usmarine
Banned
+2,785|7219

I think we all can admit all city maps are predictable.  For example, on Jalalabad the US can only attack in a few directions, and for the most part it is easy to repel their attack.  I assume most people know where everyone is going to run to at the start of a round.  My question is, using Jalalabad infantry only as an example, how does the US even capture a flag?  I am amazed every time this happens.  I mean, I am happy when it happens because it makes the round much more fun, but it is still amazing to me.  If you know where they are going to go, how can you not stop them?  I wish the US would start out with the Lake flag, and I think this was a mistake by Dice.  It would make this map much more enjoyable for both sides.
Phrozenbot
Member
+632|7073|do not disturb

If you want unpredictablenessness, play Songhua Stalemate :p
usmarine
Banned
+2,785|7219

Hellogoodsir wrote:

If you want unpredictablenessness, play Songhua Stalemate :p
Good point.  But I like city maps.
Simon
basically
+838|7115|UK
Cough*Karkand*Cough
Chillin&killin
Member
+27|7132|Manchester,England
do something new of course thats what i do
Cbass
Kick His Ass!
+371|7151|Howell, Mi USA
Maybe once they see they were killed by their gay lover they will give up and go home and not cap flags.
https://bf3s.com/sigs/bb53a522780eff5b30ba3252d44932cc2f5b8c4f.png
usmarine
Banned
+2,785|7219

Cbass wrote:

Maybe once they see they were killed by their gay lover they will give up and go home and not cap flags.
lolz
^*AlphA*^
F*ckers
+3,135|7195|The Hague, Netherlands

Some SL's are just smart enough not use the Kamikaze run, but actually just walk up to a save flag and cap it. mostly commanders wont even spot them.
https://bf3s.com/sigs/36eac2cb6af70a43508fd8d1c93d3201f4e23435.png
killer21
Because f*ck you that's why.
+400|7048|Reisterstown, MD

I love the 16 player Jalalalabad IO map.  It is a lot of fun imo and not as mundane as the 32 player map.
Nessie09
I "fix" things
+107|7127|The Netherlands
Mashtuur is often considred an infantry map, but it isn't very predictable, or is it? (Correct me if I'm wrong, I don't play it because I hate it)
im_in_heaven
Member
+27|7045
I like being american way better than being MEC on Jalaisbad. Fighting for the first flags is awesome holding them sucks.
-Gunsmoke-
Member
+165|7092|South Jersey
Yes.  Jalalabad is messed up on IO.  You get your ass sniped if you pop out.  MEC=all snipers.  US=75% snipers, 25% medics.   Sucks.
DaReJa
BF2s US Server Admin
+257|7084|Los Angeles, California, US.
I have Karkand Memorized, And I Fucking Hate Karkand. I have Mashtuur Memorized, I Love Mashtuur.
Battlelog: DaReJa
MyBFi/BF3i Admin

AKA DanielRJ
GameSurge IRC Network, Support Agent and Staff
Phuzion IRC Network, Support Director and Operator
usmarine
Banned
+2,785|7219

-Gunsmoke- wrote:

Yes.  Jalalabad is messed up on IO.  You get your ass sniped if you pop out.  MEC=all snipers.  US=75% snipers, 25% medics.   Sucks.
Not me.  100% support.  Except for the times I have been revived only to find a sniper rifle in my habds.
greenhaven
Member
+47|6923
Sharqui is excellent, with and without vehicles, though getting raped by the Havok sucks. Mashtuur is okay too, though most times it turns into a big battle for Mosque.
KEN-JENNINGS
I am all that is MOD!
+2,993|7089|949

IO Jalalabad (is it really that hard to type out, c'mon now guys) is predictable, because there are no jeeps.  Then again, really any IO map is predictable, because either side knows where the brunt of the force is coming from.  However, Jalalabad is not predictable in any way if you are playing w/ vehicles.  As U.S., you just grab a DPV and fly past all the noobs and go to the mosque, market, or any other base beyond enemy lines.  As MEC, you either defend front lines, or stay back and defend CP's (much like Karkand).

Last edited by KEN-JENNINGS (2006-09-26 14:31:52)

Vexikuri
Member
+1|6895
I'd like to try Road Rage or Operation Harvest on IO.  A lot of open ground to sneak around in.
Flaming_Maniac
prince of insufficient light
+2,490|7164|67.222.138.85

usmarine2005 wrote:

I wish the US would start out with the Lake flag, and I think this was a mistake by Dice.
Very much agree with this, I think they tried to by making it neutral, but didn't think that MEC is closer than US so almost always gets that flag first.

However, unless MEC is smart ad puts down some AT mines, you can usually get a car through and cap a back flag.
SmackDowN
Member
+5|6927
If u like city maps and infantry only, i suggest u try infantry on special force, alot of fun and some great maps for infantry!
The_Jester
Member
+52|6948|Italy

Simon wrote:

Cough*Karkand*Cough
Yeah, in Karkand there are SO many different routes for USMC to attack. Not.


Balanced city maps: Mashtuur and Ghost Town.
[NastY6]
Protect the hive
+2|6883
lol still think the inf. only needs to be patched with Jeeps....... 
Hurricane
Banned
+1,153|7088|Washington, DC

IO with Humvees/Vodniks/Clown Cars would be great. They dont have the invincible-to-AT-missile thing of FAVs and DPVs, and it would spice up some maps more. Many rounds on Jalalabad IO can be spent without the US taking a single flag.
usmarine
Banned
+2,785|7219

ExecutionerStyle wrote:

IO with Humvees/Vodniks/Clown Cars would be great. They dont have the invincible-to-AT-missile thing of FAVs and DPVs, and it would spice up some maps more. Many rounds on Jalalabad IO can be spent without the US taking a single flag.
I agree.  I thought 1.4 was beta tested by some BF2s users.  WTF happened?  How could this slip by them?
killer21
Because f*ck you that's why.
+400|7048|Reisterstown, MD

ExecutionerStyle wrote:

IO with Humvees/Vodniks/Clown Cars would be great. They dont have the invincible-to-AT-missile thing of FAVs and DPVs, and it would spice up some maps more. Many rounds on Jalalabad IO can be spent without the US taking a single flag.
Play the 16 player version of Jalalalabad.  It is a lot better and more fun.
LT.Victim
Member
+1,175|7020|British Columbia, Canada
Open maps can be predictible too..

I know where every spawn point is on wake island, where everyone stands around. where every car drives, where every troop runs..

after nearly 900 hours playing wake, i better know these things..

I know wake better then my own backyard..

Last edited by LT.Victim (2006-09-26 16:44:23)

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