ok....what tank sights u like?
Last edited by jkohlc (2006-06-15 10:43:28)
| Usmc M1a2 | 45% | 45% - 40 | ||||
| Mec T-90 | 24% | 24% - 21 | ||||
| Pla | 29% | 29% - 26 | ||||
| Total: 87 | ||||||
Last edited by jkohlc (2006-06-15 10:43:28)
it's just you all the tanks and apcs in the game have the same armor....if it were real then teh m1a2 would have the best everythingSquidward wrote:
I like the M1 as far as sights go. But in my opinion, it's got the weakest armor. Have you guys noticed that? Or is it just me?
Last edited by bigp66 (2006-06-23 10:14:02)
tracks that is where almost every good tanker aims for that and the rearSquidward wrote:
Really? I must be terrible then. So where is the best place to aim when going head to head against another tank? Is it better to aim for the tracks? Or the turret?

IRL the T-90 would pwn the Abrams.bigp66 wrote:
it's just you all the tanks and apcs in the game have the same armor....if it were real then teh m1a2 would have the best everythingSquidward wrote:
I like the M1 as far as sights go. But in my opinion, it's got the weakest armor. Have you guys noticed that? Or is it just me?
thanks to the fag who gave me negative karma one this posts you hurt me E feelings and thank you because i like negative karma
no it wouldn'tCrazeD wrote:
IRL the T-90 would pwn the Abrams.bigp66 wrote:
it's just you all the tanks and apcs in the game have the same armor....if it were real then teh m1a2 would have the best everythingSquidward wrote:
I like the M1 as far as sights go. But in my opinion, it's got the weakest armor. Have you guys noticed that? Or is it just me?
thanks to the fag who gave me negative karma one this posts you hurt me E feelings and thank you because i like negative karma
Actual weak points on tanks are much more complicated than BF2. There are no "100% sure kills" unless you are using something really heavy to hit it. To render a tank non-op you need to breach the turret or hull and incapacitate the crew. In BF2 tracks are the weakest part of the tank but outside the game losing a track rarely stops the tank from firing back and depending on the situation the crew may not bailout immediately upon the loss of a track.kr@cker wrote:
i've always wondered if the vehicles have weak points like real ones, I tend to aim for the tracks just because that's basic tank SOP, but it doesn't seem to make a difference
Last edited by OpsChief (2006-06-22 09:21:01)
Yup! PLA ftw!k30dxedle wrote:
PLA, gives me a better idea of drop and where the MG will hit.