1) Expert Knife & Pistol badge to NOT be awarded if you've killed the same person 4 or more times in a map (since the chances aren't terribly great, unless there is only 12 people playing...) to prevent stat padding ... Same for Resupply / Engineer / Heal ... Maybe increase my suggestion to 6 per person in a map
2) Vet / Expert Explosive Badge NOT be awarded if you've suicided more than twice while trying to earn it (would address the C4 rammers, huckers and Iraqis)
3) More than 5 suicides per round = kick from server. All suicides resulting from your own weapon (C4, nades, etc) equal -4 instead of -2.
4) A system to derank servers with Nazi admins who kick or ban just because they don't like you. Either your too good for them, or you stick up for someone else...I've seen too many admins who act more smacktardish than the people they kick. Give them a warning or two, then remove the servers ranked status
5) I'm not sure how EA handles cheaters/glitchers/padders - but have a system inplace to easily report activity that is followed up in a reasonable time, and an internal watch list for players persistantly reported. That way someone can watch that persons gameplay when a red flag goes up saying they are on a ranked server.
6) Better balance between air and ground combat. Hopefully 1.2 will address some of these issues, but AA should have been more accurate from day one. In addition, as suggested before, a AA kit would also be nice
7) A lot of the other ideas I had are thankfully being taken care of in 1.2 ... Good job on a lot of it actually...
LASTLY - Develop a built in system for Screenshots &/or In game movies that are write protected and cannot be modified. It would allow EA to make easier decisions on anyone cheating / glitching / padding if nothing could be doctored.
2) Vet / Expert Explosive Badge NOT be awarded if you've suicided more than twice while trying to earn it (would address the C4 rammers, huckers and Iraqis)
3) More than 5 suicides per round = kick from server. All suicides resulting from your own weapon (C4, nades, etc) equal -4 instead of -2.
4) A system to derank servers with Nazi admins who kick or ban just because they don't like you. Either your too good for them, or you stick up for someone else...I've seen too many admins who act more smacktardish than the people they kick. Give them a warning or two, then remove the servers ranked status
5) I'm not sure how EA handles cheaters/glitchers/padders - but have a system inplace to easily report activity that is followed up in a reasonable time, and an internal watch list for players persistantly reported. That way someone can watch that persons gameplay when a red flag goes up saying they are on a ranked server.
6) Better balance between air and ground combat. Hopefully 1.2 will address some of these issues, but AA should have been more accurate from day one. In addition, as suggested before, a AA kit would also be nice
7) A lot of the other ideas I had are thankfully being taken care of in 1.2 ... Good job on a lot of it actually...
LASTLY - Develop a built in system for Screenshots &/or In game movies that are write protected and cannot be modified. It would allow EA to make easier decisions on anyone cheating / glitching / padding if nothing could be doctored.
Last edited by Cyberwolf (2006-02-06 18:49:15)