Talon
Stop reading this and look at my post
+341|7204
It seems all the planes are fighter bombers these days.. I know in RL thats often true, but this is a game and there should be distinct fighters and bombers for balance. Fighters should get more missiles, but no bombs. They can attack the ground with cannon, but are designed to kill other planes.

Fighter-Bombers should get only a few missiles, and lots of bombs. The guy in the back seat should be the bombardier (and be the guy to drop the bombs), so the two have to work as a team. He should get 180 vision, and also be able to spot enemy planes just by looking at them.. The front guy gets cannon and a few ASM (air to surface) missiles. These would basically be the same as the current laser guided ones, but he'd only get, say 4. This promotes teamwork between the two; under the current system the backseater cant do anything with his missiles unless the pilot flies straight and level.

It'd also be nice to see dedicated bombers, no more than 1 a side in the larger maps. The MEC and PLA would use Russian or Russian clone bombers. They'd have a pilot, a bombardier and an EW (electronic warfare) officer. The EW guy would be able to drop flares, fire and guide countermissiles, eject chaff, etc, all to keep his rather vulnerable bomber safe from fighters and fighter/bombers. To promote teamwork, all points gained would be shared amongst the crew. You could fly without an EW officer for more points, but you'll get shot down.

Also, I'd like to see fuel limitations added. Fuel runs down constantly and can only be regained by landing on the airstrip/carrier. However, a fighter lasts 10 minutes, a fighter/bomber 15, and a bomber 20 mins. Rearming still works by flying over
howler_27
Member
+90|7131
IMO, if you want to keep BF2 a true to current day scenario, the ballance between bombers and fighters is right on.  Most military aircraft today are multi-roll for a reason.  Cost and capability to fight your way in, bomb, and get back out are the two main reasons.  The day of the true "interceptor" fighter planes is fading fast.  As with the F-14, planes designed specificly for dogfighting will be gone in the next 10 years. 

I agree with the fuel suggestion.  In the past, it may have been the best solution to countless bombings from ace pilots, but as of now, it looks like the AA has evened the playing field a bit.
MardukeV
Member
+0|7280|Washington, DC
Humm, good idea. Especially on the fuel suggestion. One thing I want to say is, well, right now maps are too small for a dedicated bomber, that is unless this bomber is going to be a slug in the air. Whats the average speed for the F-35s in the air (in game), 950 units? This bomber should have a crusing speed of about 750 units. I say "units" because I'm not possitive what the airspeed unit is, I wanna say Kts, but I might be wrong.

Other than that, great idea!
][v][artini
Member
+31|7164|Netherlands
naah bad idea... then ill have lately a noob in my bomber who doesnt know how to drop a bomb :S
and that fuel is annoying, when u need to refuel ur plane ull get shot down by a fighter easily...
Spearhead
Gulf coast redneck hippy
+731|7134|Tampa Bay Florida
Sounds okay, but the fuel idea I don't think would work.  Even back in WW2 planes could fly for hours on end, so having their fuel deplete in a matter of 2 minutes doesn't sound very cool.  I mean, I know it happens rarely, but how many times have pilots bailed out in combat situations because the run out of fuel??? It seems kind of irrelevant to me.  Besides, being able to run "countless bombings" is more like, at max during a game with max amount of tickets, 30 runs. They have way too many bugs and other issues to worry about before they even consider adding fuel to the game.

Last edited by Spearhead (2006-02-22 16:59:31)

Spearhead
Gulf coast redneck hippy
+731|7134|Tampa Bay Florida
^^ one more thing.  IF they DID introduce fuel to aircraft, then it should be the same case for ALL vehicles.  See what I'm saying?  It wouldn't work.
PFCStenzel
Check your AA alarm...
+82|7238|Idaho, USA / Age 30
They should take out the F-35b's.  I think they should replace them with the F/A-18 Hornet.  That is a true Fighter/Bomber.  Have you seen the loadout those things can take.  Here look at what I mean -

http://www.fas.org/man/dod-101/sys/ac/f-18.htm

Now that is a plane.  I love taking it when I play wake and we have captured the Airfield.  I won't fly the others ones.  I have downed more planes with that plane and then Chinese plane then the F-35B.
PFCStenzel
Check your AA alarm...
+82|7238|Idaho, USA / Age 30
If anything they should bring in some of these for the carrier -

http://www.fas.org/man/dod-101/sys/ac/a-6.htm
MardukeV
Member
+0|7280|Washington, DC
Yea, now that you think about it, fuel would be troublesome.

When are they offically using the F-35b in combat, like 2007? I remember reading something on it a bit ago.
*TS*tphai
The Forum Alien
+89|7250|The planet Tophet

PFCStenzel wrote:

They should take out the F-35b's.  I think they should replace them with the F/A-18 Hornet.  That is a true Fighter/Bomber.  Have you seen the loadout those things can take.  Here look at what I mean -

http://www.fas.org/man/dod-101/sys/ac/f-18.htm

Now that is a plane.  I love taking it when I play wake and we have captured the Airfield.  I won't fly the others ones.  I have downed more planes with that plane and then Chinese plane then the F-35B.
well yeah the f-18 rules its one bad mother, now i wouldnt want this in the game but i must say the F-22 Raptor is takes the cake its one of the best, and the b-2 is the best bomber, but you cant forget the b-52 its a classic
blacksheepcannibal
Member
+24|7196
I have one single request for the next patch. With slight modification, of course.

AGM-88.

Only, in BF2, it will home in on enemy AA stations and vehicles, regardless of radar. Give the Fighter-Bomber two. That way, they are spending less time dodging AA and more time bombing.

To balance it, have the AA vehicle get access to a radar (basically a UAV that is always on, but only picks up aircraft).
BangStick_ky
Member
+0|7135
I would like the planes have to do touch-and-go's.  Put the wheels to the tarmac or deck in order to reload instead of just passing over.  Not only should you be able to fly but you should be able to land too.


It would slow down the number of attack runs the plane could make, even only just a little, and possibly induce more crashes.  The other players will just have to learn to keep the runways clear.

Last edited by BangStick_ky (2006-02-25 09:44:44)

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