War Man
Australians are hermaphrodites.
+564|7121|Purplicious Wisconsin
Say how bad of an idea would it be to merge our militaries together?

Finray wrote:

XM8 ftw.
Over rated piece of shit gun that melts on your hand if you continually fire it

Last edited by War Man (2010-03-30 15:08:22)

The irony of guns, is that they can save lives.
ghettoperson
Member
+1,943|7056

What's that ridiculous full auto shotgun thing that can also fire super long range granades? I want one of those. No one would fuck with an army that had those.
Jay
Bork! Bork! Bork!
+2,006|5765|London, England

War Man wrote:

Say how bad of an idea would it be to merge our militaries together?
Do we get Canadian health care then?
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
Ty
Mass Media Casualty
+2,398|7182|Noizyland

Pretty much right, although removing personal items from dead bodies is a war crime. Might want to remember that. Also when you're searching bodies, especially on a static enemy position, you need to roll the bodies as they could be boobytrapped, (i.e. lying on an active grenade. To roll them you generally connect two toggle ropes, attach them to the corpse,  get behind cover, inform your section, ('Standby! Rolling now!') and hope there's no grenade. After the bodies have been checked this way, THEN you can search them for intel - just leave the personal belongings alone unless you want to be charged.

Section Commander isn't always a full Corporal, two of my Section Commanders in the past have been Lance Jacks. I've also had a baggy, (Private,) as a 2IC. Maybe that's just in NZ 'cause we have a small army, but regardless, even Privates can do Section Commander courses, (mostly just helps with them being considered for promotion.)

Sections aren't always built the same. It's great if you can get two gun groups but often there'll be only one. One of my sections had two, (big section.) We had a scout group, (2,) 2IC and SC, (2,) Sig, (1,) two gun groups, (4,) and a Grenadier group, (2, with me being the grenadier and getting the UGL.) It depends on the Section Commander how they place them in order of march, I would place them:

Scouts at the front, then alpha gun, then the SC, then the Sig, then the bravo gun, then the 2IC, then the Grenadiers.

My last SC put one of the guns at the front though which left me, as the lead scout, kind of just fucking around and filling in gaps where they were needed. Basically the 2IC´s bitch.

Contacts always depend on the situation, the terrain, what kind of country you're in, how many enemies there are, (we have a rule of three. A 3:1 ratio of us to them. More enemies than that and we'll scarper.) IAs, (initial actions,) are pretty much the same in most situations though. The contact is made, ([whoever] yells 'CONTACT FRONT/LEFT/RIGHT/REAR!',) and goes to ground/cover/concealment. Two front groups, (say Scout and Alpha Gun,) form a line with the Gun being in the optimal ground, (say high ground,) rear groups, (Grenadiers and Bravo Gun,) will turn to face the rear with the Bravo gun being on the same side as the Scouts. Depends on the direction of the contact, if it's from the rear for example the Bravo Gun and the Grenadiers will form the front line with the Scouts and Alpha Gunners at the rear. SC will control the front two, 2IC will take control of the rear two with the Sig taking cover/giving the 'Contact!' call/doing amnything the SC wants. The SC may choose to move up the rear two sections to fill gaps or just lay down heavier fire depending on the situation. Once the firefight is won, the assault starts and that just goes however the SC wants it to. After the enemies have been captured/killed the assaulting section moves up to the LOE, informs the SC of the terrain to their left, front and right. The 2IC takes control of the section, checking ammunition levels, casualties etc. and ready to issue fire control orders if there's another contact while the SC moves back to confer with the Platoon Sergeant and Platoon Commander while the other two sections, (as in most cases you won't be working in just a section there'll be the two other sections in your platoon behind you - not always but in most ideal cases,) and the rear two sections will form a defensive harbour, clear and search bodies, deal with prisoners etc. etc. Once the reorg is complete then the section/platoon moves off to their next task.

Detailed eh? I remember it like this.

P - Battle Prep - includes everything from servicing weapons/equipment, resting, issuing orders, rehersals etc.
R - React to accurate enemy fire - this includes your IAs.
E - Locate the Enemy - I  left this out of my rundown but this is giving your RITs so everyone knows where to shoot.
W - Win the firefight  - SC issues fire control orders, you lay down the lead, eventually the enemy will be pissing themselves.
A - Assault - the fun part.
R - Reorg - the boring part. Waiting for the higher ups to sort their shit out while you lie on your guts and watch your front.


OKay I'll shut up now. Hard to believe I'm just a baggy, I could teach this shit.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
War Man
Australians are hermaphrodites.
+564|7121|Purplicious Wisconsin

ghettoperson wrote:

What's that ridiculous full auto shotgun thing that can also fire super long range granades? I want one of those. No one would fuck with an army that had those.
AA 12
The irony of guns, is that they can save lives.
eleven bravo
Member
+1,399|5666|foggy bottom
its like you read it off the NATO manual
Tu Stultus Es
Jay
Bork! Bork! Bork!
+2,006|5765|London, England

eleven bravo wrote:

its like you read it off the NATO manual
Translated into a weird dialect
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
eleven bravo
Member
+1,399|5666|foggy bottom
3:1 has gotta be a NATO thing
Tu Stultus Es
ghettoperson
Member
+1,943|7056

eleven bravo wrote:

3:1 has gotta be a NATO thing
3:1 sounds like it's so the army can recruit from the pussy section of society.
krazed
Admiral of the Bathtub
+619|7187|Great Brown North

JohnG@lt wrote:

krazed wrote:

War Man wrote:

...... Each country has their own thing for militaries and they're each effective.
you know war man, you're not a bad guy

i'm honestly impressed on your complete change in attitude from when you first came around here
Canadia has a military?
eh?

eleven bravo wrote:

there have been 5 Canadian Generals as deputy commanders of III corp since 1998
III corps?
eleven bravo
Member
+1,399|5666|foggy bottom
grahmer natsi?
Tu Stultus Es
ghettoperson
Member
+1,943|7056

But seriously, you can be hanging out with 13 guys and you spot 6 targets who haven't seen you. You've got two guns on each guy and you're telling me you'd have to let them go? That's bullshit.

EDIT: What's the case for the British/US Army/Marines?

Last edited by ghettoperson (2010-03-30 15:22:22)

Ty
Mass Media Casualty
+2,398|7182|Noizyland

ghettoperson wrote:

eleven bravo wrote:

3:1 has gotta be a NATO thing
3:1 sounds like it's so the army can recruit from the pussy section of society.
If it means that the soldiers on my side aren't getting shot in the arse I can live with it. It's not like it's a Pythonesque 'run awaaay!' kind of thing, it mostly means that the front section keeps fire going downrange while the Sig asks the Platoon Commander to send up another section. With a platoon you can combat a full enemy section, any more than that and you're probably fighting an enemy platoon. If Intel are doing their jobs then that should't just happen without anyone being prepared for it, (i.e by having an entire company ready to fuck up some cunts.)

3:1 may not result in the glorious 'the enemy outnumbered us but we slotted the fuckers anyway,' kind of shit but it generally means more of them die, few, if any, of us die and both of those are, all in all, a fun day in the sun.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
eleven bravo
Member
+1,399|5666|foggy bottom

ghettoperson wrote:

But seriously, you can be hanging out with 13 guys and you spot 6 targets who haven't seen you. You've got two guns on each guy and you're telling me you'd have to let them go? That's bullshit.

EDIT: What's the case for the British/US Army/Marines?
US Army uses 3:1 ratio cant speak on the others.  with your scenario you go and you engage.  The 3:1 scenario is preferred when planning combat operations but mission, manpower, and urgency always dictate.
Tu Stultus Es
eleven bravo
Member
+1,399|5666|foggy bottom
combat is a science not an art
Tu Stultus Es
Mekstizzle
WALKER
+3,611|7028|London, England
unless they manage to hit you when you get ambushed like that, then you're just dead
krazed
Admiral of the Bathtub
+619|7187|Great Brown North
i don't know what III corps is
Ty
Mass Media Casualty
+2,398|7182|Noizyland

eleven bravo wrote:

ghettoperson wrote:

But seriously, you can be hanging out with 13 guys and you spot 6 targets who haven't seen you. You've got two guns on each guy and you're telling me you'd have to let them go? That's bullshit.

EDIT: What's the case for the British/US Army/Marines?
US Army uses 3:1 ratio cant speak on the others.  with your scenario you go and you engage.  The 3:1 scenario is preferred when planning combat operations but mission, manpower, and urgency always dictate.
Bingo. Anyway if you happen to come accross 6 oblivious enemies who haven't contacted you then pretty soon there ins't going to be any ratio issues are there? If they contact you first and you realise that there are six people firing on your large 14 man section then yeah, I'd seriously suggest you keep fire going down range and call in a few more mates to help you out. Better yet, utilise the biggest gun in your section, (i.e. your Sig's radio,) and call in some artillery or air support. No fuss, no muss.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon
ghettoperson
Member
+1,943|7056

Fair enough, the way you phrased it made it sounded like the army did it's best to avoid conflict at all costs.
Jay
Bork! Bork! Bork!
+2,006|5765|London, England

krazed wrote:

i don't know what III corps is
III Corps is a corps in the US Army that is based out of Fort Hood, Texas. It's primary responsibility is the defense of Europe in case of war.
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
krazed
Admiral of the Bathtub
+619|7187|Great Brown North
oh
Surgeons
U shud proabbly f off u fat prik
+3,097|6897|Gogledd Cymru

Are the noob tubes just as overpowered in real life?
Jay
Bork! Bork! Bork!
+2,006|5765|London, England

krazed wrote:

oh
https://palmgoon.com/wp-content/uploads/2009/05/the_more_you_know2.jpg
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
ghettoperson
Member
+1,943|7056

The Sheriff wrote:

Are the noob tubes just as overpowered in real life?
Also, do people bitch at you for using them? Your friends I mean, for stealing their kills.
Ty
Mass Media Casualty
+2,398|7182|Noizyland

The Sheriff wrote:

Are the noob tubes just as overpowered in real life?
I remember running through the NZ bush during an assult with my M203-equipped Styer waiting for the calls of ''Noob Tube whore! Get some skills!''

In most cases yes it is as, er, overpowered. It's a one hit kill weapon with a decent radius and it could take out light transports. Probably more powerful in RL in this case. You couldn't just hammer away at a tank until it blew up though.
[Blinking eyes thing]
Steam: http://steamcommunity.com/id/tzyon

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