Cyberwolf
Banned
+14|7119
1) Expert Knife & Pistol badge to NOT be awarded if you've killed the same person 4 or more times in a map (since the chances aren't terribly great, unless there is only 12 people playing...) to prevent stat padding ... Same for Resupply / Engineer / Heal ... Maybe increase my suggestion to 6 per person in a map

2) Vet / Expert Explosive Badge NOT be awarded if you've suicided more than twice while trying to earn it (would address the C4 rammers, huckers and Iraqis)

3) More than 5 suicides per round = kick from server. All suicides resulting from your own weapon (C4, nades, etc) equal -4 instead of -2.

4) A system to derank servers with Nazi admins who kick or ban just because they don't like you. Either your too good for them, or you stick up for someone else...I've seen too many admins who act more smacktardish than the people they kick. Give them a warning or two, then remove the servers ranked status

5) I'm not sure how EA handles cheaters/glitchers/padders - but have a system inplace to easily report activity that is followed up in a reasonable time, and an internal watch list for players persistantly reported. That way someone can watch that persons gameplay when a red flag goes up saying they are on a ranked server.

6) Better balance between air and ground combat. Hopefully 1.2 will address some of these issues, but AA should have been more accurate from day one. In addition, as suggested before, a AA kit would also be nice

7) A lot of the other ideas I had are thankfully being taken care of in 1.2 ... Good job on a lot of it actually...

LASTLY - Develop a built in system for Screenshots &/or In game movies that are write protected and cannot be modified. It would allow EA to make easier decisions on anyone cheating / glitching / padding if nothing could be doctored.

Last edited by Cyberwolf (2006-02-06 18:49:15)

Apoly
Member
+2|7083|Grand Haven, Michigan
Yeah, i agree with most of what you say.  Especially #'s 4, 6, and the last one!
War Man
Australians are hermaphrodites.
+564|7141|Purplicious Wisconsin
1. That is a little dumb but it is the player's fault for not being careful.

2. EAgames will never do this because when they test their stuff they do it as well, if you want to prevent this than ea will have to get rid of the c4 sticking to stuff to make you happy.

3. Well people suicide even without killing someone on purpose which I think they should be kicked but the rest who kill people except teamkilling and suicide on purpose to do so are alright.

4. I agree, I once meet admins server on battlefield 1942: Road to Rome and they kicked me for complaining about people tking me, the clan name is 121st airborne or whatever you spell it.

5. EA uses punkbuster anti cheat progam to prevent that stuff.

6. I agree on the AA, because in real life it only takes one stinger to kill aircraft.

7. What were your ideas? Only one I could guess.
The irony of guns, is that they can save lives.
Cyberwolf
Banned
+14|7119

War Man wrote:

1. That is a little dumb but it is the player's fault for not being careful.

2. EAgames will never do this because when they test their stuff they do it as well, if you want to prevent this than ea will have to get rid of the c4 sticking to stuff to make you happy.

3. Well people suicide even without killing someone on purpose which I think they should be kicked but the rest who kill people except teamkilling and suicide on purpose to do so are alright.

4. I agree, I once meet admins server on battlefield 1942: Road to Rome and they kicked me for complaining about people tking me, the clan name is 121st airborne or whatever you spell it.

5. EA uses punkbuster anti cheat progam to prevent that stuff.

6. I agree on the AA, because in real life it only takes one stinger to kill aircraft.

7. What were your ideas? Only one I could guess.
Rebutals...

#1 - It's to make stat padding harder. Plain and simple. I'm talking about awards, not points earned.
#2 - In real combat, you only get to suicide once. Medics are a vital part of any online war game, and I realize one death and thats it in real life...but the C4 hucking and such is getting out of hand. Luckily they reduced the blast radius it seems in 1.2
#3 - I've never suicided more than 3 times in a round. People would be less likely to nade themselves or c4 suicide if there was a cap on it.
#5 - PB catches at best 70%. Lots of undetected hacks out there. PB can't catch glitching or padding either.

Last edited by Cyberwolf (2006-02-06 19:07:40)

War Man
Australians are hermaphrodites.
+564|7141|Purplicious Wisconsin

Cyberwolf wrote:

War Man wrote:

1. That is a little dumb but it is the player's fault for not being careful.

2. EAgames will never do this because when they test their stuff they do it as well, if you want to prevent this than ea will have to get rid of the c4 sticking to stuff to make you happy.

3. Well people suicide even without killing someone on purpose which I think they should be kicked but the rest who kill people except teamkilling and suicide on purpose to do so are alright.

4. I agree, I once meet admins server on battlefield 1942: Road to Rome and they kicked me for complaining about people tking me, the clan name is 121st airborne or whatever you spell it.

5. EA uses punkbuster anti cheat progam to prevent that stuff.

6. I agree on the AA, because in real life it only takes one stinger to kill aircraft.

7. What were your ideas? Only one I could guess.
Rebutals...

#1 - It's to make stat padding harder. Plain and simple. I'm talking about awards, not points earned.
#2 - In real combat, you only get to suicide once. Medics are a vital part of any online war game, and I realize one death and thats it in real life...but the C4 hucking and such is getting out of hand. Luckily they reduced the blast radius it seems in 1.2
#3 - I've never suicided more than 3 times in a round. People would be less likely to nade themselves or c4 suicide if there was a cap on it.
#5 - PB catches at best 70%. Lots of undetected hacks out there. PB can't catch glitching or padding either.
1. Still think it is dumb.

2. Is respawning realistic, is being able to drive/pilot all vehicles realistic,do firstaid kits easily recharge,do ammo bags easily recharge,and is repairing a vehicle with just a wrench realistic? I don't think so.

3. Well others do including me so shotup on that

5. Stats padding is nothing much to me, Pb can catch hacks/cheats/glitches so shutup on that as well.
The irony of guns, is that they can save lives.
Leonnoe1
Member
+2|7153
3) More than 5 suicides per round = kick from server. All suicides resulting from your own weapon (C4, nades, etc) equal -4 instead of -2.
You do realize, some people play for the win and not the stats? They may very well suicide to respawn at a point that is coming under heavy fire. Why penalize them for this?
Xristos1
God's Little Squirt
+18|7094|Colorado

Leonnoe1 wrote:

3) More than 5 suicides per round = kick from server. All suicides resulting from your own weapon (C4, nades, etc) equal -4 instead of -2.
You do realize, some people play for the win and not the stats? They may very well suicide to respawn at a point that is coming under heavy fire. Why penalize them for this?
Fully agree... I do that a lot... If the enemy has broken through our lines and is headed to our back flags... i will sucide if i know that i won't make it there in time to intercept.
papa_wojo
Member
+0|7082
1.  No jumping.....end the bunny hopping madness

2.  Make your c4...and handgrenade throwing ability much more realistic....

3.  Limit awards or medals for a particular kit to the use of that kit......end the ability to circumvent the skill needed to attain each.

my 2 cents

thanks

Last edited by papa_wojo (2006-02-09 23:06:23)

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