Our BF2 ranked server is crashing on a daily basis.
We are currently restarting the box 2X a day to help reduce instability......didn't help.
Sometimes it plays for 6-12 hours without any issues. Sometimes, it only has 4 people on, and it crashes 1 hour after the automated reboot.
Please........take a look at our cfg's and server setup, and help us solve this problem.
Here is my server hardware............hosted by i365 the planet in dallas.
Dell \ Dell 400SC \ E210882
Intel \ 2.8 GHz \ Pentium 4
Generic \ 1000 MB \ DDR 400 ECC
Unknown \ Onboard \ SATA
Western Digital \ 36GB:SATA:10000RPM \ Raptor
- Insomnia365 Cortex BF2 Ranked
- Microsoft Windows 2003 - OS Standard Edition
Here is my current server config
#1. Are there any variables I can add to control the updates/sec sent/recieved per client? Such as in CS and DoD, where you can say things like sv_maxupdaterate 100 or sv_maxrate 30000?
#2. Does BF2 server run stably under hyperthreading? What about using high resolution timers, such as those used to increase tickrates? Are their any tickrate settings to add to the command line or server config to increase hit registrations and game smoothness? (like CS and DoD)
server settings.con follows:
sv.internet "1"
sv.allowFreeCam "1"
sv.allowExternalViews "1"
sv. allowNoseCam "1"
sv. hitIndicator "1"
sv. tkPunishEnabled "1"
sv. tkPunishByDefault "0"
sv.votingEnabled "1"
sv. allowNATNegotiation "1"
sv.autoBalanceTeam "1"
sv.autoRecord "0"
sv.punkBuster "1"
sv. useGlobalRank "1"
sv. useGlobalUnlocks "1"
sv.voipEnabled "1"
sv. voipServerRemote "0"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv.serverPort "16567"
sv. maxPlayers "48"
sv. numPlayersNeededToStart " 10"
sv. notEnoughPlayersRestartDe lay "15"
sv.startDelay "15"
sv.endDelay "15"
sv.spawnTime "15"
sv.manDownTime "15"
sv. endOfRoundDelay "15"
sv.ticketRatio "100"
sv. roundsPerMap "2"
sv. timeLimit "2700"
sv. scoreLimit "0"
sv. soldierFriendlyFire "100"
sv. vehicleFriendlyFire "100"
sv. soldierSplashFriendlyFire "100"
sv. vehicleSplashFriendlyFire "100"
sv. tkNumPunishToKick "5"
sv.voteTime "30"
sv. minPlayersForVoting "5"
sv.gameSpyPort "29900"
sv. teamRatioPercent "100"
sv.demoQuality "1"
sv. timeBeforeRestartMap "30"
sv. radioSpamInterval "3"
sv. radioMaxSpamFlagCount "6"
sv. radioBlockedDurationTime "30"
sv.voipServerPort "55125"
sv. voipBFClientPort "55225"
sv. voipBFServerPort "55025"
sv.voipQuality "4"
sv. NumReservedSlots "0"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.serverName "Texas ... TeamPlayers... Ranked BF2"
sv.welcomeMessage "Come to www. texasteamplayers.com! |We expect you to be a teamplayer, so join squads,|use your mic, and be a team. We need admins,|resident clans, and dedicated teamplayers. Register! | |SERVER RESTARTS DAILY AT 5AM & 5PM CST."
sv.serverIP "70.84.14.138"
sv. interfaceIP "70.84.14.138"
sv. demoDownloadURL "http: //"
sv.autoDemoHook "adminutils/demo/rotate_d emo.exe"
sv. adminScript "default"
sv.sponsorText "www.texasteamplayers. com"
sv.sponsorLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv. communityLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv.ranked 1
ANY thoughts would be greatly appreciated......we're realyy at a loss.
We are currently restarting the box 2X a day to help reduce instability......didn't help.
Sometimes it plays for 6-12 hours without any issues. Sometimes, it only has 4 people on, and it crashes 1 hour after the automated reboot.
Please........take a look at our cfg's and server setup, and help us solve this problem.
Here is my server hardware............hosted by i365 the planet in dallas.
Dell \ Dell 400SC \ E210882
Intel \ 2.8 GHz \ Pentium 4
Generic \ 1000 MB \ DDR 400 ECC
Unknown \ Onboard \ SATA
Western Digital \ 36GB:SATA:10000RPM \ Raptor
- Insomnia365 Cortex BF2 Ranked
- Microsoft Windows 2003 - OS Standard Edition
Here is my current server config
#1. Are there any variables I can add to control the updates/sec sent/recieved per client? Such as in CS and DoD, where you can say things like sv_maxupdaterate 100 or sv_maxrate 30000?
#2. Does BF2 server run stably under hyperthreading? What about using high resolution timers, such as those used to increase tickrates? Are their any tickrate settings to add to the command line or server config to increase hit registrations and game smoothness? (like CS and DoD)
server settings.con follows:
sv.internet "1"
sv.allowFreeCam "1"
sv.allowExternalViews "1"
sv. allowNoseCam "1"
sv. hitIndicator "1"
sv. tkPunishEnabled "1"
sv. tkPunishByDefault "0"
sv.votingEnabled "1"
sv. allowNATNegotiation "1"
sv.autoBalanceTeam "1"
sv.autoRecord "0"
sv.punkBuster "1"
sv. useGlobalRank "1"
sv. useGlobalUnlocks "1"
sv.voipEnabled "1"
sv. voipServerRemote "0"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv. friendlyFireWithMines "0"
sv.teamVoteOnly "1"
sv.serverPort "16567"
sv. maxPlayers "48"
sv. numPlayersNeededToStart " 10"
sv. notEnoughPlayersRestartDe lay "15"
sv.startDelay "15"
sv.endDelay "15"
sv.spawnTime "15"
sv.manDownTime "15"
sv. endOfRoundDelay "15"
sv.ticketRatio "100"
sv. roundsPerMap "2"
sv. timeLimit "2700"
sv. scoreLimit "0"
sv. soldierFriendlyFire "100"
sv. vehicleFriendlyFire "100"
sv. soldierSplashFriendlyFire "100"
sv. vehicleSplashFriendlyFire "100"
sv. tkNumPunishToKick "5"
sv.voteTime "30"
sv. minPlayersForVoting "5"
sv.gameSpyPort "29900"
sv. teamRatioPercent "100"
sv.demoQuality "1"
sv. timeBeforeRestartMap "30"
sv. radioSpamInterval "3"
sv. radioMaxSpamFlagCount "6"
sv. radioBlockedDurationTime "30"
sv.voipServerPort "55125"
sv. voipBFClientPort "55225"
sv. voipBFServerPort "55025"
sv.voipQuality "4"
sv. NumReservedSlots "0"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.coopBotRatio "50"
sv. coopBotCount "16"
sv. coopBotDifficulty "50"
sv.serverName "Texas ... TeamPlayers... Ranked BF2"
sv.welcomeMessage "Come to www. texasteamplayers.com! |We expect you to be a teamplayer, so join squads,|use your mic, and be a team. We need admins,|resident clans, and dedicated teamplayers. Register! | |SERVER RESTARTS DAILY AT 5AM & 5PM CST."
sv.serverIP "70.84.14.138"
sv. interfaceIP "70.84.14.138"
sv. demoDownloadURL "http: //"
sv.autoDemoHook "adminutils/demo/rotate_d emo.exe"
sv. adminScript "default"
sv.sponsorText "www.texasteamplayers. com"
sv.sponsorLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv. communityLogoURL "http: //texasteamplayers. com/files/old% 20site/Image_Manager/team player%20header950.jpg"
sv.ranked 1
ANY thoughts would be greatly appreciated......we're realyy at a loss.
Last edited by sjt17 (2006-06-15 10:05:38)