sjt17
Member
+0|7013
Our BF2 ranked server is crashing on a daily basis.

We are currently restarting the box 2X a day to help reduce instability......didn't help.

Sometimes it plays for 6-12 hours without any issues. Sometimes, it only has 4 people on, and it crashes 1 hour after the automated reboot.

Please........take a look at our cfg's and server setup, and help us solve this problem.
 

Here is my server hardware............hosted by i365 the planet in dallas.

Dell \ Dell 400SC \ E210882
Intel \ 2.8 GHz \ Pentium 4
Generic \ 1000 MB \ DDR 400 ECC
Unknown \ Onboard \ SATA
Western Digital \ 36GB:SATA:10000RPM \ Raptor

- Insomnia365 Cortex BF2 Ranked
- Microsoft Windows 2003 - OS Standard Edition




Here is my current server config

#1. Are there any variables I can add to control the updates/sec sent/recieved per client? Such as in CS and DoD, where you can say things like sv_maxupdaterate 100 or sv_maxrate 30000?

#2. Does BF2 server run stably under hyperthreading? What about using high resolution timers, such as those used to increase tickrates? Are their any tickrate settings to add to the command line or server config to increase hit registrations and game smoothness? (like CS and DoD)

server settings.con follows:

sv.internet "1"
sv.allowFreeCam "1"
sv.allowExternalViews "1"
sv. allowNoseCam "1"
sv. hitIndicator "1"
sv. tkPunishEnabled "1"
sv. tkPunishByDefault "0"
sv.votingEnabled "1"
sv. allowNATNegotiation "1"
sv.autoBalanceTeam "1"
sv.autoRecord "0"
sv.punkBuster "1"
sv. useGlobalRank "1"
sv. useGlobalUnlocks "1"
sv.voipEnabled "1"
sv. voipServerRemote "0"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv.serverPort "16567"
sv. maxPlayers "48"
sv. numPlayersNeededToStart " 10"
sv. notEnoughPlayersRestartDe lay "15"
sv.startDelay "15"
sv.endDelay "15"
sv.spawnTime "15"
sv.manDownTime "15"
sv. endOfRoundDelay "15"
sv.ticketRatio "100"
sv. roundsPerMap "2"
sv. timeLimit "2700"
sv. scoreLimit "0"
sv. soldierFriendlyFire "100"
sv. vehicleFriendlyFire "100"
sv. soldierSplashFriendlyFire "100"
sv. vehicleSplashFriendlyFire "100"
sv. tkNumPunishToKick "5"
sv.voteTime "30"
sv. minPlayersForVoting "5"
sv.gameSpyPort "29900"
sv. teamRatioPercent "100"
sv.demoQuality "1"
sv. timeBeforeRestartMap "30"
sv. radioSpamInterval "3"
sv. radioMaxSpamFlagCount "6"
sv. radioBlockedDurationTime "30"
sv.voipServerPort "55125"
sv. voipBFClientPort "55225"
sv. voipBFServerPort "55025"
sv.voipQuality "4"
sv. NumReservedSlots "0"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.serverName "Texas ... TeamPlayers... Ranked BF2"
sv.welcomeMessage "Come to www. texasteamplayers.com! |We expect you to be a teamplayer, so join squads,|use your mic, and be a team. We need admins,|resident clans, and dedicated teamplayers. Register! | |SERVER RESTARTS DAILY AT 5AM & 5PM CST."
sv.serverIP "70.84.14.138"
sv. interfaceIP "70.84.14.138"
sv. demoDownloadURL "http: //"
sv.autoDemoHook "adminutils/demo/rotate_d emo.exe"
sv. adminScript "default"
sv.sponsorText "www.texasteamplayers. com"
sv.sponsorLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv. communityLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv.ranked 1


ANY thoughts would be greatly appreciated......we're realyy at a loss.

Last edited by sjt17 (2006-06-15 10:05:38)

Gravity
Infantry Whore
+37|7327
is this running with the 1.3 patch? or other? with the 1,3 patch they have had servers crashing... if its another patch, i dont know what to tell ya man... maybe its overheating

Last edited by Gravity (2006-06-14 23:17:10)

Richard2000
Banned
+39|7031|England
u need 2gb of ram that will help
rogueguy
[ACB] Member
+26|7038|Cali
Sounds like a combination of the patch and RAM, 512 is barely squeaking by.
Breez
AKA: badhq
+937|7118|Derby, England

rogueguy wrote:

Sounds like a combination of the patch and RAM, 512 is barely squeaking by.
Nice to see ACB member here. Tell staticx Boris sead Hi :-)

Peace Boris
sjt17
Member
+0|7013
We  are running the 1.3 patch (of course - how else would we play in ranked mode etc....), and we actually do have 1 gig - I just forgot to update our specs, as I have now...

This is a serious server run by i365 - and it certainly has the hardware punch to run the game....this isnt something we're running out of our closet - not that we could anyway and have a ranked server.....

To say that the box is overheating is just plain not helpful, hosted servers like this do not have that problem assuming you are with a professional company, which we are -

Do any of you actually run servers, or are you just pulling this out of your asses.....RAM usage is usually less than 300 meg on a full server (48 man) and cpu usage is less than 50%.

I dont mean to be short with you but I'm looking for serious advice from people with experience.

Last edited by sjt17 (2006-06-15 10:06:43)

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