystery vehicle in BF2s stats and 30 hours from nowhere.

Any new game with a decent ranking system would be good imo. It'll take my mind of the fact 1200 hours of my life have potentially been wasted.
how the fuck were they wasted, u had fun. just cos thers no record of it anyway so what. I spent alot of time completing gta 3 vice city and san andreas to sell my memory card so fucking what i had fun.
You have to learn the rules of the game and then you have to play better than anyone else.
Drunk_Musketeer
To be honest I don't care anyway..
+57|6997|Great Wall
If he played for stats then 1200 hours of his life have been wasted indeed. And stat reset is not a reason.

I laugh at every single person sharing his pain after losing stats. More to come.
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6412|what

ebug9 wrote:

My BF2 stats are gonna be reset anyway.
Bad luck.


I'd like to see a driver class, or pilot class. That is unarmed in the case of a pilot, which means cannot teamkill and steal planes from another player. Or a que system that prevents the same one person taking the f35 or j10 or chopper when your also waiting to get in.
https://i.imgur.com/maVpUMN.png
0akleaves
Member
+183|6872|Newcastle UK

TheAussieReaper wrote:

ebug9 wrote:

My BF2 stats are gonna be reset anyway.
Bad luck.


I'd like to see a driver class, or pilot class. That is unarmed in the case of a pilot, which means cannot teamkill and steal planes from another player. Or a que system that prevents the same one person taking the f35 or j10 or chopper when your also waiting to get in.
need a pistol lol for them bailers.
You have to learn the rules of the game and then you have to play better than anyone else.
bugz
Fission Mailed
+3,311|6571

0akleaves wrote:

ebug9 wrote:

My BF2 stats are gonna be reset anyway. Accidentally joined one of those fucked up servers through Xfire, tried to escape before it finished loading but I still ended up with a mystery vehicle in BF2s stats and 30 hours from nowhere.

Any new game with a decent ranking system would be good imo. It'll take my mind of the fact 1200 hours of my life have potentially been wasted.
how the fuck were they wasted, u had fun. just cos thers no record of it anyway so what. I spent alot of time completing gta 3 vice city and san andreas to sell my memory card so fucking what i had fun.
True...I guess I shouldn't have said wasted.
-Whiteroom-
Pineapplewhat
+572|6918|BC, Canada

DrunkFace wrote:

Nicholas Langdon wrote:

I think there should be the option for servers to limit the max number of deaths people can have in a round, It would reduce suicidal playing and encourage teamplay and stealth. As well as some sort of system where the players who have the most flag caps, defends, etc are awarded some kind of bonus. Maybe some kind of bonus as well for when you resupply/heal a player who requests it.
If not the max number of deaths option, maybe a negative score per death, what ever it takes to make it less rambo, and more tactics.
Also, more game options than just straight conquest, such as defend a certain flag, deathmatch, etc. even if they do have to be unranked.

Edit: oh and I would like to see stuff like zip/grapple and IO options come standard with the vanilla version of bf3.
GTFO, Some times you just have to do shit yourself to get stuff done, and when its you verses the entire other team, you are destined to die a fucking lot. Why the fuck should I be penalised because the rest of my team are fucking snipers hiding in the uncap or waiting around for vehicles which will never spawn?

Also the one thing I would love to take away is IO, its an abomination to the series and has no place in a battlefield game.
hmmm.... nice, did i say that was the be all and end all of what I would like, obviously the scenario I stated above would have to be well thought out and ammended before being put into the game.

The topics seems to be about what each person would like to see in bf3, I stated what I thought, which was more game options. The type of play I suggested would change game play quite a bit, I would think you would see less snipers and more team play because this would almost force people to help their team.

If you want to limit yourself to vehicles only so you can whore your vehicle of choice, thats up to you. But it is not necccsary to come in with some GTFO to start.

If you dont like IO dont play it, thats the beauty of choice. Personally I think it provides a much more even playing field and and takes more skill to dominate.

Dont get me wrong I know it takes skill to fly a helo, or to really fly a plane, but I dont like using them to dominate a server, the g36e is more than enough without using a tank turret.

Last edited by Nicholas Langdon (2008-04-17 13:29:29)

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